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authorClément Foucault <foucault.clem@gmail.com>2020-08-14 19:13:23 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commite43e9caf1b17a029efbead02cabeba9b2cf9dcc7 (patch)
tree402908339ef0bd10782e1a2d338cb086770d4d3b
parent216d78687d2b9468b05fb598d1cef0b8424a40d2 (diff)
GPUShader: Rewrite error printing
Now error printing only display the line related to the error. We also put char marker if present. Example: ``` -- Shader Compilation Errors : MAMaterial -- 10414 | node_fresnel(, facingnormal, viewposition, tmp34); | ^ | error: syntax error, unexpected ',', expecting ')' ---------------------------------- ```
-rw-r--r--source/blender/gpu/intern/gpu_shader.cc144
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.hh2
-rw-r--r--source/blender/gpu/opengl/gl_shader.cc12
3 files changed, 132 insertions, 26 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc
index 52d6ae3956e..b9c43d6842f 100644
--- a/source/blender/gpu/intern/gpu_shader.cc
+++ b/source/blender/gpu/intern/gpu_shader.cc
@@ -56,31 +56,131 @@ using namespace blender::gpu;
/** \name Debug functions
* \{ */
-void Shader::print_errors(Span<const char *> sources, const char *log)
+void Shader::print_errors(Span<const char *> sources, char *log)
{
- // int line = 1;
+ const bool pretty = true;
+ const char line_prefix[] = " | ";
+ char *sources_combined = BLI_string_join_arrayN((const char **)sources.data(), sources.size());
- // for (int i = 0; i < totcode; i++) {
- // const char *c, *pos, *end = code[i] + strlen(code[i]);
-
- // if (G.debug & G_DEBUG) {
- // fprintf(stderr, "===== shader string %d ====\n", i + 1);
-
- // c = code[i];
- // while ((c < end) && (pos = strchr(c, '\n'))) {
- // fprintf(stderr, "%2d ", line);
- // fwrite(c, (pos + 1) - c, 1, stderr);
- // c = pos + 1;
- // line++;
- // }
-
- // fprintf(stderr, "%s", c);
- // }
- // }
- /* TODO display the error lines context. */
- fprintf(stderr, "%s\n", log);
+ if (pretty) {
+ fprintf(stderr, "\n \033[1mShader Compilation Log : \033[0m%s\n", this->name);
+ }
+ else {
+ fprintf(stderr, "\n Shader Compilation Log : %s\n", this->name);
+ }
- UNUSED_VARS(sources);
+ char *log_line = log, *line_end;
+ char *error_line_number_end;
+ int error_line, error_char, last_error_line = -2, last_error_char = -1;
+ bool found_line_id = false;
+ while ((line_end = strchr(log_line, '\n'))) {
+ /* Skip empty lines. */
+ if (line_end == log_line) {
+ log_line++;
+ continue;
+ }
+ /* Skip ERROR: or WARNING:. */
+ const char *prefix[] = {"ERROR", "WARNING"};
+ for (int i = 0; i < ARRAY_SIZE(prefix); i++) {
+ if (STREQLEN(log_line, prefix[i], strlen(prefix[i]))) {
+ log_line += strlen(prefix[i]);
+ break;
+ }
+ }
+ error_line = error_char = -1;
+ if (ELEM(log_line[0], '0', ':') && ELEM(log_line[1], ':', '(', ' ')) {
+ error_line = (int)strtol(log_line + 2, &error_line_number_end, 10);
+ /* Try to fetch the error caracter (not always available). */
+ if (ELEM(error_line_number_end[0], '(', ':')) {
+ error_char = (int)strtol(error_line_number_end + 1, NULL, 10);
+ }
+ }
+ if ((error_line == -1)) {
+ found_line_id = false;
+ }
+ const char *src_line = sources_combined;
+ /* Some drivers use (source:line) instead of (line:char) */
+ if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OFFICIAL) && (error_line != -1) &&
+ (error_char != -1)) {
+ int error_source = error_line;
+ if (error_source < sources.size()) {
+ src_line = sources[error_source];
+ error_line = error_char;
+ error_char = -1;
+ }
+ }
+ /* Separate from previous block. */
+ if (last_error_line != error_line) {
+ fprintf(stderr, "\n");
+ }
+ /* Print line from the source file that is producing the error. */
+ if ((error_line != -1) && (error_line != last_error_line || error_char != last_error_char)) {
+ const char *src_line_end = src_line;
+ found_line_id = false;
+ /* error_line is 1 based in this case. */
+ int src_line_index = 1;
+ while ((src_line_end = strchr(src_line, '\n'))) {
+ if (src_line_index == error_line) {
+ found_line_id = true;
+ break;
+ }
+ /* Continue to next line. */
+ src_line = src_line_end + 1;
+ src_line_index++;
+ }
+ /* Print error source. */
+ if (found_line_id) {
+ fprintf(stderr, "%5d | ", src_line_index);
+ fwrite(src_line, (src_line_end + 1) - src_line, 1, stderr);
+ /* Print char offset. */
+ fprintf(stderr, line_prefix);
+ if (error_char != -1) {
+ for (int i = 0; i < error_char; i++) {
+ fprintf(stderr, " ");
+ }
+ fprintf(stderr, "^");
+ }
+ fprintf(stderr, "\n");
+ }
+ }
+ fprintf(stderr, line_prefix);
+ if (found_line_id) {
+ /* Skip to message. Avoid redundant info. */
+ const char *keywords[] = {"error", "warning"};
+ for (int i = 0; i < ARRAY_SIZE(keywords); i++) {
+ /* Avoid searching following lines. */
+ line_end[0] = '\0';
+ if (strstr(log_line, keywords[i])) {
+ log_line = strstr(log_line, keywords[i]);
+ if (pretty) {
+ if (STREQ(keywords[i], "error")) {
+ fprintf(stderr, "\033[31;1mError\033[0m ");
+ }
+ else if (STREQ(keywords[i], "warning")) {
+ fprintf(stderr, "\033[33;1mWarning\033[0m ");
+ }
+ log_line += strlen(keywords[i]);
+ }
+ break;
+ }
+ }
+ line_end[0] = '\n';
+ }
+ /* Print the error itself. */
+ if (pretty) {
+ fprintf(stderr, "\033[2m");
+ }
+ fwrite(log_line, (line_end + 1) - log_line, 1, stderr);
+ if (pretty) {
+ fprintf(stderr, "\033[0m");
+ }
+ /* Continue to next line. */
+ log_line = line_end + 1;
+ last_error_line = error_line;
+ last_error_char = error_char;
+ }
+ fprintf(stderr, "\n\n");
+ MEM_freeN(sources_combined);
}
/** \} */
diff --git a/source/blender/gpu/intern/gpu_shader_private.hh b/source/blender/gpu/intern/gpu_shader_private.hh
index 29e78dcd533..5fb8324cf6f 100644
--- a/source/blender/gpu/intern/gpu_shader_private.hh
+++ b/source/blender/gpu/intern/gpu_shader_private.hh
@@ -51,7 +51,7 @@ class Shader : public GPUShader {
virtual void uniform_int(int location, int comp_len, int array_size, const int *data) = 0;
protected:
- void print_errors(Span<const char *> sources, const char *log);
+ void print_errors(Span<const char *> sources, char *log);
};
} // namespace gpu
diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc
index ac2490e10ee..b336d56efcf 100644
--- a/source/blender/gpu/opengl/gl_shader.cc
+++ b/source/blender/gpu/opengl/gl_shader.cc
@@ -21,6 +21,8 @@
* \ingroup gpu
*/
+#include "BKE_global.h"
+
#include "BLI_string.h"
#include "GPU_extensions.h"
@@ -131,10 +133,14 @@ GLuint GLShader::create_shader_stage(GLenum gl_stage, MutableSpan<const char *>
GLint status;
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
- if (!status) {
- char log[5000];
+ if (!status || (G.debug & G_DEBUG_GPU)) {
+ char log[5000] = "";
glGetShaderInfoLog(shader, sizeof(log), NULL, log);
- this->print_errors(sources, log);
+ if (log[0] != '\0') {
+ this->print_errors(sources, log);
+ }
+ }
+ if (!status) {
glDeleteShader(shader);
return 0;
}