Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLuca Rood <dev@lucarood.com>2017-07-05 17:16:57 +0300
committerLuca Rood <dev@lucarood.com>2017-07-05 17:19:41 +0300
commit5e9ad8065a19219f63ff9af86b920f181cf3bac2 (patch)
tree6de6e8b43d58648c1ea5e1300d750ed5db6082bf
parentfed853ea782211298c902759ec8cd8e455d8b41d (diff)
Code comments regarding last commit (forgotten to add before)
Using an arbitrary face as the source of the UV data is mostly fine, as vertices on seams will generally map to different parts of the texture that have the same color. This is regarding fed853ea782211298c902759ec8cd8e455d8b41d
-rw-r--r--source/blender/blenkernel/intern/particle.c3
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c4
-rw-r--r--source/blender/makesrna/intern/rna_particle.c6
3 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index e101bd64931..416d63cfefb 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3410,6 +3410,9 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int index, const f
if (from_vert) {
mf = dm->getTessFaceDataArray(dm, CD_MFACE);
+ /* This finds the first face to contain the emitting vertex,
+ * this is not ideal, but is mostly fine as UV seams generally
+ * map to equal-colored parts of a texture */
for (int j = 0; j < dm->getNumTessFaces(dm); j++, mf++) {
if (ELEM(i, mf->v1, mf->v2, mf->v3, mf->v4)) {
i = j;
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 09da5fe7245..4f758bde7f9 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -440,6 +440,10 @@ static void distribute_from_verts_exec(ParticleTask *thread, ParticleData *pa, i
zero_v4(pa->fuv);
if (pa->num != DMCACHE_NOTFOUND && pa->num < ctx->dm->getNumVerts(ctx->dm)) {
+
+ /* This finds the first face to contain the emitting vertex,
+ * this is not ideal, but is mostly fine as UV seams generally
+ * map to equal-colored parts of a texture */
for (int i = 0; i < ctx->dm->getNumTessFaces(ctx->dm); i++, mface++) {
if (ELEM(pa->num, mface->v1, mface->v2, mface->v3, mface->v4)) {
unsigned int *vert = &mface->v1;
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 0dac797824d..00104b8667d 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -492,6 +492,9 @@ static int rna_ParticleSystem_tessfaceidx_on_emitter(ParticleSystem *particlesys
*r_fuv = &particle->fuv;
+ /* This finds the first face to contain the emitting vertex,
+ * this is not ideal, but is mostly fine as UV seams generally
+ * map to equal-colored parts of a texture */
for (int i = 0; i < totface; i++, mface++) {
if (ELEM(num, mface->v1, mface->v2, mface->v3, mface->v4)) {
return i;
@@ -531,6 +534,9 @@ static int rna_ParticleSystem_tessfaceidx_on_emitter(ParticleSystem *particlesys
*r_fuv = &parent->fuv;
+ /* This finds the first face to contain the emitting vertex,
+ * this is not ideal, but is mostly fine as UV seams generally
+ * map to equal-colored parts of a texture */
for (int i = 0; i < totface; i++, mface++) {
if (ELEM(num, mface->v1, mface->v2, mface->v3, mface->v4)) {
return i;