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AgeCommit message (Expand)Author
2017-08-28Simple CSV mesh loading for tests.strand_editmodeLukas Tönne
2017-08-26Fix neighbor conflict checks for Poisson disk distribution.Lukas Tönne
2017-08-26Added a 1-cell margin to the grid dimensions to simplify neighbor lookups.Lukas Tönne
2017-08-26Separate step for mesh sample generators to bind them to a specific mesh.Lukas Tönne
2017-08-25Initial implementation of Poisson disk sampling on meshes.Lukas Tönne
2017-08-23Thread-safe implementation of the volume bounding-box raycast sampler.Lukas Tönne
2017-08-23Include other sample generators in tests.Lukas Tönne
2017-08-22New gtests for the mesh sampling system.Lukas Tönne
2017-08-21Use a consistent number of RNG steps in both sample generation and skipping.Lukas Tönne
2017-08-20Multithreading support for the mesh sampling library.Lukas Tönne
2017-08-19Fix hair follicle array write/read.Lukas Tönne
2017-08-19Merge branch 'blender2.8' into strand_editmodeLukas Tönne
2017-08-19Removed unused shaders in the draw modes module.Lukas Tönne
2017-08-19Cleanup: remove unneeded includeCampbell Barton
2017-08-19Eevee: Bloom: Add Bloom ColorClément Foucault
2017-08-19Eevee: Bloom: Add Clamp settingClément Foucault
2017-08-19Eevee: Fix problem with GPU_texture_generate_mipmapClément Foucault
2017-08-18CMake: Boost no longer needed for Audaspace references eitherJörg Müller
2017-08-18Implement control strands generation for basic hair types along surface normals.Lukas Tönne
2017-08-18Eevee: Convert metallic nodes into princinpled nodesDalai Felinto
2017-08-18Swap Eevee material output with (Cycles) Material OutputDalai Felinto
2017-08-18Expose Transparency BSDF for Eevee UIDalai Felinto
2017-08-18Uniform Buffer Objects: More complete padding solutionDalai Felinto
2017-08-18Eevee: Rework GTAOClément Foucault
2017-08-18Eevee: Add some utils functionsClément Foucault
2017-08-18Eevee: MinmaxZ: Avoid unecessary conversions.Clément Foucault
2017-08-18GPU_texture : Add RG8 format.Clément Foucault
2017-08-18Eevee: Fix some problem with Glass & Diffuse BSDF with SSRClément Foucault
2017-08-18Fix ubo vec3 alignment issueDalai Felinto
2017-08-18PyAPI: Gawain checks for rangeCampbell Barton
2017-08-18CMake: Boost no longer needed for AudaspaceCampbell Barton
2017-08-18Fix building w/o AudaspaceCampbell Barton
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
2017-08-18Cleanup: use lowercase prefix for local API'sCampbell Barton
2017-08-18PyAPI: Iniital gawain API for PythonCampbell Barton
2017-08-18RNA: don't register manipulator properties by nameCampbell Barton
2017-08-17Gawain: name struct'sCampbell Barton
2017-08-17Fix blenderplayerDalai Felinto
2017-08-17Merge branch 'master' into blender2.8mano-wii
2017-08-17Remove unnecessary #include "ED_transform.h"mano-wii
2017-08-17Transform: remove unused functionmano-wii
2017-08-17DwM: use batch select for vertex paint modeCampbell Barton
2017-08-16DwM: Use Batch's for drawing selectionCampbell Barton
2017-08-16Transform: Move enum `SnapSelect` to `ED_transform_snap_object_context`mano-wii
2017-08-16Support MSVSC 2017 15.3.0 (compiler 19.11)Antonioya
2017-08-16Fix zombie manipulators when deleting collection from outlinerDalai Felinto
2017-08-16Cleanup: rename GPU gawain functionsCampbell Barton
2017-08-16Fix T52415: Copy/Pasting a mesh immediately crashes blenderDalai Felinto
2017-08-16Update code comments from DAG_id_tag_update to DEG_id_tag_updateDalai Felinto
2017-08-16Gawain: remove GWN_batch_discard_allCampbell Barton