diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-04-08 09:19:15 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-04-08 09:21:25 +0300 |
commit | d466b0378a3c6deb04955ea286e9a8c245e243b5 (patch) | |
tree | 3e0cf0ee14a4e7d311f674b38ef707439183c684 | |
parent | c71027705c37a31ccb41ae3910008497cd419798 (diff) |
Revert removal of force shading color to vertex colors.temp-T96709-painting-target
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index b4f731402cb..24c5a9fce52 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -5192,6 +5192,16 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; Sculpt *sd = CTX_data_tool_settings(C)->sculpt; + Brush *brush = BKE_paint_brush(&sd->paint); + + /* NOTE: This should be removed when paint mode is available. Paint mode can force based on the + * canvas it is painting on. (ref. use_sculpt_texture_paint). */ + if (brush && SCULPT_TOOL_NEEDS_COLOR(brush->sculpt_tool)) { + View3D *v3d = CTX_wm_view3d(C); + if (v3d) { + v3d->shading.color_type = V3D_SHADING_VERTEX_COLOR; + } + } ED_view3d_init_mats_rv3d(ob, CTX_wm_region_view3d(C)); |