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author | Jeroen Bakker <jeroen@blender.org> | 2022-06-21 17:03:01 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-06-21 17:03:01 +0300 |
commit | 1000f870a956d0cbdac509fe8905cad4365b90fd (patch) | |
tree | 853e2ff4cfbb7d1c3f95919bf5f96bc57f7d498d | |
parent | ee78c860b8aa4206ec4d00d733b23c0a0f8d469a (diff) |
Increase render threshold for image test.temp-T99046-render-test-increase-fail-threshold
Makes the current test cases pass on NVIDIA 1080Ti/515.
-rw-r--r-- | tests/python/eevee_render_tests.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/tests/python/eevee_render_tests.py b/tests/python/eevee_render_tests.py index 8c6f08ae76e..68895291044 100644 --- a/tests/python/eevee_render_tests.py +++ b/tests/python/eevee_render_tests.py @@ -7,6 +7,7 @@ import shlex import shutil import subprocess import sys +from pathlib import Path def setup(): @@ -138,6 +139,11 @@ def main(): report.set_pixelated(True) report.set_reference_dir("eevee_renders") report.set_compare_engine('cycles', 'CPU') + + test_dir_name = Path(test_dir).name + if test_dir_name.startswith('image'): + report.set_fail_threshold(0.051) + ok = report.run(test_dir, blender, get_arguments, batch=True) sys.exit(not ok) |