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authorJulian Eisel <eiseljulian@gmail.com>2017-02-09 16:34:08 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-02-09 16:34:08 +0300
commit8927bc5dff52c376284b87c684a8835ac51808de (patch)
tree403ff0ea6088e8450f57105ff20f340d701f6ec4
parent39739c1c5f06971318d0fbfc1de78accd5ef9d4d (diff)
Swap order of selectability/visibility togglestemp-layers-ui-table
Just to be consistent with outliner.
-rw-r--r--source/blender/editors/space_collections/collections_edit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_collections/collections_edit.c b/source/blender/editors/space_collections/collections_edit.c
index e7bdd4c2ae6..69d29ffb373 100644
--- a/source/blender/editors/space_collections/collections_edit.c
+++ b/source/blender/editors/space_collections/collections_edit.c
@@ -42,10 +42,10 @@ void collections_table_create(SceneLayer *layer, uiTable **r_table)
uiTableColumn *col;
UI_table_column_add(table, "name", "Collection", collections_draw_cell);
- col = UI_table_column_add(table, "visibility", "Visible", collections_draw_cell_visibility);
- UI_table_column_width_set(col, UI_UNIT_X, TABLE_UNIT_PX, UI_UNIT_X);
col = UI_table_column_add(table, "selectability", "Selectable", collections_draw_cell_selectability);
UI_table_column_width_set(col, UI_UNIT_X, TABLE_UNIT_PX, UI_UNIT_X);
+ col = UI_table_column_add(table, "visibility", "Visible", collections_draw_cell_visibility);
+ UI_table_column_width_set(col, UI_UNIT_X, TABLE_UNIT_PX, UI_UNIT_X);
for (LayerCollection *collection = layer->layer_collections.first; collection; collection = collection->next) {
UI_table_row_add(table, collection);