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authorCampbell Barton <ideasman42@gmail.com>2018-10-10 03:10:13 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-10 03:10:13 +0300
commit43f46bb6649b4a8a77a494ba75f5d13d5ecdd877 (patch)
treea1c0d89b2d4e0278aec19b8082c5a54271a5ff6a
parent1dd3b93d2f925ad0c3ec6927ce77474b47157ecc (diff)
Tool System: add back layer selector
This was removed in 1b0c1c551a6f since most settings changes the current stroke, however the layer selector is used for the next stroke.
-rw-r--r--release/scripts/startup/bl_ui/space_toolsystem_toolbar.py8
1 files changed, 7 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index 601224af84b..14d4490fd4f 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -203,8 +203,14 @@ def _defs_annotate_factory():
class _defs_annotate:
@staticmethod
def draw_settings_common(context, layout, tool):
- ts = context.tool_settings
+ if type(context.gpencil_data_owner) is bpy.types.Object:
+ gpd = context.scene.grease_pencil
+ else:
+ gpd = context.gpencil_data
+ if gpd is not None:
+ layout.prop(gpd.layers, "active_note", text="")
+ ts = context.tool_settings
space_type = tool.space_type
if space_type == 'VIEW_3D':
layout.separator()