diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-06-05 16:10:09 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-06-05 16:11:34 +0300 |
commit | b6d920bbd5ab16d4dfc12f4a9d35b0f522e66e85 (patch) | |
tree | 579b8bb8344485b504affc5d58b914fb7a90a4c7 | |
parent | 2891fb645b95ca45ee5ace1d51221e5b3ea52dae (diff) |
Depsgraph: Fix bug with broken tweak of animated node tree settings
With single editing context we can have expected and correct evaluation order
of animation and material update.
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index d5ea8103742..e0df724818d 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -1952,7 +1952,7 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree) if (check_id_has_anim_component(&ntree->id)) { ComponentKey animation_key(&ntree->id, DEG_NODE_TYPE_ANIMATION); - add_relation(shading_parameters_key, animation_key, "NTree Shading Parameters"); + add_relation(animation_key, shading_parameters_key, "NTree Shading Parameters"); } } |