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authorClément <clement@Clements-MacBook-Pro.local>2020-09-05 15:08:53 +0300
committerClément <clement@Clements-MacBook-Pro.local>2020-09-05 15:08:53 +0300
commit0038b598cfa8611934e2e01a1090509489edc0f1 (patch)
tree60b364ce14fd0ccc381eeee200894956b9732a69
parentefd00731f5e8d0e13ccc67a23c631d9e61d041dd (diff)
Cleanup: GPUFramebuffer: Remove unused variable
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.cc b/source/blender/gpu/intern/gpu_framebuffer.cc
index a74f48d15ce..44994c2cabf 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.cc
+++ b/source/blender/gpu/intern/gpu_framebuffer.cc
@@ -140,7 +140,6 @@ void FrameBuffer::recursive_downsample(int max_lvl,
void (*callback)(void *userData, int level),
void *userData)
{
- GPUContext *ctx = GPU_context_active_get();
/* Bind to make sure the frame-buffer is up to date. */
this->bind(true);