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2020-09-05GLDebug: Trim NVidia debug outputtmp-gltextureClément Foucault
2020-09-05GLTexture: Fix texture creation when using direct state accessClément Foucault
2020-09-05GLTexture: Add Feedback loop checkClément
2020-09-05Cleanup: GPUFramebuffer: Remove unused variableClément
2020-09-05GLTexture: Add direct state access supportClément
2020-09-05GLState: Add texture multibind and remove redundant bindsClément
2020-09-05Math Utils: Add bitscan 64bit versionClément
2020-09-05GPUTexture: OCIO: Workaround new missing bind error checkingClément Foucault
2020-09-05GPUDebug: Only enable resource checking in debug modeClément Foucault
2020-09-05Cleanup: GPUTexture: Move debug messages outside of creation functionClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05Cleanup: GPUTexture: Remove use of GPU_texture_create_nDClément Foucault
2020-09-04GLTexture: Add validation for empty slots before drawingClément Foucault
2020-09-04OCIO: Use GPUTexture instead of OpenGL calls and remove gl dependencyClément Foucault
2020-09-04GPUTexture: Implement back 3D texture resizeClément Foucault
2020-09-04BLI: Math: Add equals_v3v3_intClément Foucault
2020-09-04Cleanup: GPUTexture: Clean framebuffer attachmentClément
2020-09-04Cleanup: GPUFrameBuffer: Use Texture class instead of gl callsClément
2020-09-04GLTexture: Add back texture proxy checkClément Foucault
2020-09-04GPUTexture: Add support for samplersClément Foucault
2020-09-04GPUTexture: GL Backend IsolationClément Foucault
2020-09-04GPUFramebuffer: Encapsulate single attachement clearClément Foucault
2020-09-04Cleanup: EEVEE: Use correct array size and use equals_v2v2_intClément Foucault
2020-09-04GPUTexture: Add skeleton of the new GLTexture classClément Foucault
2020-09-04GPUTexture: Remove bind to edit callsClément Foucault
2020-09-03Fix assert when cleaning constraints in the transform toolGermano Cavalcante
2020-09-03Cleanup: Shorten the name of the Auto Constraint modal keymapGermano Cavalcante
2020-09-03UI: Fix use after free for instanced panel expansionHans Goudey
2020-09-03Fix missing cursor changes with "Lock Object Modes" disabledJulian Eisel
2020-09-03MSVC: Fix cmake warnings with MSVC updatesRay Molenkamp
2020-09-03Fix T80289: GPencil Opacity modifier not workingAntonio Vazquez
2020-09-03Fix copy/paste error in Grease Pencil Draw operator tooltipJulian Eisel
2020-09-03Fix T79803: Wrong Distance To Edge 1D VoronoiOmarSquircleArt
2020-09-03Cleanup: Add/use function to disable buttons with a disabled hintJulian Eisel
2020-09-03Revert "Fix T59358: Wrong status bar keymap for release confirms and right cl...Germano Cavalcante
2020-09-03Sculpt: Face Set Extract OperatorPablo Dobarro
2020-09-03UI: Expose important settings from file browser popoversHans Goudey
2020-09-03Sculpt: Remove unused code in Clay StripsPablo Dobarro
2020-09-03Fix cloth brush not working with anchored strokePablo Dobarro
2020-09-03Sculpt: Sculpt Face Set gestures toolsPablo Dobarro
2020-09-03Fix clang tidy errors in testsJacques Lucke
2020-09-03BLI: add index_range method for StringRefJacques Lucke
2020-09-03Fix T79718: Eevee OpenVDB render error when frames miss part of the gridsBrecht Van Lommel
2020-09-03Fix T80332: principle volume shader not working for world in EeveeBrecht Van Lommel
2020-09-03UI: Reduce limits for the text size theme optionsYevgeny Makarov
2020-09-03Fix T63125: Gpencil: bones cannot be selected in weightpaint modePhilipp Oeser
2020-09-03Fix 3D text cursor alignment without any textCampbell Barton
2020-09-03Quick effects: avoid error in builds without OpenVDBPhilipp Oeser
2020-09-03Fix T80391: Overrides: wrong check in constraint pollPhilipp Oeser
2020-09-03Fix mistake in recent font cleanupCampbell Barton