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authorAaron Carlisle <carlisle.b3d@gmail.com>2021-08-05 23:14:47 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2021-08-05 23:14:47 +0300
commit786c8bf5ced7e9fcc11ccfddd4f82855284da4f4 (patch)
treee96f8c82c77985cf87100516e14f77d61fc3dce3
parent6844f7bedb71883f383bdeff130fd2200750cc54 (diff)
Windows: Add support to compile python apid docs from make filewindows_make_docpy
-rw-r--r--build_files/windows/doc_py.cmd34
-rw-r--r--build_files/windows/find_sphinx.cmd29
-rw-r--r--build_files/windows/parse_arguments.cmd3
-rw-r--r--build_files/windows/reset_variables.cmd3
-rw-r--r--build_files/windows/show_help.cmd4
-rw-r--r--make.bat5
6 files changed, 77 insertions, 1 deletions
diff --git a/build_files/windows/doc_py.cmd b/build_files/windows/doc_py.cmd
new file mode 100644
index 00000000000..1366dada6f9
--- /dev/null
+++ b/build_files/windows/doc_py.cmd
@@ -0,0 +1,34 @@
+set SOURCEDIR=%BLENDER_DIR%/doc/python_api/sphinx-in
+set BUILDDIR=%BLENDER_DIR%/doc/python_api/sphinx-out
+if "%BF_LANG%" == "" set BF_LANG=en
+set SPHINXOPTS=-j auto -D language=%BF_LANG%
+
+call "%~dp0\find_sphinx.cmd"
+
+if EXIST "%SPHINX_BIN%" (
+ goto detect_sphinx_done
+)
+
+echo unable to locate sphinx-build, run "set sphinx_BIN=full_path_to_sphinx-build.exe"
+exit /b 1
+
+:detect_sphinx_done
+
+call "%~dp0\find_blender.cmd"
+
+if EXIST "%BLENDER_BIN%" (
+ goto detect_blender_done
+)
+
+echo unable to locate blender, run "set BLENDER_BIN=full_path_to_blender.exe"
+exit /b 1
+
+:detect_blender_done
+
+%BLENDER_BIN% ^
+ --background -noaudio --factory-startup ^
+ --python %BLENDER_DIR%/doc/python_api/sphinx_doc_gen.py
+
+%SPHINX_BIN% -b html %SPHINXOPTS% %O% %SOURCEDIR% %BUILDDIR%
+
+:EOF
diff --git a/build_files/windows/find_sphinx.cmd b/build_files/windows/find_sphinx.cmd
new file mode 100644
index 00000000000..9e3820a40f9
--- /dev/null
+++ b/build_files/windows/find_sphinx.cmd
@@ -0,0 +1,29 @@
+REM First see if there is an environment variable set
+if EXIST "%SPHINX_BIN%" (
+ goto detect_sphinx_done
+)
+
+REM Then see if inkscape is available in the path
+for %%X in (sphinx-build.exe) do (set SPHINX_BIN=%%~$PATH:X)
+if EXIST "%SPHINX_BIN%" (
+ goto detect_sphinx_done
+)
+
+REM Finally see if it is perhaps installed at the default location
+set SPHINX_BIN=%ProgramFiles%\Inkscape\bin\inkscape.exe
+if EXIST "%SPHINX_BIN%" (
+ goto detect_sphinx_done
+)
+
+echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
+echo.installed, then set the SPHINXBUILD environment variable to point
+echo.to the full path of the 'sphinx-build' executable. Alternatively you
+echo.may add the Sphinx directory to PATH.
+echo.
+echo.If you don't have Sphinx installed, grab it from
+echo.http://sphinx-doc.org/
+
+REM If still not found clear the variable
+set SPHINX_BIN=
+
+:detect_sphinx_done
diff --git a/build_files/windows/parse_arguments.cmd b/build_files/windows/parse_arguments.cmd
index c71093f2394..c63f062dfef 100644
--- a/build_files/windows/parse_arguments.cmd
+++ b/build_files/windows/parse_arguments.cmd
@@ -113,6 +113,9 @@ if NOT "%1" == "" (
) else if "%1" == "icons_geom" (
set ICONS_GEOM=1
goto EOF
+ ) else if "%1" == "doc_py" (
+ set DOC_PY=1
+ goto EOF
) else (
echo Command "%1" unknown, aborting!
goto ERR
diff --git a/build_files/windows/reset_variables.cmd b/build_files/windows/reset_variables.cmd
index 590d4ca246a..8ba7b4d3307 100644
--- a/build_files/windows/reset_variables.cmd
+++ b/build_files/windows/reset_variables.cmd
@@ -32,4 +32,5 @@ set FORMAT=
set TEST=
set BUILD_WITH_SCCACHE=
set ICONS=
-set ICONS_GEOM= \ No newline at end of file
+set ICONS_GEOM=
+set DOC_PY=
diff --git a/build_files/windows/show_help.cmd b/build_files/windows/show_help.cmd
index ee5e9d9dbbd..45fbbefc6d0 100644
--- a/build_files/windows/show_help.cmd
+++ b/build_files/windows/show_help.cmd
@@ -32,6 +32,10 @@ echo - 2019pre ^(build with visual studio 2019 pre-release^)
echo - 2019b ^(build with visual studio 2019 Build Tools^)
echo.
+echo Documentation Targets ^(Not associated with building^)
+echo -doc_py ^(Generate sphinx python api docs^)
+
+echo.
echo Experimental options
echo - with_opengl_tests ^(enable both the render and draw opengl test suites^)
echo - clang ^(enable building with clang^)
diff --git a/make.bat b/make.bat
index 75d424202ae..7768091ca77 100644
--- a/make.bat
+++ b/make.bat
@@ -68,6 +68,11 @@ if "%ICONS_GEOM%" == "1" (
goto EOF
)
+if "%DOC_PY%" == "1" (
+ call "%BLENDER_DIR%\build_files\windows\doc_py.cmd"
+ goto EOF
+)
+
echo Building blender with VS%BUILD_VS_YEAR% for %BUILD_ARCH% in %BUILD_DIR%
call "%BLENDER_DIR%\build_files\windows\check_libraries.cmd"