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authorCampbell Barton <ideasman42@gmail.com>2012-02-19 22:41:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-19 22:41:30 +0400
commitdc68210c7e432cf313721541e639426dd94f2dfb (patch)
tree4fb676fa675c304d6594264cc9c1417967d15ff5 /CMakeLists.txt
parent51488283564273c5e796d5ca3ded47f2726330e8 (diff)
parentd6deca4e9d6bc7faff98644286571c7934324a9d (diff)
misc changes from trunk (avoid confusion since these were not intentional differences)bmesh
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 9f6e8f88fd9..ae39f7ce5b3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -129,7 +129,7 @@ option(WITH_BUILDINFO "Include extra build details (only disable for develop
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
-option(WITH_GAMEENGINE "Enable Game Engine" OFF) # DISABLE FOR BMESH UNTIL NAVMESH IS WORKING
+option(WITH_GAMEENGINE "Enable Game Engine" ON)
option(WITH_PLAYER "Build Player" OFF)
# GHOST Windowing Library Options