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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-19 22:41:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-19 22:41:30 +0400 |
commit | dc68210c7e432cf313721541e639426dd94f2dfb (patch) | |
tree | 4fb676fa675c304d6594264cc9c1417967d15ff5 /CMakeLists.txt | |
parent | 51488283564273c5e796d5ca3ded47f2726330e8 (diff) | |
parent | d6deca4e9d6bc7faff98644286571c7934324a9d (diff) |
misc changes from trunk (avoid confusion since these were not intentional differences)bmesh
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 9f6e8f88fd9..ae39f7ce5b3 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -129,7 +129,7 @@ option(WITH_BUILDINFO "Include extra build details (only disable for develop option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON) option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF) option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) -option(WITH_GAMEENGINE "Enable Game Engine" OFF) # DISABLE FOR BMESH UNTIL NAVMESH IS WORKING +option(WITH_GAMEENGINE "Enable Game Engine" ON) option(WITH_PLAYER "Build Player" OFF) # GHOST Windowing Library Options |