diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-08 00:24:36 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-08 00:24:36 +0300 |
commit | ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 (patch) | |
tree | 8606ed6ca4eeee76c1cd1840c06fcaf09519f311 /SConstruct | |
parent | b11c92c66e437166197fed77be698392f941b3a5 (diff) |
==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
only, but was only linking issue, so should work on other platforms too).
NOTE: I noticed some compileflags for GE specific libs that were left out -
I re-enabled them in the SConscripts, but I'm going to do a test build my-
self now, so if there are problems with them on win32, I probably already
know about them :)
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/SConstruct b/SConstruct index 14bf6d032d7..f8662792681 100644 --- a/SConstruct +++ b/SConstruct @@ -38,6 +38,7 @@ import os.path import string import shutil import glob +import re import tools.Blender import tools.btools @@ -227,13 +228,6 @@ thesyslibs = B.setup_syslibs(env) env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender') if env['WITH_BF_PLAYER']: playerlist = B.create_blender_liblist(env, 'player') - playerlist += B.create_blender_liblist(env, 'core') - playerlist += B.create_blender_liblist(env, 'common') - playerlist += B.create_blender_liblist(env, 'intern') - playerlist += B.create_blender_liblist(env, 'international') - playerlist += B.create_blender_liblist(env, 'game') - playerlist += B.create_blender_liblist(env, 'game2') - playerlist += B.create_blender_liblist(env, 'player2') env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer') ##### Now define some targets |