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author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2022-01-15 03:36:18 +0300 |
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committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2022-01-15 03:36:18 +0300 |
commit | 9664cc91f338e34de3a4bd826cd62f73885b5149 (patch) | |
tree | 5784893108f2a5d781af320ca9333867f328e150 /build_files | |
parent | 6a16a9e661f134be3f2be1725c25de9d191ce7ba (diff) |
Fix T94918: GPU subdivision uses viewport levels for final render
The resolution for the subdivision grid traversal was always based on
the viewport setting.
Diffstat (limited to 'build_files')
0 files changed, 0 insertions, 0 deletions