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author | Piotr Makal <pmakal> | 2022-01-17 07:52:18 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-01-17 07:52:18 +0300 |
commit | a84621347d93bc5b44fc5ec104894e7e1e4583da (patch) | |
tree | db0cdff4c8fd578d3b729558ab7d3083cd629579 /build_files | |
parent | 34d424fd64bb87894f3246d317d9c4780536befb (diff) |
Geometry Nodes: Improve conversion from NURBS to Bezier
This patch improves conversion method from NURBS to Bezier curves,
resulting in exact shape between those two types when provided with
a 3rd degree NURBS curve. Part of T86086.
See the differential revision for more comparisons.
The node still cannot account properly for a NURBS "order" other
than 4 and it does not take into account control point weights.
Differential Revision: https://developer.blender.org/D13546
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