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authorCampbell Barton <ideasman42@gmail.com>2018-11-30 00:38:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-30 00:38:25 +0300
commit8ac2d85d2fd3f8b997e9c9bddadada0dc7bdaf37 (patch)
treed53542fd29020a213c441b50ca514f8507b7f03d /doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
parent3c767ceccea9c9719fcd885a9ef8b78792cdf2a4 (diff)
Cleanup: trailing space
Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst')
-rw-r--r--doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst b/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
index 4c8ddb9bcf5..be8893d03dd 100644
--- a/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
+++ b/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst
@@ -8,11 +8,11 @@ PyObjectPlus
.. attribute:: invalid
Test if the object has been freed by the game engine and is no longer valid.
-
- Normally this is not a problem but when storing game engine data in the GameLogic module,
+
+ Normally this is not a problem but when storing game engine data in the GameLogic module,
KX_Scenes or other KX_GameObjects its possible to hold a reference to invalid data.
Calling an attribute or method on an invalid object will raise a SystemError.
-
+
The invalid attribute allows testing for this case without exception handling.
:type: boolean