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authorLukas Tönne <lukas.toenne@gmail.com>2017-10-16 12:16:13 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2017-10-16 12:22:35 +0300
commita78b3ee53aa53020b086a6df25c0e28491223dcc (patch)
treebd883e95580f5777f7eae7cac4e47f182ac9fc00 /doc/python_api/rst/bgl.rst
parent4842cc017c3bb7df2070c2f96605190ff88e6a2e (diff)
parent49f4ac17bf704614de59a4db7a65c205c085d694 (diff)
Merge remote-tracking branch 'origin/master' into openvdbopenvdb
Diffstat (limited to 'doc/python_api/rst/bgl.rst')
-rw-r--r--doc/python_api/rst/bgl.rst4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst
index 99f481ce998..0b31e62963c 100644
--- a/doc/python_api/rst/bgl.rst
+++ b/doc/python_api/rst/bgl.rst
@@ -12,7 +12,7 @@ contents: dir(bgl). A simple search on the web can point to more
than enough material to teach OpenGL programming, from books to many
collections of tutorials.
-Here is a comprehensive `list of books <https://www.opengl.org/documentation/books/>`__ (non free).
+Here is a comprehensive `list of books <https://www.khronos.org/developers/books/>`__ (non free).
The `arcsynthesis tutorials <https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html>`__
is one of the best resources to learn modern OpenGL and
`g-truc <http://www.g-truc.net/post-opengl-samples.html#menu>`__
@@ -2067,7 +2067,7 @@ offers a set of extensive examples, including advanced features.
:arg length: Returns the length of the string returned in source (excluding the null terminator).
:type source: :class:`bgl.Buffer` char.
:arg source: Specifies an array of characters that is used to return the source code string.
-
+
.. function:: glShaderSource(shader, shader_string):