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author | Thomas Szepe <HG1_public@gmx.net> | 2015-10-11 16:41:40 +0300 |
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committer | Thomas Szepe <HG1_public@gmx.net> | 2015-10-11 16:41:40 +0300 |
commit | 83721682bb12a5b3c277e832241e0752fdb2df2e (patch) | |
tree | d3c4b1d6dc4e9a22e98a68dfd2427acc6da41156 /doc | |
parent | 5295202c2ca3ae6a57a0af0ddbd637c220760826 (diff) |
BGE: Change character jumping to char
* Change the character jumping variables and methods from int to char.
* Limit the maxJumps integer value from 0 to 255.
* Allow to set the minimum jump amount to 0.
Reviewers: panzergame, lordloki, moguri
Reviewed By: lordloki, moguri
Subscribers: agoose77
Projects: #game_engine
Differential Revision: https://developer.blender.org/D1305
Diffstat (limited to 'doc')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst b/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst index e326892a824..adff6e0a2ad 100644 --- a/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst +++ b/doc/python_api/rst/bge_types/bge.types.KX_CharacterWrapper.rst @@ -25,7 +25,7 @@ base class --- :class:`PyObjectPlus` The maximum number of jumps a character can perform before having to touch the ground. By default this is set to 1. 2 allows for a double jump, etc. - :type: int + :type: int in [0, 255], default 1 .. attribute:: jumpCount |