diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2012-07-23 02:58:12 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-07-23 02:58:12 +0400 |
commit | 7fb85e1fb7a9ceb53b4477402a8536ae07cdc950 (patch) | |
tree | d837ca824a300773ea4a57377152bef2a756ef5c /doc | |
parent | df3f3dff3b5c4261b9541998029c248ead5efb2f (diff) |
BGE LibLoad: Allow the user to disable loading text datablocks if they want to attempt to increase security by not loading potential Python scripts.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/python_api/rst/bge.logic.rst | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst index d071984b14b..0d1d0df88c3 100644 --- a/doc/python_api/rst/bge.logic.rst +++ b/doc/python_api/rst/bge.logic.rst @@ -172,7 +172,7 @@ General functions Restarts the current game by reloading the .blend file (the last saved version, not what is currently running). -.. function:: LibLoad(blend, type, data, load_actions=False, verbose=False) +.. function:: LibLoad(blend, type, data, load_actions=False, verbose=False, load_scripts=True) Converts the all of the datablocks of the given type from the given blend. @@ -186,6 +186,8 @@ General functions :type load_actions: bool :arg verbose: Whether or not to print debugging information (e.g., "SceneName: Scene") :type verbose: bool + :arg load_scripts: Whether or not to load text datablocks as well (can be disabled for some extra security) + :type load_scripts: bool .. function:: LibNew(name, type, data) |