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authorCampbell Barton <ideasman42@gmail.com>2012-03-29 17:44:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-29 17:44:30 +0400
commit20e233043470c05fce0e1b78fbce141a8275133c (patch)
tree3417beebcbb0ac3c6b9a0e2ecbeb5ec173243962 /doc
parentf87c5b3453a779ebe96afff734c0ca6da1a03f8d (diff)
added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits.
also add py api BMDeformVert.clear()
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/include__bmesh.rst10
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/python_api/rst/include__bmesh.rst b/doc/python_api/rst/include__bmesh.rst
index 82cc525ecb7..24f113e7b50 100644
--- a/doc/python_api/rst/include__bmesh.rst
+++ b/doc/python_api/rst/include__bmesh.rst
@@ -75,6 +75,16 @@ its good practice to call :class:`bmesh.types.BMesh.free` which will remove all
further access.
+EditMode Tessellation
+^^^^^^^^^^^^^^^^^^^^^
+
+When writing scripts that operate on editmode data you will normally want to re-calculate the tessellation after
+running the script, this needs to be called explicitly.
+
+The BMesh its self does not store the triangulated faces, they are stored in the :class:`bpy.types.Mesh`,
+to refresh tessellation faces call :class:`bpy.types.Mesh.calc_tessface`.
+
+
CustomData Access
-----------------