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authorCampbell Barton <campbell@blender.org>2022-09-14 08:11:50 +0300
committerCampbell Barton <campbell@blender.org>2022-09-14 08:17:51 +0300
commit260b75a952f40961d3e06c9a7f48ec9b696bf169 (patch)
tree17e7fb05a00a33010b5c6fcd3c7c5ba14478fc2e /doc
parentd26220d97ab13f39b791468728a6089500d22caa (diff)
PyDoc: add an "Advanced" section to document WITH_PYTHON_MODULE
Document the use cases, usage and limitations of using Blender as a Python module.
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/rst/info_advanced.rst15
-rw-r--r--doc/python_api/rst/info_advanced_blender_as_bpy.rst124
-rw-r--r--doc/python_api/sphinx_doc_gen.py11
3 files changed, 149 insertions, 1 deletions
diff --git a/doc/python_api/rst/info_advanced.rst b/doc/python_api/rst/info_advanced.rst
new file mode 100644
index 00000000000..cae1e711722
--- /dev/null
+++ b/doc/python_api/rst/info_advanced.rst
@@ -0,0 +1,15 @@
+.. _info_advanced-index:
+
+********
+Advanced
+********
+
+This chapter covers advanced use (topics which may not be required for typical usage).
+
+.. NOTE(@campbellbarton): Blender-as-a-Python-module is too obscure a topic to list directly on the main-page,
+ so opt for an "Advanced" page which can be expanded on as needed.
+
+.. toctree::
+ :maxdepth: 1
+
+ info_advanced_blender_as_bpy.rst
diff --git a/doc/python_api/rst/info_advanced_blender_as_bpy.rst b/doc/python_api/rst/info_advanced_blender_as_bpy.rst
new file mode 100644
index 00000000000..b3fbfd2fe6d
--- /dev/null
+++ b/doc/python_api/rst/info_advanced_blender_as_bpy.rst
@@ -0,0 +1,124 @@
+
+**************************
+Blender as a Python Module
+**************************
+
+Blender supports being built as a Python module,
+allowing ``import bpy`` to be added to any Python script, providing access to Blender's features.
+
+.. note::
+
+ At time of writing official builds are not available,
+ using this requires compiling Blender yourself see
+ `build instructions <https://wiki.blender.org/w/index.php?title=Building_Blender/Other/BlenderAsPyModule>`__.
+
+
+Use Cases
+=========
+
+Python developers may wish to integrate Blender scripts which don't center around Blender.
+
+Possible uses include:
+
+- Visualizing data by rendering images and animations.
+- Image processing using Blender's compositor.
+- Video editing (using Blender's sequencer).
+- 3D file conversion.
+- Development, accessing ``bpy`` from Python IDE's and debugging tools for example.
+- Automation.
+
+
+Usage
+=====
+
+For the most part using Blender as a Python module is equivalent to running a script in background-mode
+(passing the command-line arguments ``--background`` or ``-b``),
+however there are some differences to be aware of.
+
+.. Sorted alphabetically as there isn't an especially a logical order to show them.
+
+Blender's Executable Access
+ The attribute :class:`bpy.app.binary_path` defaults to an empty string.
+
+ If you wish to point this to the location of a known executable you may set the value.
+
+ This example searches for the binary, setting it when found:
+
+ .. code-block:: python
+
+ import bpy
+ import shutil
+
+ blender_bin = shutil.which("blender")
+ if blender_bin:
+ print("Found:", blender_bin)
+ bpy.app.binary_path = blender_bin
+ else:
+ print("Unable to find blender!")
+
+Blender's Internal Modules
+ There are many modules included with Blender such as :mod:`gpu` and :mod:`mathuils`.
+ It's important that these are imported after ``bpy`` or they will not be found.
+
+Command Line Arguments Unsupported
+ Functionality controlled by command line arguments (shown by calling ``blender --help`` aren't accessible).
+
+ Typically this isn't such a limitation although there are some command line arguments that don't have
+ equivalents in Blender's Python API (``--threads`` and ``--log`` for example).
+
+ .. note::
+
+ Access to these settings may be added in the future as needed.
+
+Resource Sharing (GPU)
+ It's possible other Python modules make use of the GPU in a way that prevents Blender/Cycles from accessing the GPU.
+
+Signal Handlers
+ Blender's typical signal handlers are not initialized, so there is no special handling for ``Control-C``
+ to cancel a render and a crash log is not written in the event of a crash.
+
+Startup and Preferences
+ When the ``bpy`` module loads, the file is not empty as you might expect,
+ there is a default cube, camera and light. If you wish to start from a blank file use:
+ ``bpy.ops.wm.read_factory_settings(use_empty=True)``.
+
+ The users startup and preferences are ignored to prevent your local configuration from impacting scripts behavior.
+ The Python module behaves as if ``--factory-startup`` was passed as a command line argument.
+
+ The users preferences and startup can be loaded using operators:
+
+ .. code-block:: python
+
+ import bpy
+
+ bpy.ops.wm.read_userpref()
+ bpy.ops.wm.read_homefile()
+
+
+Limitations
+===========
+
+Most constraints of Blender as an application still apply:
+
+Reloading Unsupported
+ Reloading via ``importlib.reload`` will raise an exception instead of reloading and resetting the module.
+
+ The operator ``bpy.ops.wm.read_factory_settings()`` can be used to reset the internal state.
+
+Single Blend File Restriction
+ Only a single ``.blend`` file can be edited at a time.
+
+ .. hint::
+
+ As with the application it's possible to start multiple instances,
+ each with their own ``bpy`` and therefor Blender state.
+ Python provides the ``multiprocessing`` module to make communicating with sub-processes more convenient.
+
+ In some cases the library API may be an alternative to starting separate processes,
+ although this API operates on reading and writing ID data-blocks and isn't
+ a complete substitute for loading ``.blend`` files, see:
+
+ - :meth:`bpy.types.BlendDataLibraries.load`
+ - :meth:`bpy.types.BlendDataLibraries.write`
+ - :meth:`bpy.types.BlendData.temp_data`
+ supports a temporary data-context to avoid manipulating the current ``.blend`` file.
diff --git a/doc/python_api/sphinx_doc_gen.py b/doc/python_api/sphinx_doc_gen.py
index 240bec6fd30..e07afe44545 100644
--- a/doc/python_api/sphinx_doc_gen.py
+++ b/doc/python_api/sphinx_doc_gen.py
@@ -402,8 +402,15 @@ INFO_DOCS = (
"Tips and Tricks: Hints to help you while writing scripts for Blender"),
("info_gotcha.rst",
"Gotcha's: Some of the problems you may encounter when writing scripts"),
+ ("info_advanced.rst",
+ "Advanced use (topics which may not be required for typical usage)"),
("change_log.rst", "Change Log: List of changes since last Blender release"),
)
+# Referenced indirectly.
+INFO_DOCS_OTHER = (
+ # Included by: `info_advanced.rst`.
+ "info_advanced_blender_as_bpy.rst",
+)
# only support for properties atm.
RNA_BLACKLIST = {
@@ -1470,7 +1477,7 @@ def pyrna2sphinx(basepath):
struct_module_name = struct.module_name
if USE_ONLY_BUILTIN_RNA_TYPES:
- assert(struct_module_name == "bpy.types")
+ assert (struct_module_name == "bpy.types")
filepath = os.path.join(basepath, "%s.%s.rst" % (struct_module_name, struct.identifier))
file = open(filepath, "w", encoding="utf-8")
fw = file.write
@@ -2314,6 +2321,8 @@ def copy_handwritten_rsts(basepath):
if not EXCLUDE_INFO_DOCS:
for info, _info_desc in INFO_DOCS:
shutil.copy2(os.path.join(RST_DIR, info), basepath)
+ for info in INFO_DOCS_OTHER:
+ shutil.copy2(os.path.join(RST_DIR, info), basepath)
# TODO: put this docs in Blender's code and use import as per modules above.
handwritten_modules = [