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authorJorge Bernal <jbernalmartinez@gmail.com>2021-09-18 20:28:55 +0300
committerJorge Bernal <jbernalmartinez@gmail.com>2021-09-18 20:28:55 +0300
commit970c928f27106b26ec7cf6afa2316c60384ab4f1 (patch)
treea54c5ae283cb367454ced82e70573b74c5bd5f06 /doc
parent2618df7d03bffff1ea2a750290d35ef4b6a8c072 (diff)
Py API Docs: Fix audio docs example
After new AUD API changes from 2.8x what "buffer" function used to do has now become "cache" function (it caches a sound into RAM). Therefore, the basic aud example should call this new "cache" function instead of "buffer" function. Thanks to Michael-Z-Freeman for pointing out.
Diffstat (limited to 'doc')
-rw-r--r--doc/python_api/examples/aud.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/python_api/examples/aud.py b/doc/python_api/examples/aud.py
index a52258c1a45..0eb27647671 100644
--- a/doc/python_api/examples/aud.py
+++ b/doc/python_api/examples/aud.py
@@ -14,7 +14,7 @@ sound = aud.Sound('music.ogg')
# play the audio, this return a handle to control play/pause
handle = device.play(sound)
# if the audio is not too big and will be used often you can buffer it
-sound_buffered = aud.Sound.buffer(sound)
+sound_buffered = aud.Sound.cache(sound)
handle_buffered = device.play(sound_buffered)
# stop the sounds (otherwise they play until their ends)