diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-02-25 15:07:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-02-25 15:07:51 +0300 |
commit | 7fffb0b6302618049a35e6bacf0aeed70a47d8aa (patch) | |
tree | 8b61ee940e4777f9bed4b63e5e3cc55bf2803ce1 /extern | |
parent | c77af311665d230ed933138cd20962d021ad5c2b (diff) |
Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
Now Sumo is has been deprecated for a while we might want to remove it for 2.5.
Diffstat (limited to 'extern')
-rw-r--r-- | extern/SConscript | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/extern/SConscript b/extern/SConscript index 4c892e1956d..6bc067c0f03 100644 --- a/extern/SConscript +++ b/extern/SConscript @@ -5,8 +5,8 @@ Import('env') SConscript(['glew/SConscript']) if env['WITH_BF_GAMEENGINE']: - SConscript(['qhull/SConscript', - 'solid/SConscript']) + if env['WITH_BF_SOLID']: + SConscript(['qhull/SConscript', 'solid/SConscript']) if env['WITH_BF_BULLET']: SConscript(['bullet2/src/SConscript']) |