Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJens Ole Wund <bjornmose@gmx.net>2005-11-09 22:27:25 +0300
committerJens Ole Wund <bjornmose@gmx.net>2005-11-09 22:27:25 +0300
commite52c277423b147120cb5f9737e572ba446787234 (patch)
tree21a7fad11f740e7d2d461f5fe2bf85fd598d973f /intern/boolop
parent35c605d299161469b221f0979a1aeab9756b1a87 (diff)
adding msvc6 project to boolops
Diffstat (limited to 'intern/boolop')
-rw-r--r--intern/boolop/make/msvc_6_0/boolop.dsp234
1 files changed, 234 insertions, 0 deletions
diff --git a/intern/boolop/make/msvc_6_0/boolop.dsp b/intern/boolop/make/msvc_6_0/boolop.dsp
new file mode 100644
index 00000000000..66176114326
--- /dev/null
+++ b/intern/boolop/make/msvc_6_0/boolop.dsp
@@ -0,0 +1,234 @@
+# Microsoft Developer Studio Project File - Name="boolop" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=boolop - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "boolop.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "boolop.mak" CFG="boolop - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "boolop - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "boolop - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "boolop - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\lib\windows\moto\include\\" /I "..\..\..\..\..\lib\windows\container\include\\" /I "..\..\..\..\..\lib\windows\memutil\include\\" /I "../../extern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x407 /d "NDEBUG"
+# ADD RSC /l 0x407 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "boolop - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x407 /d "_DEBUG"
+# ADD RSC /l 0x407 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "boolop - Win32 Release"
+# Name "boolop - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_BBox.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_BSPNode.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_BSPTree.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Edge.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Face.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Face2Face.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Interface.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Material.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_MaterialContainer.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_MathUtils.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Merge.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Mesh.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Segment.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Splitter.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Tag.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Triangulator.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Vertex.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_BBox.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_BSPNode.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_BSPTree.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Chrono.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Edge.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Face.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Face2Face.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Indexs.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Material.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_MaterialContainer.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_MathUtils.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Merge.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Mesh.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Segment.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Splitter.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Tag.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Triangulator.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\BOP_Vertex.h
+# End Source File
+# End Group
+# End Target
+# End Project