diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-20 19:06:46 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-20 19:06:46 +0400 |
commit | 874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch) | |
tree | 5971e577cf7c02e05a1e37b5ad058c71a6744877 /intern/bsp/make/msvc6_0/bsplib.dsp | |
parent | 7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff) | |
parent | c5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff) |
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes:
* blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'intern/bsp/make/msvc6_0/bsplib.dsp')
-rw-r--r-- | intern/bsp/make/msvc6_0/bsplib.dsp | 276 |
1 files changed, 138 insertions, 138 deletions
diff --git a/intern/bsp/make/msvc6_0/bsplib.dsp b/intern/bsp/make/msvc6_0/bsplib.dsp index 00bac967221..703a6326d3a 100644 --- a/intern/bsp/make/msvc6_0/bsplib.dsp +++ b/intern/bsp/make/msvc6_0/bsplib.dsp @@ -1,138 +1,138 @@ -# Microsoft Developer Studio Project File - Name="bsplib" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=bsplib - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "bsplib.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "bsplib.mak" CFG="bsplib - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "bsplib - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "bsplib - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "bsplib - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\intern\bsp\" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bsp\" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /Ob2 /I "../../../../../lib/windows/memutil/include" /I "../.." /I "../../../../../lib/windows/moto/include" /I "../../../../../lib/windows/container/include" /I "..\..\..\container" /I "..\..\..\moto\include" /I "..\..\..\memutil" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x413 /d "NDEBUG" -# ADD RSC /l 0x413 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\bsp\libbsp.lib" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\bsp\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bsp\*.lib ..\..\..\..\..\lib\windows\bsp\lib\*.a ECHO Done -# End Special Build Tool - -!ELSEIF "$(CFG)" == "bsplib - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\intern\bsp\debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\intern\bsp\debug" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../../../lib/windows/memutil" /I "../.." /I "../../../../../lib/windows/moto/include" /I "../../../../../lib/windows/container/include" /I "../../../../../lib/windows/memutil/include" /I "..\..\..\container" /I "..\..\..\moto\include" /I "..\..\..\memutil" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\intern\bsp\debug\libbsp.lib" -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Cmds=ECHO Copying header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\bsp\include\ ECHO Copying lib XCOPY /Y ..\..\..\..\obj\windows\intern\bsp\debug\*.lib ..\..\..\..\..\lib\windows\bsp\lib\debug\*.a ECHO Copying Debug info. XCOPY /Y ..\..\..\..\obj\windows\intern\bsp\debug\vc60.* ..\..\..\..\..\lib\windows\bsp\lib\debug\ ECHO Done -# End Special Build Tool - -!ENDIF - -# Begin Target - -# Name "bsplib - Win32 Release" -# Name "bsplib - Win32 Debug" -# Begin Group "intern" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\..\intern\BSP_CSGException.h -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BSP_CSGISplitter.h -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BSP_CSGMesh.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BSP_CSGMesh.h -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BSP_CSGMesh_CFIterator.h -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BSP_MeshPrimitives.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\intern\BSP_MeshPrimitives.h -# End Source File -# Begin Source File - -SOURCE=..\..\intern\CSG_BooleanOps.cpp -# End Source File -# End Group -# Begin Group "extern" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\..\extern\CSG_BooleanOps.h -# End Source File -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="bsplib" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=bsplib - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "bsplib.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "bsplib.mak" CFG="bsplib - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "bsplib - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "bsplib - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
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+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
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+!IF "$(CFG)" == "bsplib - Win32 Release"
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+# End Special Build Tool
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+!ELSEIF "$(CFG)" == "bsplib - Win32 Debug"
+
+# PROP BASE Use_MFC 0
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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "bsplib - Win32 Release"
+# Name "bsplib - Win32 Debug"
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+# End Source File
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+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\extern\CSG_BooleanOps.h
+# End Source File
+# End Group
+# End Target
+# End Project
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