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authorBastien Montagne <montagne29@wanadoo.fr>2015-06-29 17:41:00 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-06-29 18:18:11 +0300
commitd140e70c496122915eb5c05aba83153e2e0d7998 (patch)
tree1e589247d69da64aa7b0e7802319237ec050b5d6 /intern/cycles/bvh/bvh_build.cpp
parent147bd16ed1bb3415b30408b0eab110d0854eadd2 (diff)
parent295d0c52a26730edc6d4ed1276e4051cce006be5 (diff)
Merge branch 'master' into temp-ghash-experimentstemp-ghash-experiments
Note that 'store hash' feature was removed for now - to complex to maintain (conflicts) and relatively easy to re-add if we ever really want this one day. Conflicts: source/blender/blenlib/BLI_ghash.h source/blender/blenlib/intern/BLI_ghash.c source/blender/blenlib/intern/hash_mm2a.c source/blender/bmesh/tools/bmesh_region_match.c tests/gtests/blenlib/BLI_ghash_performance_test.cc tests/gtests/blenlib/BLI_ghash_test.cc tests/gtests/blenlib/CMakeLists.txt
Diffstat (limited to 'intern/cycles/bvh/bvh_build.cpp')
-rw-r--r--intern/cycles/bvh/bvh_build.cpp85
1 files changed, 45 insertions, 40 deletions
diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp
index 4ce8f787169..a44ad656316 100644
--- a/intern/cycles/bvh/bvh_build.cpp
+++ b/intern/cycles/bvh/bvh_build.cpp
@@ -42,7 +42,7 @@ ccl_device_inline int bitscan(int value)
{
assert(value != 0);
int bit = 0;
- while (value >>= 1) {
+ while(value >>= 1) {
++bit;
}
return bit;
@@ -65,15 +65,18 @@ public:
/* Constructor / Destructor */
BVHBuild::BVHBuild(const vector<Object*>& objects_,
- vector<int>& prim_type_, vector<int>& prim_index_, vector<int>& prim_object_,
- const BVHParams& params_, Progress& progress_)
-: objects(objects_),
- prim_type(prim_type_),
- prim_index(prim_index_),
- prim_object(prim_object_),
- params(params_),
- progress(progress_),
- progress_start_time(0.0)
+ array<int>& prim_type_,
+ array<int>& prim_index_,
+ array<int>& prim_object_,
+ const BVHParams& params_,
+ Progress& progress_)
+ : objects(objects_),
+ prim_type(prim_type_),
+ prim_index(prim_index_),
+ prim_object(prim_object_),
+ params(params_),
+ progress(progress_),
+ progress_start_time(0.0)
{
spatial_min_overlap = 0.0f;
}
@@ -136,7 +139,7 @@ void BVHBuild::add_reference_mesh(BoundBox& root, BoundBox& center, Mesh *mesh,
size_t steps = mesh->motion_steps - 1;
float4 *key_steps = curve_attr_mP->data_float4();
- for (size_t i = 0; i < steps; i++)
+ for(size_t i = 0; i < steps; i++)
curve.bounds_grow(k, key_steps + i*mesh_size, bounds);
type = PRIMITIVE_MOTION_CURVE;
@@ -446,18 +449,10 @@ BVHNode *BVHBuild::create_object_leaf_nodes(const BVHReference *ref, int start,
return new LeafNode(bounds, 0, 0, 0);
}
else if(num == 1) {
- if(start == prim_index.size()) {
- assert(params.use_spatial_split);
-
- prim_type.push_back(ref->prim_type());
- prim_index.push_back(ref->prim_index());
- prim_object.push_back(ref->prim_object());
- }
- else {
- prim_type[start] = ref->prim_type();
- prim_index[start] = ref->prim_index();
- prim_object[start] = ref->prim_object();
- }
+ assert(start < prim_type.size());
+ prim_type[start] = ref->prim_type();
+ prim_index[start] = ref->prim_index();
+ prim_object[start] = ref->prim_object();
uint visibility = objects[ref->prim_object()]->visibility;
return new LeafNode(ref->bounds(), visibility, start, start+1);
@@ -484,17 +479,9 @@ BVHNode *BVHBuild::create_primitive_leaf_node(const int *p_type,
int num)
{
for(int i = 0; i < num; ++i) {
- if(start + i == prim_index.size()) {
- assert(params.use_spatial_split);
- prim_type.push_back(p_type[i]);
- prim_index.push_back(p_index[i]);
- prim_object.push_back(p_object[i]);
- }
- else {
- prim_type[start + i] = p_type[i];
- prim_index[start + i] = p_index[i];
- prim_object[start + i] = p_object[i];
- }
+ prim_type[start + i] = p_type[i];
+ prim_index[start + i] = p_index[i];
+ prim_object[start + i] = p_object[i];
}
return new LeafNode(bounds, visibility, start, start + num);
}
@@ -535,6 +522,19 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range)
}
}
+ /* Extend an array when needed. */
+ if(prim_type.size() < range.end()) {
+ assert(params.use_spatial_split);
+ /* TODO(sergey): We might want to look into different policies of
+ * re-allocation here, so on the one hand we would not do as much
+ * re-allocations and on the other hand will have small memory
+ * overhead.
+ */
+ prim_type.resize(range.end());
+ prim_index.resize(range.end());
+ prim_object.resize(range.end());
+ }
+
/* Create leaf nodes for every existing primitive. */
BVHNode *leaves[PRIMITIVE_NUM_TOTAL + 1] = {NULL};
int num_leaves = 0;
@@ -577,17 +577,22 @@ BVHNode* BVHBuild::create_leaf_node(const BVHRange& range)
return new InnerNode(range.bounds(), leaves[0], leaves[1]);
}
else if(num_leaves == 3) {
- BoundBox inner_bounds = merge(bounds[1], bounds[2]);
+ BoundBox inner_bounds = merge(leaves[1]->m_bounds, leaves[2]->m_bounds);
BVHNode *inner = new InnerNode(inner_bounds, leaves[1], leaves[2]);
return new InnerNode(range.bounds(), leaves[0], inner);
- } else /*if(num_leaves == 4)*/ {
+ } else {
/* Shpuld be doing more branches if more primitive types added. */
- assert(num_leaves == 4);
- BoundBox inner_bounds_a = merge(bounds[0], bounds[1]);
- BoundBox inner_bounds_b = merge(bounds[2], bounds[3]);
+ assert(num_leaves <= 5);
+ BoundBox inner_bounds_a = merge(leaves[0]->m_bounds, leaves[1]->m_bounds);
+ BoundBox inner_bounds_b = merge(leaves[2]->m_bounds, leaves[3]->m_bounds);
BVHNode *inner_a = new InnerNode(inner_bounds_a, leaves[0], leaves[1]);
BVHNode *inner_b = new InnerNode(inner_bounds_b, leaves[2], leaves[3]);
- return new InnerNode(range.bounds(), inner_a, inner_b);
+ BoundBox inner_bounds_c = merge(inner_a->m_bounds, inner_b->m_bounds);
+ BVHNode *inner_c = new InnerNode(inner_bounds_c, inner_a, inner_b);
+ if(num_leaves == 5) {
+ return new InnerNode(range.bounds(), inner_c, leaves[4]);
+ }
+ return inner_c;
}
}