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authorBrecht Van Lommel <brecht@blender.org>2022-09-02 16:32:46 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-09-02 18:13:28 +0300
commitaa174f632e32695128e149e0559ac10e7f1d3f57 (patch)
tree00fc18f301ee5e6bfbc6dcd8b2573f125c87d126 /intern/cycles/kernel/integrator/shade_light.h
parentb8653398332f00754217421fa8f4f289c0ed147a (diff)
Cleanup: split surface/displacement/volume shader eval into separate files
Diffstat (limited to 'intern/cycles/kernel/integrator/shade_light.h')
-rw-r--r--intern/cycles/kernel/integrator/shade_light.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/integrator/shade_light.h b/intern/cycles/kernel/integrator/shade_light.h
index d91fa2a2663..a4246f99bbf 100644
--- a/intern/cycles/kernel/integrator/shade_light.h
+++ b/intern/cycles/kernel/integrator/shade_light.h
@@ -4,7 +4,7 @@
#pragma once
#include "kernel/film/light_passes.h"
-#include "kernel/integrator/shader_eval.h"
+#include "kernel/integrator/surface_shader.h"
#include "kernel/light/light.h"
#include "kernel/light/sample.h"