diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2018-01-11 22:03:31 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-12 03:34:28 +0300 |
commit | 322f0223d04ac36ecc72cd01c371234da6de643c (patch) | |
tree | c1295dc50a4efd3e0a68d460267345fc5f673fba /intern/cycles/kernel/kernel_path_state.h | |
parent | cce280dd6767bb4588a301f2b966d1b959b01f6b (diff) |
Cycles: option to make background visible through glass transparent.
This can be enabled in the Film panel, with an option to control the
transmisison roughness below which glass becomes transparent.
Differential Revision: https://developer.blender.org/D2904
Diffstat (limited to 'intern/cycles/kernel/kernel_path_state.h')
-rw-r--r-- | intern/cycles/kernel/kernel_path_state.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/intern/cycles/kernel/kernel_path_state.h b/intern/cycles/kernel/kernel_path_state.h index eccee54c0e3..505eed117e0 100644 --- a/intern/cycles/kernel/kernel_path_state.h +++ b/intern/cycles/kernel/kernel_path_state.h @@ -23,7 +23,7 @@ ccl_device_inline void path_state_init(KernelGlobals *kg, int sample, ccl_addr_space Ray *ray) { - state->flag = PATH_RAY_CAMERA|PATH_RAY_MIS_SKIP; + state->flag = PATH_RAY_CAMERA|PATH_RAY_MIS_SKIP|PATH_RAY_TRANSPARENT_BACKGROUND; state->rng_hash = rng_hash; state->rng_offset = PRNG_BASE_NUM; @@ -86,12 +86,13 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta } state->bounce++; + state->flag &= ~(PATH_RAY_ALL_VISIBILITY|PATH_RAY_MIS_SKIP); #ifdef __VOLUME__ if(label & LABEL_VOLUME_SCATTER) { /* volume scatter */ state->flag |= PATH_RAY_VOLUME_SCATTER; - state->flag &= ~(PATH_RAY_REFLECT|PATH_RAY_TRANSMIT|PATH_RAY_CAMERA|PATH_RAY_TRANSPARENT|PATH_RAY_DIFFUSE|PATH_RAY_GLOSSY|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP); + state->flag &= ~PATH_RAY_TRANSPARENT_BACKGROUND; state->volume_bounce++; } @@ -101,7 +102,7 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta /* surface reflection/transmission */ if(label & LABEL_REFLECT) { state->flag |= PATH_RAY_REFLECT; - state->flag &= ~(PATH_RAY_TRANSMIT|PATH_RAY_VOLUME_SCATTER|PATH_RAY_CAMERA|PATH_RAY_TRANSPARENT); + state->flag &= ~PATH_RAY_TRANSPARENT_BACKGROUND; if(label & LABEL_DIFFUSE) state->diffuse_bounce++; @@ -112,7 +113,10 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta kernel_assert(label & LABEL_TRANSMIT); state->flag |= PATH_RAY_TRANSMIT; - state->flag &= ~(PATH_RAY_REFLECT|PATH_RAY_VOLUME_SCATTER|PATH_RAY_CAMERA|PATH_RAY_TRANSPARENT); + + if(!(label & LABEL_TRANSMIT_TRANSPARENT)) { + state->flag &= ~PATH_RAY_TRANSPARENT_BACKGROUND; + } state->transmission_bounce++; } @@ -120,17 +124,13 @@ ccl_device_inline void path_state_next(KernelGlobals *kg, ccl_addr_space PathSta /* diffuse/glossy/singular */ if(label & LABEL_DIFFUSE) { state->flag |= PATH_RAY_DIFFUSE|PATH_RAY_DIFFUSE_ANCESTOR; - state->flag &= ~(PATH_RAY_GLOSSY|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP); } else if(label & LABEL_GLOSSY) { state->flag |= PATH_RAY_GLOSSY; - state->flag &= ~(PATH_RAY_DIFFUSE|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP); } else { kernel_assert(label & LABEL_SINGULAR); - state->flag |= PATH_RAY_GLOSSY|PATH_RAY_SINGULAR|PATH_RAY_MIS_SKIP; - state->flag &= ~PATH_RAY_DIFFUSE; } } |