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authorStefan Werner <stefan.werner@tangent-animation.com>2018-11-23 15:08:15 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2018-11-23 15:19:53 +0300
commit071f4f4ce0b9520ab0c73d6d68365ad449ca8b80 (patch)
tree9f37bfcac669366b9ad5fb7605f2fbbed9b71b0a /intern/cycles/kernel/osl/osl_services.cpp
parent0a2b2d59a5897212ba3771503feb6770fb636bc8 (diff)
Cycles: Improved robustness of hair motion blur.motion_curve_fix
In some instances, the number of control vertices of a hair could change mid-frame. Cycles would then be unable to calculate proper motion blur for those hairs. This adds interpolated CVs to fill in for the missing data. While this will not necessarily result in a fully accurate reconstruction of the guide hair, it preserves motion blur instead of disabling it. Reviewers: #cycles, sergey Reviewed By: #cycles, sergey Subscribers: sergey, brecht, #cycles Tags: #cycles Differential Revision: https://developer.blender.org/D3695
Diffstat (limited to 'intern/cycles/kernel/osl/osl_services.cpp')
-rw-r--r--intern/cycles/kernel/osl/osl_services.cpp32
1 files changed, 28 insertions, 4 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index 7902381440b..97f97a4887e 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -884,6 +884,23 @@ bool OSLRenderServices::has_userdata(ustring name, TypeDesc type, OSL::ShaderGlo
return false; /* never called by OSL */
}
+TextureSystem::TextureHandle *OSLRenderServices::get_texture_handle(ustring filename)
+{
+ if(filename.length() && filename[0] == '@') {
+ /* Dummy, we don't use texture handles for builtin textures but need
+ * to tell the OSL runtime optimizer that this is a valid texture. */
+ return NULL;
+ }
+ else {
+ return texturesys()->get_texture_handle(filename);
+ }
+}
+
+bool OSLRenderServices::good(TextureSystem::TextureHandle *texture_handle)
+{
+ return texturesys()->good(texture_handle);
+}
+
bool OSLRenderServices::texture(ustring filename,
TextureHandle *texture_handle,
TexturePerthread *texture_thread_info,
@@ -894,7 +911,8 @@ bool OSLRenderServices::texture(ustring filename,
int nchannels,
float *result,
float *dresultds,
- float *dresultdt)
+ float *dresultdt,
+ ustring *errormessage)
{
OSL::TextureSystem *ts = osl_ts;
ShaderData *sd = (ShaderData *)(sg->renderstate);
@@ -1035,7 +1053,7 @@ bool OSLRenderServices::texture(ustring filename,
* other nasty stuff happening.
*/
string err = ts->geterror();
- (void)err;
+ (void) err;
}
return status;
@@ -1114,7 +1132,7 @@ bool OSLRenderServices::texture3d(ustring filename,
* other nasty stuff happening.
*/
string err = ts->geterror();
- (void)err;
+ (void) err;
}
return status;
@@ -1156,7 +1174,13 @@ bool OSLRenderServices::get_texture_info(OSL::ShaderGlobals *sg, ustring filenam
TypeDesc datatype, void *data)
{
OSL::TextureSystem *ts = osl_ts;
- return ts->get_texture_info(filename, subimage, dataname, datatype, data);
+ if(filename.length() && filename[0] == '@') {
+ /* Special builtin textures. */
+ return false;
+ }
+ else {
+ return ts->get_texture_info(filename, subimage, dataname, datatype, data);
+ }
}
int OSLRenderServices::pointcloud_search(OSL::ShaderGlobals *sg, ustring filename, const OSL::Vec3 &center,