diff options
author | Thomas Dinges <blender@dingto.org> | 2012-12-11 20:06:03 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2012-12-11 20:06:03 +0400 |
commit | 188718a3d57f3d869f228142ae30cce904e0e2e8 (patch) | |
tree | 8139c3d28378a5dd44aa5b0e187abeeb99d49516 /intern/cycles/kernel/shaders/node_hsv.osl | |
parent | 92ae023a90adcac43a8079978eded9e0ca26a1ae (diff) |
OSL Shader Files:
* Simplify default color values, where each component was the same.
* Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways.
Diffstat (limited to 'intern/cycles/kernel/shaders/node_hsv.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_hsv.osl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/intern/cycles/kernel/shaders/node_hsv.osl b/intern/cycles/kernel/shaders/node_hsv.osl index 0f4bedfb0f8..d5fdb1c616f 100644 --- a/intern/cycles/kernel/shaders/node_hsv.osl +++ b/intern/cycles/kernel/shaders/node_hsv.osl @@ -24,8 +24,8 @@ shader node_hsv( float Saturation = 1.0, float Value = 1.0, float Fac = 0.5, - color ColorIn = color(0.0, 0.0, 0.0), - output color ColorOut = color(0.0, 0.0, 0.0)) + color ColorIn = 0.0, + output color ColorOut = 0.0) { color Color = rgb_to_hsv(ColorIn); |