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author | Sv. Lockal <lockalsash@gmail.com> | 2013-08-03 15:35:09 +0400 |
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committer | Sv. Lockal <lockalsash@gmail.com> | 2013-08-03 15:35:09 +0400 |
commit | 66a40779271b55498216cc14b4df3ca8d575137c (patch) | |
tree | fdd0ed4df73ca2ecb9f3c58813e8338c53eedadb /intern/cycles/render/film.cpp | |
parent | 91d148b8914bb198a78c3789fa39c2850d37d219 (diff) |
fix for [#36260] 2,300 Objects Makes Blender Unresponsive
- performance of outliner was low because of unoptimal data structures.
- now it uses BLI_mempool instead of custom mempool and GHash to make searches for duplicates faster.
- also fix undesired behaviour of BLI_mempool_as_arrayN
thanks to Campbell Barton and Lukas Tönne for helping me get a better fix put together.
Diffstat (limited to 'intern/cycles/render/film.cpp')
0 files changed, 0 insertions, 0 deletions