Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2015-09-03Cycles: Fix nondeterministic pass ordering when using bakerSergey Sharybin
2015-06-12Cycles: Add debug pass which shows number of instance pushes during camera ra...Sergey Sharybin
2015-06-11Cycles: Add debug pass showing average number of ray bounces per pixelSergey Sharybin
2015-03-27Cycles: Code cleanup, prepare for strict C++ flagsSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-10-22Revert "Cycles: Implement Mitchell-Netravali pixel filter"Sergey Sharybin
2014-10-22Cycles: Implement Mitchell-Netravali pixel filterSergey Sharybin
2014-10-04Cycles: Add support for debug passesSergey Sharybin
2014-09-04Cleanup: Code deduplication for similar passes.Thomas Dinges
2014-05-03Cycles BakeDalai Felinto
2014-02-11Fix Cycles Light Passes being always enabled, own regression in Clamp commit ...Thomas Dinges
2014-02-11Cycles: Separation of Indirect and Direct clamping.Thomas Dinges
2014-02-06Cycles: add pass alpha threshold value to render layers.Brecht Van Lommel
2013-09-13Fix #36719: UV pass not rendering in second render layer if first render layerBrecht Van Lommel
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-08-03Cycles / SSS:Thomas Dinges
2013-07-14Fix a few issues found by coverity code scan in cycles code, nothing that causedBrecht Van Lommel
2013-06-07Cycles: ray visibility options now work for lamps and mesh lights, with and w...Brecht Van Lommel
2013-06-07Cycles: mist pass added, with start/depth/falloff control. If the pass isBrecht Van Lommel
2013-05-09Cycles / Filter functions:Thomas Dinges
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2013-04-02Cycles: code refactoring to add generic lookup table memory.Brecht Van Lommel
2012-06-20Fix #31883: cycles vectors pass rendering crash with some render layers usingBrecht Van Lommel
2012-06-09style cleanup: block commentsCampbell Barton
2012-05-18Fix #31518: changing cycles exposure did unnecessary rerender in viewport.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-19Fix exposure being applied to cycles AO pass.Brecht Van Lommel
2012-03-28Fix #30551: cycles passes combining did not always give identical result comb...Brecht Van Lommel
2012-03-28Cycles: shadow pass support. Note that this only takes into account lamps,Brecht Van Lommel
2012-02-28Cycles: fix AO pass not rendering with AO enabled for world, and make maskBrecht Van Lommel
2012-02-28Cycles: ambient occlusion support, with AO factor and distance, and a render ...Brecht Van Lommel
2012-01-27Cycles: another fix for CUDA render passes, needed to align float4 passes.Brecht Van Lommel
2012-01-25Cycles: Render PassesBrecht Van Lommel
2011-09-09Cycles: fix windows build, some minor tweaks.Brecht Van Lommel
2011-08-28Cycles:Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal