diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-06-29 17:41:00 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-06-29 18:18:11 +0300 |
commit | d140e70c496122915eb5c05aba83153e2e0d7998 (patch) | |
tree | 1e589247d69da64aa7b0e7802319237ec050b5d6 /intern/cycles/render/graph.h | |
parent | 147bd16ed1bb3415b30408b0eab110d0854eadd2 (diff) | |
parent | 295d0c52a26730edc6d4ed1276e4051cce006be5 (diff) |
Merge branch 'master' into temp-ghash-experimentstemp-ghash-experiments
Note that 'store hash' feature was removed for now - to complex to maintain (conflicts)
and relatively easy to re-add if we ever really want this one day.
Conflicts:
source/blender/blenlib/BLI_ghash.h
source/blender/blenlib/intern/BLI_ghash.c
source/blender/blenlib/intern/hash_mm2a.c
source/blender/bmesh/tools/bmesh_region_match.c
tests/gtests/blenlib/BLI_ghash_performance_test.cc
tests/gtests/blenlib/BLI_ghash_test.cc
tests/gtests/blenlib/CMakeLists.txt
Diffstat (limited to 'intern/cycles/render/graph.h')
-rw-r--r-- | intern/cycles/render/graph.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/intern/cycles/render/graph.h b/intern/cycles/render/graph.h index b39b3dae324..9117fd03a95 100644 --- a/intern/cycles/render/graph.h +++ b/intern/cycles/render/graph.h @@ -81,6 +81,10 @@ enum ShaderNodeSpecialType { SHADER_SPECIAL_TYPE_GEOMETRY, SHADER_SPECIAL_TYPE_SCRIPT, SHADER_SPECIAL_TYPE_BACKGROUND, + SHADER_SPECIAL_TYPE_IMAGE_SLOT, + SHADER_SPECIAL_TYPE_CLOSURE, + SHADER_SPECIAL_TYPE_EMISSION, + SHADER_SPECIAL_TYPE_BUMP, }; /* Enum @@ -193,7 +197,6 @@ public: virtual bool has_surface_emission() { return false; } virtual bool has_surface_transparent() { return false; } virtual bool has_surface_bssrdf() { return false; } - virtual bool has_converter_blackbody() { return false; } virtual bool has_bssrdf_bump() { return false; } virtual bool has_spatial_varying() { return false; } virtual bool has_object_dependency() { return false; } @@ -206,6 +209,24 @@ public: ShaderBump bump; /* for bump mapping utility */ ShaderNodeSpecialType special_type; /* special node type */ + + /* ** Selective nodes compilation ** */ + + /* TODO(sergey): More explicitly mention in the function names + * that those functions are for selective compilation only? + */ + + /* Nodes are split into several groups, group of level 0 contains + * nodes which are most commonly used, further levels are extension + * of previous one and includes less commonly used nodes. + */ + virtual int get_group() { return NODE_GROUP_LEVEL_0; } + + /* Node feature are used to disable huge nodes inside the group, + * so it's possible to disable huge nodes inside of the required + * nodes group. + */ + virtual int get_feature() { return bump == SHADER_BUMP_NONE ? 0 : NODE_FEATURE_BUMP; } }; @@ -253,6 +274,8 @@ public: void remove_unneeded_nodes(); void finalize(bool do_bump = false, bool do_osl = false); + int get_num_closures(); + void dump_graph(const char *filename); protected: |