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authorJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
committerJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
commit0d2d4a6d4a75ac38c41f872c88255eab70e88ab7 (patch)
treeb7a7518af86dddba48e05a98b3c2be55e8804721 /intern/ghost/intern/GHOST_ContextEGL.cpp
parent9b416c66fb714bdfd15a481489dbf650d0f389ea (diff)
parentcfc6f9eb18e701f5be601b95c45004e8cf7fbc81 (diff)
Merge branch 'master' into temp-ui-button-type-refactortemp-ui-button-type-refactor
Diffstat (limited to 'intern/ghost/intern/GHOST_ContextEGL.cpp')
-rw-r--r--intern/ghost/intern/GHOST_ContextEGL.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/ghost/intern/GHOST_ContextEGL.cpp b/intern/ghost/intern/GHOST_ContextEGL.cpp
index 02daad2111a..bac7057d953 100644
--- a/intern/ghost/intern/GHOST_ContextEGL.cpp
+++ b/intern/ghost/intern/GHOST_ContextEGL.cpp
@@ -118,7 +118,7 @@ static const char *get_egl_error_message_string(EGLint error)
case EGL_CONTEXT_LOST:
return (
"A power management event has occurred. "
- "The application must destroy all contexts and reinitialise OpenGL ES state "
+ "The application must destroy all contexts and reinitialize OpenGL ES state "
"and objects to continue rendering.");
default: