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author | Jacques Lucke <jacques@blender.org> | 2021-01-14 20:11:44 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-01-14 20:11:44 +0300 |
commit | 33a558bf21579b57f94329bc98d87f28e178c17a (patch) | |
tree | beef56951bab7e40dd46d1d44a83e58a98173ec1 /intern/guardedalloc/mmap_win.h | |
parent | 5c1b740f1ee254ba30be4c39d5222ad3eb8b0871 (diff) |
Geometry Nodes: support accessing UV layers with attribute system
Note that uv layers still can't be accessed with nodes, because those
only access attributes on the point domain currently, while uv data
is stored per corner. Implicit domain conversion hasn't been
implemented yet.
Diffstat (limited to 'intern/guardedalloc/mmap_win.h')
0 files changed, 0 insertions, 0 deletions