Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-08-31 03:49:35 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-08-31 03:49:35 +0400
commit60ff60dcdc9f43891fb8a19e10f9bb7964a539bf (patch)
treeced8e2887295b713d67dfd496728703c71f53442 /intern/opencolorio/ocio_capi.cc
parent6785874e7adf5ef15e7a28b134b2bd4e8b3a8988 (diff)
RenderEngine API: add viewport draw utility functions to bind a GLSL fragment
shader for converting colors from linear to display space, based on the scene color management settings. if engine.support_display_space_shader(scene): # test graphics card support engine.bind_display_space_shader(scene) # draw pixels .. engine.unbind_display_space_shader()
Diffstat (limited to 'intern/opencolorio/ocio_capi.cc')
-rw-r--r--intern/opencolorio/ocio_capi.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/intern/opencolorio/ocio_capi.cc b/intern/opencolorio/ocio_capi.cc
index c8db2c2b531..49f8d2ca41e 100644
--- a/intern/opencolorio/ocio_capi.cc
+++ b/intern/opencolorio/ocio_capi.cc
@@ -283,6 +283,11 @@ void OCIO_matrixTransformScale(float * m44, float * offset4, const float *scale4
impl->matrixTransformScale(m44, offset4, scale4f);
}
+int OCIO_supportGLSLDraw(void)
+{
+ return (int) impl->supportGLSLDraw();
+}
+
int OCIO_setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor, int predivide)
{
return (int) impl->setupGLSLDraw(state_r, processor, (bool) predivide);