Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
diff options
context:
space:
mode:
authorSergej Reich <sergej.reich@googlemail.com>2013-01-23 09:56:44 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-01-23 09:56:44 +0400
commit2d8637946b047a8a9cc3fb6fe6d146b9961f92a6 (patch)
treeff566a91ca6c45d67b310fec8c990b801a7f0ba2 /intern
parent089cf12435dfbc4b934a73b73ecd617b27ac678d (diff)
rigidbody: Add rigid body simulation
Add operators to add/remove rigid body world and objects. Add UI scripts. The rigid body simulation works on scene level and overrides the position/orientation of rigid bodies when active. It does not deform meshes or generate data so there is no modifier. Usage: * Add rigid body world in the scene tab * Create a group * Add objects to the group * Assign group to the rigid body world * Play animation For convenience the rigid body tools operators in the tools panel of the 3d view will add a world, group and add objects to the group automatically so you only have to press one button to add/remove rigid bodies to the simulation. Part of GSoC 2010 and 2012. Authors: Joshua Leung (aligorith), Sergej Reich (sergof)
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/addon/ui.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index f9985f326cd..dff7dfc9c21 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -1166,6 +1166,9 @@ def get_panels():
types.PARTICLE_PT_velocity,
types.PARTICLE_PT_rotation,
types.PARTICLE_PT_physics,
+ bpy.types.SCENE_PT_rigid_body_world,
+ bpy.types.SCENE_PT_rigid_body_cache,
+ bpy.types.SCENE_PT_rigid_body_field_weights,
types.PARTICLE_PT_boidbrain,
types.PARTICLE_PT_render,
types.PARTICLE_PT_draw,