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authorFabian Schempp <fabianschempp@googlemail.com>2021-08-22 09:51:26 +0300
committerFabian Schempp <fabianschempp@googlemail.com>2021-08-22 09:51:26 +0300
commit38b12c763f966ea685472f9d8faca3a299b07fb6 (patch)
tree960c60aa52522d87d805b89e8b31507b9b3da2e5 /intern
parent49a16a1ca874a2b3939b3eee8d4d2b0cacad8b96 (diff)
parent721fad37a1981a564404b5f708a405503dc18f45 (diff)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes_allsoc-2021-porting-modifiers-to-nodes_all
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/addon/properties.py2
-rw-r--r--intern/cycles/blender/blender_mesh.cpp4
-rw-r--r--intern/cycles/blender/blender_object.cpp14
-rw-r--r--intern/cycles/blender/blender_sync.h4
-rw-r--r--intern/cycles/blender/blender_util.h12
-rw-r--r--intern/cycles/render/alembic.cpp127
-rw-r--r--intern/cycles/render/alembic.h39
-rw-r--r--intern/cycles/render/alembic_read.cpp16
-rw-r--r--intern/ghost/GHOST_IEvent.h6
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp2
10 files changed, 206 insertions, 20 deletions
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index ac0aca57028..0c3af3fabeb 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -408,7 +408,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
adaptive_threshold: FloatProperty(
name="Adaptive Sampling Threshold",
- description="Noise level step to stop sampling at, lower values reduce noise the cost of render time. Zero for automatic setting based on number of AA samples",
+ description="Noise level step to stop sampling at, lower values reduce noise at the cost of render time. Zero for automatic setting based on number of AA samples",
min=0.0, max=1.0,
default=0.0,
precision=4,
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index d1042277183..ebba6981502 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1078,7 +1078,7 @@ static void sync_mesh_cached_velocities(BL::Object &b_ob, Scene *scene, Mesh *me
return;
}
- BL::MeshSequenceCacheModifier b_mesh_cache = object_mesh_cache_find(b_ob, true);
+ BL::MeshSequenceCacheModifier b_mesh_cache = object_mesh_cache_find(b_ob, true, nullptr);
if (!b_mesh_cache) {
return;
@@ -1241,7 +1241,7 @@ void BlenderSync::sync_mesh_motion(BL::Depsgraph b_depsgraph,
}
/* Cached motion blur already exported. */
- BL::MeshSequenceCacheModifier mesh_cache = object_mesh_cache_find(b_ob, true);
+ BL::MeshSequenceCacheModifier mesh_cache = object_mesh_cache_find(b_ob, true, nullptr);
if (mesh_cache) {
return;
}
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 657ecdeeeb7..a7eae421b55 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -485,7 +485,9 @@ bool BlenderSync::sync_object_attributes(BL::DepsgraphObjectInstance &b_instance
/* Object Loop */
-void BlenderSync::sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifier &b_mesh_cache)
+void BlenderSync::sync_procedural(BL::Object &b_ob,
+ BL::MeshSequenceCacheModifier &b_mesh_cache,
+ bool has_subdivision_modifier)
{
#ifdef WITH_ALEMBIC
BL::CacheFile cache_file = b_mesh_cache.cache_file();
@@ -521,6 +523,9 @@ void BlenderSync::sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifie
procedural->set_scale(cache_file.scale());
+ procedural->set_use_prefetch(cache_file.use_prefetch());
+ procedural->set_prefetch_cache_size(cache_file.prefetch_cache_size());
+
/* create or update existing AlembicObjects */
ustring object_path = ustring(b_mesh_cache.object_path());
@@ -534,6 +539,8 @@ void BlenderSync::sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifie
abc_object->set_subd_dicing_rate(subd_dicing_rate);
abc_object->set_subd_max_level(max_subdivisions);
+ abc_object->set_ignore_subdivision(!has_subdivision_modifier);
+
if (abc_object->is_modified() || procedural->is_modified()) {
procedural->tag_update(scene);
}
@@ -601,13 +608,14 @@ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph,
if (b_instance.show_self()) {
#ifdef WITH_ALEMBIC
bool use_procedural = false;
+ bool has_subdivision_modifier = false;
BL::MeshSequenceCacheModifier b_mesh_cache(PointerRNA_NULL);
/* Experimental as Blender does not have good support for procedurals at the moment, also
* only available in preview renders since currently do not have a good cache policy, the
* data being loaded at once for all the frames. */
if (experimental && b_v3d) {
- b_mesh_cache = object_mesh_cache_find(b_ob, false);
+ b_mesh_cache = object_mesh_cache_find(b_ob, false, &has_subdivision_modifier);
use_procedural = b_mesh_cache && b_mesh_cache.cache_file().use_render_procedural();
}
@@ -615,7 +623,7 @@ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph,
/* Skip in the motion case, as generating motion blur data will be handled in the
* procedural. */
if (!motion) {
- sync_procedural(b_ob, b_mesh_cache);
+ sync_procedural(b_ob, b_mesh_cache, has_subdivision_modifier);
}
}
else
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 0e605fcbf16..44322dda6b9 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -151,7 +151,9 @@ class BlenderSync {
TaskPool *geom_task_pool);
void sync_object_motion_init(BL::Object &b_parent, BL::Object &b_ob, Object *object);
- void sync_procedural(BL::Object &b_ob, BL::MeshSequenceCacheModifier &b_mesh_cache);
+ void sync_procedural(BL::Object &b_ob,
+ BL::MeshSequenceCacheModifier &b_mesh_cache,
+ bool has_subdivision);
bool sync_object_attributes(BL::DepsgraphObjectInstance &b_instance, Object *object);
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index e50b1a4760e..3cf75b338dc 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -573,7 +573,8 @@ static inline BL::FluidDomainSettings object_fluid_gas_domain_find(BL::Object &b
}
static inline BL::MeshSequenceCacheModifier object_mesh_cache_find(BL::Object &b_ob,
- bool check_velocity)
+ bool check_velocity,
+ bool *has_subdivision_modifier)
{
for (int i = b_ob.modifiers.length() - 1; i >= 0; --i) {
BL::Modifier b_mod = b_ob.modifiers[i];
@@ -595,6 +596,15 @@ static inline BL::MeshSequenceCacheModifier object_mesh_cache_find(BL::Object &b
continue;
}
+ /* Only skip the subsurf modifier if we are not checking for the mesh sequence cache modifier
+ * for motion blur. */
+ if (b_mod.type() == BL::Modifier::type_SUBSURF && !check_velocity) {
+ if (has_subdivision_modifier) {
+ *has_subdivision_modifier = true;
+ }
+ continue;
+ }
+
break;
}
diff --git a/intern/cycles/render/alembic.cpp b/intern/cycles/render/alembic.cpp
index c1817016955..69bc0712674 100644
--- a/intern/cycles/render/alembic.cpp
+++ b/intern/cycles/render/alembic.cpp
@@ -25,6 +25,7 @@
#include "render/shader.h"
#include "util/util_foreach.h"
+#include "util/util_logging.h"
#include "util/util_progress.h"
#include "util/util_transform.h"
#include "util/util_vector.h"
@@ -211,6 +212,35 @@ void CachedData::set_time_sampling(TimeSampling time_sampling)
}
}
+size_t CachedData::memory_used() const
+{
+ size_t mem_used = 0;
+
+ mem_used += curve_first_key.memory_used();
+ mem_used += curve_keys.memory_used();
+ mem_used += curve_radius.memory_used();
+ mem_used += curve_shader.memory_used();
+ mem_used += num_ngons.memory_used();
+ mem_used += shader.memory_used();
+ mem_used += subd_creases_edge.memory_used();
+ mem_used += subd_creases_weight.memory_used();
+ mem_used += subd_face_corners.memory_used();
+ mem_used += subd_num_corners.memory_used();
+ mem_used += subd_ptex_offset.memory_used();
+ mem_used += subd_smooth.memory_used();
+ mem_used += subd_start_corner.memory_used();
+ mem_used += transforms.memory_used();
+ mem_used += triangles.memory_used();
+ mem_used += uv_loops.memory_used();
+ mem_used += vertices.memory_used();
+
+ for (const CachedAttribute &attr : attributes) {
+ mem_used += attr.data.memory_used();
+ }
+
+ return mem_used;
+}
+
static M44d convert_yup_zup(const M44d &mtx, float scale_mult)
{
V3d scale, shear, rotation, translation;
@@ -385,6 +415,8 @@ NODE_DEFINE(AlembicObject)
SOCKET_STRING(path, "Alembic Path", ustring());
SOCKET_NODE_ARRAY(used_shaders, "Used Shaders", Shader::get_node_type());
+ SOCKET_BOOLEAN(ignore_subdivision, "Ignore Subdivision", true);
+
SOCKET_INT(subd_max_level, "Max Subdivision Level", 1);
SOCKET_FLOAT(subd_dicing_rate, "Subdivision Dicing Rate", 1.0f);
@@ -470,6 +502,33 @@ void AlembicObject::load_data_in_cache(CachedData &cached_data,
cached_data.clear();
+ if (this->get_ignore_subdivision()) {
+ PolyMeshSchemaData data;
+ data.topology_variance = schema.getTopologyVariance();
+ data.time_sampling = schema.getTimeSampling();
+ data.positions = schema.getPositionsProperty();
+ data.face_counts = schema.getFaceCountsProperty();
+ data.face_indices = schema.getFaceIndicesProperty();
+ data.num_samples = schema.getNumSamples();
+ data.velocities = schema.getVelocitiesProperty();
+ data.shader_face_sets = parse_face_sets_for_shader_assignment(schema, get_used_shaders());
+
+ read_geometry_data(proc, cached_data, data, progress);
+
+ if (progress.get_cancel()) {
+ return;
+ }
+
+ /* Use the schema as the base compound property to also be able to look for top level
+ * properties. */
+ read_attributes(
+ proc, cached_data, schema, schema.getUVsParam(), get_requested_attributes(), progress);
+
+ cached_data.invalidate_last_loaded_time(true);
+ data_loaded = true;
+ return;
+ }
+
SubDSchemaData data;
data.time_sampling = schema.getTimeSampling();
data.num_samples = schema.getNumSamples();
@@ -677,6 +736,9 @@ NODE_DEFINE(AlembicProcedural)
SOCKET_NODE_ARRAY(objects, "Objects", AlembicObject::get_node_type());
+ SOCKET_BOOLEAN(use_prefetch, "Use Prefetch", true);
+ SOCKET_INT(prefetch_cache_size, "Prefetch Cache Size", 4096);
+
return type;
}
@@ -781,6 +843,43 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress)
const chrono_t frame_time = (chrono_t)((frame - frame_offset) / frame_rate);
+ /* Clear the subdivision caches as the data is stored differently. */
+ for (Node *node : objects) {
+ AlembicObject *object = static_cast<AlembicObject *>(node);
+
+ if (object->schema_type != AlembicObject::SUBD) {
+ continue;
+ }
+
+ if (object->ignore_subdivision_is_modified()) {
+ object->clear_cache();
+ }
+ }
+
+ if (use_prefetch_is_modified()) {
+ if (!use_prefetch) {
+ for (Node *node : objects) {
+ AlembicObject *object = static_cast<AlembicObject *>(node);
+ object->clear_cache();
+ }
+ }
+ }
+
+ if (prefetch_cache_size_is_modified()) {
+ /* Check whether the current memory usage fits in the new requested size,
+ * abort the render if it is any higher. */
+ size_t memory_used = 0ul;
+ for (Node *node : objects) {
+ AlembicObject *object = static_cast<AlembicObject *>(node);
+ memory_used += object->get_cached_data().memory_used();
+ }
+
+ if (memory_used > get_prefetch_cache_size_in_bytes()) {
+ progress.set_error("Error: Alembic Procedural memory limit reached");
+ return;
+ }
+ }
+
build_caches(progress);
foreach (Node *node, objects) {
@@ -967,13 +1066,13 @@ void AlembicProcedural::read_mesh(AlembicObject *abc_object, Abc::chrono_t frame
void AlembicProcedural::read_subd(AlembicObject *abc_object, Abc::chrono_t frame_time)
{
- CachedData &cached_data = abc_object->get_cached_data();
-
- if (abc_object->subd_max_level_is_modified() || abc_object->subd_dicing_rate_is_modified()) {
- /* need to reset the current data is something changed */
- cached_data.invalidate_last_loaded_time();
+ if (abc_object->get_ignore_subdivision()) {
+ read_mesh(abc_object, frame_time);
+ return;
}
+ CachedData &cached_data = abc_object->get_cached_data();
+
/* Update sockets. */
Object *object = abc_object->get_object();
@@ -988,6 +1087,11 @@ void AlembicProcedural::read_subd(AlembicObject *abc_object, Abc::chrono_t frame
return;
}
+ if (abc_object->subd_max_level_is_modified() || abc_object->subd_dicing_rate_is_modified()) {
+ /* need to reset the current data is something changed */
+ cached_data.invalidate_last_loaded_time();
+ }
+
Mesh *mesh = static_cast<Mesh *>(object->get_geometry());
/* Make sure shader ids are also updated. */
@@ -1253,6 +1357,8 @@ void AlembicProcedural::walk_hierarchy(
void AlembicProcedural::build_caches(Progress &progress)
{
+ size_t memory_used = 0;
+
for (Node *node : objects) {
AlembicObject *object = static_cast<AlembicObject *>(node);
@@ -1306,7 +1412,18 @@ void AlembicProcedural::build_caches(Progress &progress)
if (scale_is_modified() || object->get_cached_data().transforms.size() == 0) {
object->setup_transform_cache(object->get_cached_data(), scale);
}
+
+ memory_used += object->get_cached_data().memory_used();
+
+ if (use_prefetch) {
+ if (memory_used > get_prefetch_cache_size_in_bytes()) {
+ progress.set_error("Error: Alembic Procedural memory limit reached");
+ return;
+ }
+ }
}
+
+ VLOG(1) << "AlembicProcedural memory usage : " << string_human_readable_size(memory_used);
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/render/alembic.h b/intern/cycles/render/alembic.h
index 61c0e40fe4a..8e166a5ab04 100644
--- a/intern/cycles/render/alembic.h
+++ b/intern/cycles/render/alembic.h
@@ -272,6 +272,21 @@ template<typename T> class DataStore {
node->set(*socket, value);
}
+ size_t memory_used() const
+ {
+ if constexpr (is_array<T>::value) {
+ size_t mem_used = 0;
+
+ for (const T &array : data) {
+ mem_used += array.size() * sizeof(array[0]);
+ }
+
+ return mem_used;
+ }
+
+ return data.size() * sizeof(T);
+ }
+
private:
const TimeIndexPair &get_index_for_time(double time) const
{
@@ -332,6 +347,8 @@ struct CachedData {
void invalidate_last_loaded_time(bool attributes_only = false);
void set_time_sampling(Alembic::AbcCoreAbstract::TimeSampling time_sampling);
+
+ size_t memory_used() const;
};
/* Representation of an Alembic object for the AlembicProcedural.
@@ -353,6 +370,10 @@ class AlembicObject : public Node {
/* Shaders used for rendering. */
NODE_SOCKET_API_ARRAY(array<Node *>, used_shaders)
+ /* Treat this subdivision object as a regular polygon mesh, so no subdivision will be performed.
+ */
+ NODE_SOCKET_API(bool, ignore_subdivision)
+
/* Maximum number of subdivisions for ISubD objects. */
NODE_SOCKET_API(int, subd_max_level)
@@ -416,6 +437,11 @@ class AlembicObject : public Node {
return cached_data_.is_constant();
}
+ void clear_cache()
+ {
+ cached_data_.clear();
+ }
+
Object *object = nullptr;
bool data_loaded = false;
@@ -473,6 +499,13 @@ class AlembicProcedural : public Procedural {
* software. */
NODE_SOCKET_API(float, scale)
+ /* Cache controls */
+ NODE_SOCKET_API(bool, use_prefetch)
+
+ /* Memory limit for the cache, if the data does not fit within this limit, rendering is aborted.
+ */
+ NODE_SOCKET_API(int, prefetch_cache_size)
+
AlembicProcedural();
~AlembicProcedural();
@@ -522,6 +555,12 @@ class AlembicProcedural : public Procedural {
void read_subd(AlembicObject *abc_object, Alembic::AbcGeom::Abc::chrono_t frame_time);
void build_caches(Progress &progress);
+
+ size_t get_prefetch_cache_size_in_bytes() const
+ {
+ /* prefetch_cache_size is in megabytes, so convert to bytes. */
+ return static_cast<size_t>(prefetch_cache_size) * 1024 * 1024;
+ }
};
CCL_NAMESPACE_END
diff --git a/intern/cycles/render/alembic_read.cpp b/intern/cycles/render/alembic_read.cpp
index c53ec668938..b105af63b44 100644
--- a/intern/cycles/render/alembic_read.cpp
+++ b/intern/cycles/render/alembic_read.cpp
@@ -44,9 +44,19 @@ static set<chrono_t> get_relevant_sample_times(AlembicProcedural *proc,
return result;
}
- // load the data for the entire animation
- const double start_frame = static_cast<double>(proc->get_start_frame());
- const double end_frame = static_cast<double>(proc->get_end_frame());
+ double start_frame;
+ double end_frame;
+
+ if (proc->get_use_prefetch()) {
+ // load the data for the entire animation
+ start_frame = static_cast<double>(proc->get_start_frame());
+ end_frame = static_cast<double>(proc->get_end_frame());
+ }
+ else {
+ // load the data for the current frame
+ start_frame = static_cast<double>(proc->get_frame());
+ end_frame = start_frame;
+ }
const double frame_rate = static_cast<double>(proc->get_frame_rate());
const double start_time = start_frame / frame_rate;
diff --git a/intern/ghost/GHOST_IEvent.h b/intern/ghost/GHOST_IEvent.h
index bcccd536ebd..239eea21088 100644
--- a/intern/ghost/GHOST_IEvent.h
+++ b/intern/ghost/GHOST_IEvent.h
@@ -32,10 +32,10 @@ class GHOST_IWindow;
/**
* Interface class for events received from GHOST.
* You should not need to inherit this class. The system will pass these events
- * to the GHOST_IEventConsumer::processEvent() method of event consumers.<br>
- * Use the getType() method to retrieve the type of event and the getData()
+ * to the #GHOST_IEventConsumer::processEvent() method of event consumers.<br>
+ * Use the #getType() method to retrieve the type of event and the #getData()
* method to get the event data out. Using the event type you can cast the
- * event data to the correct event dat structure.
+ * event data to the correct event data structure.
* \see GHOST_IEventConsumer#processEvent
* \see GHOST_TEventType
*/
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 347067eae50..f44107ee000 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1741,7 +1741,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
case WM_MOUSELEAVE: {
window->m_mousePresent = false;
if (window->getTabletData().Active == GHOST_kTabletModeNone) {
- processCursorEvent(window);
+ event = processCursorEvent(window);
}
GHOST_Wintab *wt = window->getWintab();
if (wt) {