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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-02-10 14:17:59 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-02-10 14:17:59 +0400
commitac9ec06ec121589fedbfeaa10137140b45bfd668 (patch)
treeab08f9528136f0b8813593b78621f869d98d655e /intern
parent3c064f4553e4be988fe4fcec450b59b935fa3c80 (diff)
parent63af7068ad17f30a526ccb81fbe74253b064bc89 (diff)
Merged changes in the trunk up to revision 54421.
Conflicts resolved: release/datafiles/startup.blend release/scripts/startup/bl_ui/properties_render.py source/blender/SConscript source/blender/blenloader/intern/readfile.c
Diffstat (limited to 'intern')
-rw-r--r--intern/CMakeLists.txt8
-rw-r--r--intern/SConscript6
-rw-r--r--intern/cycles/CMakeLists.txt7
-rw-r--r--intern/cycles/SConscript26
-rw-r--r--intern/cycles/blender/addon/properties.py22
-rw-r--r--intern/cycles/blender/addon/ui.py104
-rw-r--r--intern/cycles/blender/blender_curves.cpp278
-rw-r--r--intern/cycles/blender/blender_mesh.cpp6
-rw-r--r--intern/cycles/blender/blender_object.cpp1
-rw-r--r--intern/cycles/blender/blender_python.cpp2
-rw-r--r--intern/cycles/blender/blender_session.cpp47
-rw-r--r--intern/cycles/blender/blender_session.h8
-rw-r--r--intern/cycles/blender/blender_shader.cpp7
-rw-r--r--intern/cycles/blender/blender_util.h4
-rw-r--r--intern/cycles/device/CMakeLists.txt4
-rw-r--r--intern/cycles/device/device_cpu.cpp48
-rw-r--r--intern/cycles/kernel/CMakeLists.txt6
-rw-r--r--intern/cycles/kernel/kernel.h13
-rw-r--r--intern/cycles/kernel/kernel_accumulate.h8
-rw-r--r--intern/cycles/kernel/kernel_bvh.h24
-rw-r--r--intern/cycles/kernel/kernel_emission.h13
-rw-r--r--intern/cycles/kernel/kernel_light.h42
-rw-r--r--intern/cycles/kernel/kernel_path.h30
-rw-r--r--intern/cycles/kernel/kernel_sse2.cpp60
-rw-r--r--intern/cycles/kernel/kernel_sse3.cpp (renamed from intern/cycles/kernel/kernel_optimized.cpp)6
-rw-r--r--intern/cycles/kernel/kernel_types.h10
-rw-r--r--intern/cycles/kernel/osl/SConscript1
-rw-r--r--intern/cycles/kernel/shaders/node_musgrave_texture.osl24
-rw-r--r--intern/cycles/kernel/shaders/node_texture.h14
-rw-r--r--intern/cycles/render/curves.h4
-rw-r--r--intern/cycles/render/image.cpp32
-rw-r--r--intern/cycles/render/image.h14
-rw-r--r--intern/cycles/render/light.cpp28
-rw-r--r--intern/cycles/render/light.h1
-rw-r--r--intern/cycles/render/nodes.cpp16
-rw-r--r--intern/cycles/render/nodes.h4
-rw-r--r--intern/cycles/render/object.cpp12
-rw-r--r--intern/cycles/render/session.cpp4
-rw-r--r--intern/cycles/util/util_system.cpp15
-rw-r--r--intern/cycles/util/util_system.h3
-rw-r--r--intern/ghost/CMakeLists.txt3
-rw-r--r--intern/ghost/GHOST_C-api.h14
-rw-r--r--intern/ghost/GHOST_ISystem.h6
-rw-r--r--intern/ghost/intern/GHOST_C-api.cpp7
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp11
-rw-r--r--intern/ghost/intern/GHOST_SystemCarbon.cpp5
-rw-r--r--intern/ghost/intern/GHOST_SystemCarbon.h6
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.h5
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm5
-rw-r--r--intern/ghost/intern/GHOST_SystemNULL.h22
-rw-r--r--intern/ghost/intern/GHOST_SystemSDL.cpp14
-rw-r--r--intern/ghost/intern/GHOST_SystemSDL.h4
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp5
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.h8
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp70
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.h10
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm6
-rw-r--r--intern/ghost/intern/GHOST_WindowX11.cpp41
-rw-r--r--intern/opencl/CMakeLists.txt42
-rw-r--r--intern/opencl/OCL_opencl.h37
-rw-r--r--intern/opencl/SConscript34
-rw-r--r--intern/opencl/intern/OCL_opencl.c37
-rw-r--r--intern/opencl/intern/clew.c311
-rw-r--r--intern/opencl/intern/clew.h1317
-rw-r--r--intern/rigidbody/CMakeLists.txt35
-rw-r--r--intern/rigidbody/RBI_api.h309
-rw-r--r--intern/rigidbody/SConscript42
-rw-r--r--intern/rigidbody/rb_bullet_api.cpp950
-rw-r--r--intern/smoke/intern/FLUID_3D.cpp2
69 files changed, 3952 insertions, 368 deletions
diff --git a/intern/CMakeLists.txt b/intern/CMakeLists.txt
index be797c45ba1..bb8cd7aaf70 100644
--- a/intern/CMakeLists.txt
+++ b/intern/CMakeLists.txt
@@ -69,6 +69,14 @@ if(WITH_INTERNATIONAL)
add_subdirectory(locale)
endif()
+if(WITH_BULLET)
+ add_subdirectory(rigidbody)
+endif()
+
+if(WITH_COMPOSITOR)
+ add_subdirectory(opencl)
+endif()
+
# only windows needs utf16 converter
if(WIN32)
add_subdirectory(utfconv)
diff --git a/intern/SConscript b/intern/SConscript
index a35c99bbbaa..828c1adc20d 100644
--- a/intern/SConscript
+++ b/intern/SConscript
@@ -59,6 +59,12 @@ if env['WITH_BF_BOOLEAN']:
if env['WITH_BF_INTERNATIONAL']:
SConscript(['locale/SConscript'])
+if env['WITH_BF_BULLET']:
+ SConscript (['rigidbody/SConscript'])
+
+if env['WITH_BF_COMPOSITOR']:
+ SConscript (['opencl/SConscript'])
+
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'):
SConscript(['utfconv/SConscript'])
diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt
index 048a2a50a7f..226218ae512 100644
--- a/intern/cycles/CMakeLists.txt
+++ b/intern/cycles/CMakeLists.txt
@@ -13,10 +13,12 @@ if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
endif()
if(WIN32 AND MSVC)
- set(CYCLES_OPTIMIZED_KERNEL_FLAGS "/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc")
+ set(CYCLES_SSE2_KERNEL_FLAGS "/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc")
+ set(CYCLES_SSE3_KERNEL_FLAGS "/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:fast -D_CRT_SECURE_NO_WARNINGS /EHsc")
elseif(CMAKE_COMPILER_IS_GNUCC)
- set(CYCLES_OPTIMIZED_KERNEL_FLAGS "-ffast-math -msse -msse2 -msse3 -mfpmath=sse")
+ set(CYCLES_SSE2_KERNEL_FLAGS "-ffast-math -msse -msse2 -mfpmath=sse")
+ set(CYCLES_SSE3_KERNEL_FLAGS "-ffast-math -msse -msse2 -msse3 -mfpmath=sse")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ffast-math")
endif()
@@ -44,6 +46,7 @@ endif()
if(WITH_CYCLES_OSL)
add_definitions(-DWITH_OSL)
+ add_definitions(-DOSL_STATIC_LIBRARY)
include_directories(${OSL_INCLUDES})
endif()
diff --git a/intern/cycles/SConscript b/intern/cycles/SConscript
index 44a17ac0cd6..8a8ef9cce39 100644
--- a/intern/cycles/SConscript
+++ b/intern/cycles/SConscript
@@ -36,7 +36,8 @@ sources = cycles.Glob('bvh/*.cpp') + cycles.Glob('device/*.cpp') + cycles.Glob('
sources.remove(path.join('util', 'util_view.cpp'))
sources.remove(path.join('render', 'film_response.cpp'))
-sources.remove(path.join('kernel', 'kernel_optimized.cpp'))
+sources.remove(path.join('kernel', 'kernel_sse2.cpp'))
+sources.remove(path.join('kernel', 'kernel_sse3.cpp'))
incs = []
defs = []
@@ -51,6 +52,7 @@ defs.append('WITH_CUDA')
if env['WITH_BF_CYCLES_OSL']:
defs.append('WITH_OSL')
+ defs.append('OSL_STATIC_LIBRARY')
incs.append(cycles['BF_OSL_INC'])
incs.extend('. bvh render device kernel kernel/osl kernel/svm util subd'.split())
@@ -72,21 +74,29 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', '
# optimized kernel
if env['WITH_BF_RAYOPTIMIZATION']:
- optim_cxxflags = Split(env['CXXFLAGS'])
+ sse2_cxxflags = Split(env['CXXFLAGS'])
+ sse3_cxxflags = Split(env['CXXFLAGS'])
if env['OURPLATFORM'] == 'win32-vc':
- optim_cxxflags.append('/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split())
+ sse2_cxxflags.append('/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split())
+ sse3_cxxflags.append('/arch:SSE2 -D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split())
elif env['OURPLATFORM'] == 'win64-vc':
- optim_cxxflags.append('-D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split())
+ sse2_cxxflags.append('-D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split())
+ sse3_cxxflags.append('-D_CRT_SECURE_NO_WARNINGS /fp:fast /EHsc'.split())
else:
- optim_cxxflags.append('-ffast-math -msse -msse2 -msse3 -mfpmath=sse'.split())
+ sse2_cxxflags.append('-ffast-math -msse -msse2 -mfpmath=sse'.split())
+ sse3_cxxflags.append('-ffast-math -msse -msse2 -msse3 -mfpmath=sse'.split())
defs.append('WITH_OPTIMIZED_KERNEL')
optim_defs = defs[:]
- optim_sources = [path.join('kernel', 'kernel_optimized.cpp')]
- cycles_optim = cycles.Clone()
- cycles_optim.BlenderLib('bf_intern_cycles_optimized', optim_sources, incs, optim_defs, libtype=['intern'], priority=[10], cxx_compileflags=optim_cxxflags)
+ cycles_sse3 = cycles.Clone()
+ sse3_sources = [path.join('kernel', 'kernel_sse3.cpp')]
+ cycles_sse3.BlenderLib('bf_intern_cycles_sse3', sse3_sources, incs, optim_defs, libtype=['intern'], priority=[10], cxx_compileflags=sse3_cxxflags)
+
+ cycles_sse2 = cycles.Clone()
+ sse2_sources = [path.join('kernel', 'kernel_sse2.cpp')]
+ cycles_sse2.BlenderLib('bf_intern_cycles_sse2', sse2_sources, incs, optim_defs, libtype=['intern'], priority=[10], cxx_compileflags=sse2_cxxflags)
cycles.BlenderLib('bf_intern_cycles', sources, incs, defs, libtype=['intern'], priority=[0], cxx_compileflags=cxxflags)
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 3661274ae43..65f245fba69 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -66,9 +66,11 @@ enum_panorama_types = (
enum_curve_presets = (
('CUSTOM', "Custom", "Set general parameters"),
- ('TANGENT_SHADING', "Tangent Normal", "Use planar geometry and tangent normals"),
- ('TRUE_NORMAL', "True Normal", "Use true normals (good for thin strands)"),
- ('ACCURATE_PRESET', "Accurate", "Use best settings (suitable for glass materials)"),
+ ('FAST_PLANES', "Fast Planes", "Use camera facing triangles (fast but memory intensive)"),
+ ('TANGENT_SHADING', "Tangent Normal", "Use planar line segments and tangent normals"),
+ ('TRUE_NORMAL', "True Normal", "Use true normals with line segments(good for thin strands)"),
+ ('ACCURATE_PRESET', "Accurate", "Use best line segment settings (suitable for glass materials)"),
+ ('SMOOTH_CURVES', "Smooth Curves", "Use smooth cardinal curves (slowest)"),
)
enum_curve_primitives = (
@@ -462,8 +464,8 @@ class CyclesMaterialSettings(bpy.types.PropertyGroup):
type=cls,
)
cls.sample_as_light = BoolProperty(
- name="Sample as Lamp",
- description="Use direct light sampling for this material, "
+ name="Multiple Importance Sample",
+ description="Use multiple importance sampling for this material, "
"disabling may reduce overall noise for large "
"objects that emit little light compared to other light sources",
default=True,
@@ -499,6 +501,12 @@ class CyclesLampSettings(bpy.types.PropertyGroup):
min=1, max=10000,
default=1,
)
+ cls.use_multiple_importance_sampling = BoolProperty(
+ name="Multiple Importance Sample",
+ description="Use multiple importance sampling for the lamp, "
+ "reduces noise for area lamps and sharp glossy materials",
+ default=False,
+ )
@classmethod
def unregister(cls):
@@ -514,8 +522,8 @@ class CyclesWorldSettings(bpy.types.PropertyGroup):
type=cls,
)
cls.sample_as_light = BoolProperty(
- name="Sample as Lamp",
- description="Use direct light sampling for the environment, "
+ name="Multiple Importance Sample",
+ description="Use multiple importance sampling for the environment, "
"enabling for non-solid colors is recommended",
default=False,
)
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 9d0b6d96f47..b9fbb85581e 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -168,6 +168,19 @@ class CyclesRender_PT_film(CyclesButtonsPanel, Panel):
if cscene.filter_type != 'BOX':
sub.prop(cscene, "filter_width", text="Width")
+ layout.separator()
+
+ rd = scene.render
+ col = layout.column()
+
+ split = col.split(percentage=0.40)
+ split.prop(rd, "use_antialiasing", "OpenGL AA")
+ row = split.row()
+ row.active = rd.use_antialiasing
+ row.prop(rd, "antialiasing_samples", expand=True)
+
+ col.prop(rd, "alpha_mode", text="OpenGL Alpha")
+
class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
bl_label = "Performance"
@@ -552,6 +565,19 @@ def panel_node_draw(layout, id_data, output_type, input_name):
return True
+class CyclesLamp_PT_preview(CyclesButtonsPanel, Panel):
+ bl_label = "Preview"
+ bl_context = "data"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ return context.lamp and CyclesButtonsPanel.poll(context)
+
+ def draw(self, context):
+ self.layout.template_preview(context.lamp)
+
+
class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
bl_label = "Lamp"
bl_context = "data"
@@ -591,6 +617,8 @@ class CyclesLamp_PT_lamp(CyclesButtonsPanel, Panel):
col = split.column()
col.prop(clamp, "cast_shadow")
+ layout.prop(clamp, "use_multiple_importance_sampling")
+
if lamp.type == 'HEMI':
layout.label(text="Not supported, interpreted as sun lamp.")
@@ -636,6 +664,19 @@ class CyclesLamp_PT_spot(CyclesButtonsPanel, Panel):
col.prop(lamp, "show_cone")
+class CyclesWorld_PT_preview(CyclesButtonsPanel, Panel):
+ bl_label = "Preview"
+ bl_context = "world"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ return context.world and CyclesButtonsPanel.poll(context)
+
+ def draw(self, context):
+ self.layout.template_preview(context.world)
+
+
class CyclesWorld_PT_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_context = "world"
@@ -722,6 +763,19 @@ class CyclesWorld_PT_settings(CyclesButtonsPanel, Panel):
sub.prop(cworld, "samples")
+class CyclesMaterial_PT_preview(CyclesButtonsPanel, Panel):
+ bl_label = "Preview"
+ bl_context = "material"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ return context.material and CyclesButtonsPanel.poll(context)
+
+ def draw(self, context):
+ self.layout.template_preview(context.material)
+
+
class CyclesMaterial_PT_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_context = "material"
@@ -798,9 +852,10 @@ class CyclesMaterial_PT_settings(CyclesButtonsPanel, Panel):
col.prop(mat, "diffuse_color", text="Viewport Color")
col = split.column()
- col.prop(cmat, "sample_as_light")
col.prop(mat, "pass_index")
+ layout.prop(cmat, "sample_as_light")
+
class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
bl_label = ""
@@ -838,24 +893,8 @@ class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
split = layout.split(percentage=0.2)
split.label(text="Type:")
split.prop(tex, "type", text="")
-
-
-class CyclesTexture_PT_nodes(CyclesButtonsPanel, Panel):
- bl_label = "Nodes"
- bl_context = "texture"
-
- @classmethod
- def poll(cls, context):
- tex = context.texture
- return (tex and tex.use_nodes) and CyclesButtonsPanel.poll(context)
-
- def draw(self, context):
- layout = self.layout
-
- tex = context.texture
- panel_node_draw(layout, tex, 'OUTPUT_TEXTURE', 'Color')
-
-
+
+
class CyclesTexture_PT_node(CyclesButtonsPanel, Panel):
bl_label = "Node"
bl_context = "texture"
@@ -879,14 +918,12 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- tex = context.texture
node = context.texture_node
- return (node or (tex and tex.use_nodes)) and CyclesButtonsPanel.poll(context)
+ return node and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
-
- # tex = context.texture
+
node = context.texture_node
mapping = node.texture_mapping
@@ -912,15 +949,13 @@ class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- # tex = context.texture
# node = context.texture_node
return False
- #return (node or (tex and tex.use_nodes)) and CyclesButtonsPanel.poll(context)
+ #return node and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
-
- # tex = context.texture
+
node = context.texture_node
mapping = node.color_mapping
@@ -1141,12 +1176,14 @@ def get_panels():
types.RENDER_PT_stamp,
types.SCENE_PT_scene,
types.SCENE_PT_color_management,
+ types.SCENE_PT_custom_props,
types.SCENE_PT_audio,
types.SCENE_PT_unit,
types.SCENE_PT_keying_sets,
types.SCENE_PT_keying_set_paths,
types.SCENE_PT_physics,
types.WORLD_PT_context_world,
+ types.WORLD_PT_custom_props,
types.DATA_PT_context_mesh,
types.DATA_PT_context_camera,
types.DATA_PT_context_lamp,
@@ -1169,6 +1206,11 @@ def get_panels():
types.DATA_PT_custom_props_camera,
types.DATA_PT_custom_props_lamp,
types.DATA_PT_custom_props_speaker,
+ types.DATA_PT_custom_props_arm,
+ types.DATA_PT_custom_props_curve,
+ types.DATA_PT_custom_props_lattice,
+ types.DATA_PT_custom_props_metaball,
+ types.TEXTURE_PT_custom_props,
types.TEXTURE_PT_clouds,
types.TEXTURE_PT_wood,
types.TEXTURE_PT_marble,
@@ -1188,6 +1230,7 @@ def get_panels():
types.TEXTURE_PT_influence,
types.TEXTURE_PT_colors,
types.PARTICLE_PT_context_particles,
+ types.PARTICLE_PT_custom_props,
types.PARTICLE_PT_emission,
types.PARTICLE_PT_hair_dynamics,
types.PARTICLE_PT_cache,
@@ -1204,10 +1247,9 @@ def get_panels():
types.PARTICLE_PT_field_weights,
types.PARTICLE_PT_force_fields,
types.PARTICLE_PT_vertexgroups,
- types.PARTICLE_PT_custom_props,
- types.MATERIAL_PT_preview,
- types.DATA_PT_preview,
- types.WORLD_PT_preview,
+ types.MATERIAL_PT_custom_props,
+ types.BONE_PT_custom_props,
+ types.OBJECT_PT_custom_props,
)
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index cf2c018f1a2..5b8d495084d 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -37,14 +37,15 @@ void curveinterp_v3_v3v3v3v3(float3 *p, float3 *v1, float3 *v2, float3 *v3, floa
void interp_weights(float t, float data[4], int type);
float shaperadius(float shape, float root, float tip, float time);
void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyloc, float *time, ParticleCurveData *CData, int interpolation);
-bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int uv_num);
-bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int vcol_num);
-bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents);
+bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int uv_num);
+bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int vcol_num);
+bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background);
+void ExportCurveSegments(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments);
void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam);
void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments);
void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int resolution, int segments);
-void ExportCurveSegments(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments);
-void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, int vert_offset, int resol);
+void ExportCurveTriangleUV(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *uvdata);
+void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *fdata);
ParticleCurveData::ParticleCurveData()
{
@@ -151,7 +152,7 @@ void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyl
curveinterp_v3_v3v3v3v3(keyloc, &ckey_loc1, &ckey_loc2, &ckey_loc3, &ckey_loc4, t);
}
-bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents)
+bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background)
{
int curvenum = 0;
@@ -176,12 +177,10 @@ bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par
int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
int shader = mesh->used_shaders[mi];
- int draw_step = b_psys.settings().draw_step();
+ int draw_step = background ? b_psys.settings().render_step() : b_psys.settings().draw_step();
int ren_step = (int)pow((float)2.0f,(float)draw_step);
- /*b_psys.settings().render_step(draw_step);*/
-
int totparts = b_psys.particles.length();
- int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100;
+ int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f);
int totcurves = totchild;
if(use_parents || b_psys.settings().child_type() == 0)
@@ -240,7 +239,7 @@ bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par
}
-bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int uv_num)
+bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int uv_num)
{
#if 0
int keyno = 0;
@@ -269,13 +268,10 @@ bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Parti
#if 0
int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
int shader = mesh->used_shaders[mi];
- int draw_step = b_psys.settings().draw_step();
- int ren_step = (int)pow((float)2.0f,(float)draw_step);
- b_psys.settings().render_step(draw_step);
#endif
int totparts = b_psys.particles.length();
- int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100;
+ int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f);
int totcurves = totchild;
if (use_parents || b_psys.settings().child_type() == 0)
@@ -314,7 +310,7 @@ bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Parti
}
-bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, int vcol_num)
+bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool use_parents, bool background, int vcol_num)
{
#if 0
int keyno = 0;
@@ -342,12 +338,9 @@ bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par
#if 0
int mi = clamp(b_psys.settings().material()-1, 0, mesh->used_shaders.size()-1);
int shader = mesh->used_shaders[mi];
- int draw_step = b_psys.settings().draw_step();
- int ren_step = (int)pow((float)2.0f,(float)draw_step);
- b_psys.settings().render_step(draw_step);
#endif
int totparts = b_psys.particles.length();
- int totchild = b_psys.child_particles.length() * b_psys.settings().draw_percentage() / 100;
+ int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_psys.settings().draw_percentage() / 100.0f);
int totcurves = totchild;
if (use_parents || b_psys.settings().child_type() == 0)
@@ -386,6 +379,18 @@ bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, Par
}
+static void set_resolution(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, BL::Scene *scene, bool render)
+{
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if ((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (b_mod->show_viewport()) && (b_mod->show_render())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+ b_psys.set_resolution(*scene, *b_ob, (render)? 2: 1);
+ }
+ }
+}
+
void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, float3 RotCam)
{
int vertexno = mesh->verts.size();
@@ -423,13 +428,13 @@ void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData, int interpo
float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
- if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1))
- radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
-
- if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments))
+ if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2) && (subv == segments))
radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f);
- xbasis = normalize(cross(v1,RotCam - ickey_loc));
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
+
+ xbasis = normalize(cross(RotCam - ickey_loc,v1));
float3 ickey_loc_shfl = ickey_loc - radius * xbasis;
float3 ickey_loc_shfr = ickey_loc + radius * xbasis;
mesh->verts.push_back(ickey_loc_shfl);
@@ -537,12 +542,12 @@ void ExportCurveTriangleRibbons(Mesh *mesh, ParticleCurveData *CData, int interp
float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
- if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1))
- radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
-
- if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments))
+ if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2) && (subv == segments))
radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f);
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
+
float3 ickey_loc_shfl = ickey_loc - radius * xbasis;
float3 ickey_loc_shfr = ickey_loc + radius * xbasis;
mesh->verts.push_back(ickey_loc_shfl);
@@ -654,12 +659,12 @@ void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, int inter
float radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], time);
- if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1))
- radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
-
- if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1) && (subv == segments))
+ if((curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2) && (subv == segments))
radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], CData->psys_tipradius[sys], 0.95f);
+ if(CData->psys_closetip[sys] && (subv == segments) && (curvekey == CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 2))
+ radius = shaperadius(CData->psys_shape[sys], CData->psys_rootradius[sys], 0.0f, 0.95f);
+
float angle = 2 * M_PI_F / (float)resolution;
for(int section = 0 ; section < resolution; section++) {
float3 ickey_loc_shf = ickey_loc + radius * (cosf(angle * section) * xbasis + sinf(angle * section) * ybasis);
@@ -759,17 +764,14 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
}
}
-void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolation, bool use_smooth, int segments, int vert_offset, int resol)
+void ExportCurveTriangleUV(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *uvdata)
{
+ if(uvdata == NULL)
+ return;
+
float time = 0.0f;
float prevtime = 0.0f;
- Attribute *attr = mesh->attributes.find(ATTR_STD_UV);
- if (attr == NULL)
- return;
-
- float3 *uvdata = attr->data_float3();
-
int vertexindex = vert_offset;
for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
@@ -818,6 +820,58 @@ void ExportCurveTriangleUVs(Mesh *mesh, ParticleCurveData *CData, int interpolat
}
}
+
+void ExportCurveTriangleVcol(Mesh *mesh, ParticleCurveData *CData, int interpolation, int segments, int vert_offset, int resol, float3 *fdata)
+{
+ if(fdata == NULL)
+ return;
+
+ float time = 0.0f;
+// float prevtime = 0.0f; // UNUSED
+
+ int vertexindex = vert_offset;
+
+ for( int sys = 0; sys < CData->psys_firstcurve.size() ; sys++) {
+ for( int curve = CData->psys_firstcurve[sys]; curve < CData->psys_firstcurve[sys] + CData->psys_curvenum[sys] ; curve++) {
+
+ for( int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
+
+ int subv = 1;
+
+ if (curvekey == CData->curve_firstkey[curve])
+ subv = 0;
+
+ for (; subv <= segments; subv++) {
+
+ float3 ickey_loc = make_float3(0.0f,0.0f,0.0f);
+
+ InterpolateKeySegments(subv, segments, curvekey, curve, &ickey_loc, &time, CData , interpolation);
+
+ if(subv!=0) {
+ for(int section = 0 ; section < resol; section++) {
+ fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]);
+ vertexindex++;
+ fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]);
+ vertexindex++;
+ fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]);
+ vertexindex++;
+ fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]);
+ vertexindex++;
+ fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]);
+ vertexindex++;
+ fdata[vertexindex] = color_srgb_to_scene_linear(CData->curve_vcol[curve]);
+ vertexindex++;
+ }
+ }
+
+ // prevtime = time; // UNUSED
+ }
+ }
+ }
+ }
+
+}
+
/* Hair Curve Sync */
void BlenderSync::sync_curve_settings()
@@ -863,6 +917,13 @@ void BlenderSync::sync_curve_settings()
curve_system_manager->use_joined = false;
switch(preset) {
+ case CURVE_FAST_PLANES:
+ /*camera facing planes*/
+ curve_system_manager->primitive = CURVE_TRIANGLES;
+ curve_system_manager->triangle_method = CURVE_CAMERA_TRIANGLES;
+ curve_system_manager->use_smooth = true;
+ curve_system_manager->resolution = 1;
+ break;
case CURVE_TANGENT_SHADING:
/*tangent shading*/
curve_system_manager->line_method = CURVE_UNCORRECTED;
@@ -890,6 +951,12 @@ void BlenderSync::sync_curve_settings()
curve_system_manager->use_tangent_normal_geometry = false;
curve_system_manager->use_tangent_normal_correction = false;
break;
+ case CURVE_SMOOTH_CURVES:
+ /*Cardinal curves preset*/
+ curve_system_manager->primitive = CURVE_SEGMENTS;
+ curve_system_manager->use_backfacing = true;
+ curve_system_manager->subdivisions = 4;
+ break;
}
}
@@ -940,14 +1007,20 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
bool use_smooth = scene->curve_system_manager->use_smooth;
bool use_parents = scene->curve_system_manager->use_parents;
bool export_tgs = scene->curve_system_manager->use_joined;
+ size_t vert_num = mesh->verts.size();
+ size_t tri_num = mesh->triangles.size();
+ int used_res = 1;
/* extract particle hair data - should be combined with connecting to mesh later*/
ParticleCurveData CData;
- ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents);
+ if(!preview)
+ set_resolution(mesh, &b_mesh, &b_ob, &b_scene, true);
+
+ ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview);
- /* attach strands to mesh */
+ /* obtain camera parameters */
BL::Object b_CamOb = b_scene.camera();
float3 RotCam = make_float3(0.0f, 0.0f, 0.0f);
if(b_CamOb) {
@@ -957,22 +1030,16 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
RotCam = transform_point(&itfm, make_float3(ctfm.x.w, ctfm.y.w, ctfm.z.w));
}
+ /* add hair geometry to mesh */
if(primitive == CURVE_TRIANGLES){
- int vert_num = mesh->triangles.size() * 3;
- ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, 0);
- if(triangle_method == CURVE_CAMERA_TRIANGLES) {
+ if(triangle_method == CURVE_CAMERA_TRIANGLES)
ExportCurveTrianglePlanes(mesh, &CData, interpolation, use_smooth, segments, RotCam);
- ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1);
- }
- else if(triangle_method == CURVE_RIBBON_TRIANGLES) {
+ else if(triangle_method == CURVE_RIBBON_TRIANGLES)
ExportCurveTriangleRibbons(mesh, &CData, interpolation, use_smooth, segments);
- ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, 1);
- }
else {
ExportCurveTriangleGeometry(mesh, &CData, interpolation, use_smooth, resolution, segments);
- ExportCurveTriangleUVs(mesh, &CData, interpolation, use_smooth, segments, vert_num, resolution);
+ used_res = resolution;
}
-
}
else {
ExportCurveSegments(scene, mesh, &CData, interpolation, segments);
@@ -990,14 +1057,24 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
data_tangent[ck] = tg;
}
}
+ }
+
- /* generated coordinates from first key. we should ideally get this from
- * blender to handle deforming objects */
- {
- if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
- float3 loc, size;
- mesh_texture_space(b_mesh, loc, size);
+ /* generated coordinates from first key. we should ideally get this from
+ * blender to handle deforming objects */
+ {
+ if(mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
+ float3 loc, size;
+ mesh_texture_space(b_mesh, loc, size);
+ if(primitive == CURVE_TRIANGLES) {
+ Attribute *attr_generated = mesh->attributes.add(ATTR_STD_GENERATED);
+ float3 *generated = attr_generated->data_float3();
+
+ for(size_t i = vert_num; i < mesh->verts.size(); i++)
+ generated[i] = mesh->verts[i]*size - loc;
+ }
+ else {
Attribute *attr_generated = mesh->curve_attributes.add(ATTR_STD_GENERATED);
float3 *generated = attr_generated->data_float3();
size_t i = 0;
@@ -1008,63 +1085,88 @@ void BlenderSync::sync_curves(Mesh *mesh, BL::Mesh b_mesh, BL::Object b_ob, bool
}
}
}
+ }
- /* create vertex color attributes */
- {
- BL::Mesh::tessface_vertex_colors_iterator l;
- int vcol_num = 0;
+ /* create vertex color attributes */
+ {
+ BL::Mesh::tessface_vertex_colors_iterator l;
+ int vcol_num = 0;
- for(b_mesh.tessface_vertex_colors.begin(l); l != b_mesh.tessface_vertex_colors.end(); ++l, vcol_num++) {
- if(!mesh->need_attribute(scene, ustring(l->name().c_str())))
- continue;
+ for(b_mesh.tessface_vertex_colors.begin(l); l != b_mesh.tessface_vertex_colors.end(); ++l, vcol_num++) {
+ if(!mesh->need_attribute(scene, ustring(l->name().c_str())))
+ continue;
+
+ ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, vcol_num);
+
+ if(primitive == CURVE_TRIANGLES) {
+
+ Attribute *attr_vcol = mesh->attributes.add(
+ ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CORNER);
+
+ float3 *fdata = attr_vcol->data_float3();
+ ExportCurveTriangleVcol(mesh, &CData, interpolation, segments, tri_num * 3, used_res, fdata);
+ }
+ else {
Attribute *attr_vcol = mesh->curve_attributes.add(
ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CURVE);
- ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, use_parents, vcol_num);
-
- float3 *vcol = attr_vcol->data_float3();
+ float3 *fdata = attr_vcol->data_float3();
- if(vcol) {
+ if(fdata) {
for(size_t curve = 0; curve < CData.curve_vcol.size() ;curve++)
- vcol[curve] = color_srgb_to_scene_linear(CData.curve_vcol[curve]);
+ fdata[curve] = color_srgb_to_scene_linear(CData.curve_vcol[curve]);
}
}
}
+ }
- /* create uv map attributes */
- {
- BL::Mesh::tessface_uv_textures_iterator l;
- int uv_num = 0;
+ /* create UV attributes */
+ {
+ BL::Mesh::tessface_uv_textures_iterator l;
+ int uv_num = 0;
- for(b_mesh.tessface_uv_textures.begin(l); l != b_mesh.tessface_uv_textures.end(); ++l, uv_num++) {
- bool active_render = l->active_render();
- AttributeStandard std = (active_render)? ATTR_STD_UV: ATTR_STD_NONE;
- ustring name = ustring(l->name().c_str());
+ for(b_mesh.tessface_uv_textures.begin(l); l != b_mesh.tessface_uv_textures.end(); ++l, uv_num++) {
+ bool active_render = l->active_render();
+ AttributeStandard std = (active_render)? ATTR_STD_UV: ATTR_STD_NONE;
+ ustring name = ustring(l->name().c_str());
- /* UV map */
- if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) {
- Attribute *attr;
+ /* UV map */
+ if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) {
+ Attribute *attr_uv;
+ ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, !preview, uv_num);
+
+ if(primitive == CURVE_TRIANGLES) {
if(active_render)
- attr = mesh->curve_attributes.add(std, name);
+ attr_uv = mesh->attributes.add(std, name);
else
- attr = mesh->curve_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
+ attr_uv = mesh->attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CORNER);
- ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, use_parents, uv_num);
+ float3 *uv = attr_uv->data_float3();
- float3 *uv = attr->data_float3();
+ ExportCurveTriangleUV(mesh, &CData, interpolation, segments, tri_num * 3, used_res, uv);
+ }
+ else {
+ if(active_render)
+ attr_uv = mesh->curve_attributes.add(std, name);
+ else
+ attr_uv = mesh->curve_attributes.add(name, TypeDesc::TypePoint, ATTR_ELEMENT_CURVE);
+
+ float3 *uv = attr_uv->data_float3();
if(uv) {
- for(size_t curve = 0; curve < CData.curve_uv.size() ;curve++)
+ for(size_t curve = 0; curve < CData.curve_uv.size(); curve++)
uv[curve] = CData.curve_uv[curve];
}
- }
+ }
}
}
-
}
+ if(!preview)
+ set_resolution(mesh, &b_mesh, &b_ob, &b_scene, false);
+
mesh->compute_bounds();
}
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 1dd7800dfa4..c61a7fafb57 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -313,7 +313,7 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
std = (active_render)? ATTR_STD_UV_TANGENT: ATTR_STD_NONE;
name = ustring((string(l->name().c_str()) + ".tangent").c_str());
- if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) {
+ if(mesh->need_attribute(scene, name) || (active_render && mesh->need_attribute(scene, std))) {
std = (active_render)? ATTR_STD_UV_TANGENT_SIGN: ATTR_STD_NONE;
name = ustring((string(l->name().c_str()) + ".tangent_sign").c_str());
bool need_sign = (mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std));
@@ -435,7 +435,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tri
mesh_synced.insert(mesh);
/* create derived mesh */
- BL::Mesh b_mesh = object_to_mesh(b_ob, b_scene, true, !preview);
+ BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_scene, true, !preview);
PointerRNA cmesh = RNA_pointer_get(&b_ob_data.ptr, "cycles");
vector<Mesh::Triangle> oldtriangle = mesh->triangles;
@@ -507,7 +507,7 @@ void BlenderSync::sync_mesh_motion(BL::Object b_ob, Mesh *mesh, int motion)
return;
/* get derived mesh */
- BL::Mesh b_mesh = object_to_mesh(b_ob, b_scene, true, !preview);
+ BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_scene, true, !preview);
if(b_mesh) {
BL::Mesh::vertices_iterator v;
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index e9bcea70ab6..a9d37dbed99 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -156,6 +156,7 @@ void BlenderSync::sync_light(BL::Object b_parent, int persistent_id[OBJECT_PERSI
/* shadow */
PointerRNA clamp = RNA_pointer_get(&b_lamp.ptr, "cycles");
light->cast_shadow = get_boolean(clamp, "cast_shadow");
+ light->use_mis = get_boolean(clamp, "use_multiple_importance_sampling");
light->samples = get_int(clamp, "samples");
/* tag */
diff --git a/intern/cycles/blender/blender_python.cpp b/intern/cycles/blender/blender_python.cpp
index 676fba76ddf..a10f3b63033 100644
--- a/intern/cycles/blender/blender_python.cpp
+++ b/intern/cycles/blender/blender_python.cpp
@@ -54,7 +54,7 @@ static PyObject *create_func(PyObject *self, PyObject *args)
PyObject *pyengine, *pyuserpref, *pydata, *pyscene, *pyregion, *pyv3d, *pyrv3d;
int preview_osl;
- if(!PyArg_ParseTuple(args, "OOOOOOOp", &pyengine, &pyuserpref, &pydata, &pyscene, &pyregion, &pyv3d, &pyrv3d, &preview_osl))
+ if(!PyArg_ParseTuple(args, "OOOOOOOi", &pyengine, &pyuserpref, &pydata, &pyscene, &pyregion, &pyv3d, &pyrv3d, &preview_osl))
return NULL;
/* RNA */
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index 650d3d387ee..951f7022a10 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -111,9 +111,9 @@ void BlenderSession::create_session()
b_engine.use_highlight_tiles(session_params.progressive_refine == false);
/* setup callbacks for builtin image support */
- scene->image_manager->builtin_image_info_cb = function_bind(&BlenderSession::builtin_image_info, this, _1, _2, _3, _4, _5);
- scene->image_manager->builtin_image_pixels_cb = function_bind(&BlenderSession::builtin_image_pixels, this, _1, _2);
- scene->image_manager->builtin_image_float_pixels_cb = function_bind(&BlenderSession::builtin_image_float_pixels, this, _1, _2);
+ scene->image_manager->builtin_image_info_cb = function_bind(&BlenderSession::builtin_image_info, this, _1, _2, _3, _4, _5, _6);
+ scene->image_manager->builtin_image_pixels_cb = function_bind(&BlenderSession::builtin_image_pixels, this, _1, _2, _3);
+ scene->image_manager->builtin_image_float_pixels_cb = function_bind(&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3);
}
void BlenderSession::reset_session(BL::BlendData b_data_, BL::Scene b_scene_)
@@ -493,11 +493,10 @@ bool BlenderSession::draw(int w, int h)
}
else {
/* update camera from 3d view */
- bool need_update = scene->camera->need_update;
sync->sync_view(b_v3d, b_rv3d, w, h);
- if(scene->camera->need_update && !need_update)
+ if(scene->camera->need_update)
reset = true;
session->scene->mutex.unlock();
@@ -622,23 +621,19 @@ void BlenderSession::test_cancel()
/* builtin image file name is actually an image datablock name with
* absolute sequence frame number concatenated via '@' character
*
- * this function splits image id name and frame number from a
- * builtin image name
+ * this function splits frame from builtin name
*/
-void BlenderSession::builtin_name_split(const string &builtin_name, string &name, int &frame)
+int BlenderSession::builtin_image_frame(const string &builtin_name)
{
int last = builtin_name.find_last_of('@');
- name = builtin_name.substr(0, last);
- frame = atoi(builtin_name.substr(last + 1, builtin_name.size() - last - 1).c_str());
+ return atoi(builtin_name.substr(last + 1, builtin_name.size() - last - 1).c_str());
}
-void BlenderSession::builtin_image_info(const string &builtin_name, bool &is_float, int &width, int &height, int &channels)
+void BlenderSession::builtin_image_info(const string &builtin_name, void *builtin_data, bool &is_float, int &width, int &height, int &channels)
{
- string name;
- int frame;
- builtin_name_split(builtin_name, name, frame);
-
- BL::Image b_image = b_data.images[name];
+ PointerRNA ptr;
+ RNA_id_pointer_create((ID*)builtin_data, &ptr);
+ BL::Image b_image(ptr);
if(b_image) {
is_float = b_image.is_float();
@@ -654,13 +649,13 @@ void BlenderSession::builtin_image_info(const string &builtin_name, bool &is_flo
}
}
-bool BlenderSession::builtin_image_pixels(const string &builtin_name, unsigned char *pixels)
+bool BlenderSession::builtin_image_pixels(const string &builtin_name, void *builtin_data, unsigned char *pixels)
{
- string name;
- int frame;
- builtin_name_split(builtin_name, name, frame);
+ int frame = builtin_image_frame(builtin_name);
- BL::Image b_image = b_data.images[name];
+ PointerRNA ptr;
+ RNA_id_pointer_create((ID*)builtin_data, &ptr);
+ BL::Image b_image(ptr);
if(b_image) {
int width = b_image.size()[0];
@@ -696,13 +691,13 @@ bool BlenderSession::builtin_image_pixels(const string &builtin_name, unsigned c
return false;
}
-bool BlenderSession::builtin_image_float_pixels(const string &builtin_name, float *pixels)
+bool BlenderSession::builtin_image_float_pixels(const string &builtin_name, void *builtin_data, float *pixels)
{
- string name;
- int frame;
- builtin_name_split(builtin_name, name, frame);
+ int frame = builtin_image_frame(builtin_name);
- BL::Image b_image = b_data.images[name];
+ PointerRNA ptr;
+ RNA_id_pointer_create((ID*)builtin_data, &ptr);
+ BL::Image b_image(ptr);
if(b_image) {
int width = b_image.size()[0];
diff --git a/intern/cycles/blender/blender_session.h b/intern/cycles/blender/blender_session.h
index 686ff3d1be9..0210df9c044 100644
--- a/intern/cycles/blender/blender_session.h
+++ b/intern/cycles/blender/blender_session.h
@@ -94,10 +94,10 @@ protected:
void do_write_update_render_result(BL::RenderResult b_rr, BL::RenderLayer b_rlay, RenderTile& rtile, bool do_update_only);
void do_write_update_render_tile(RenderTile& rtile, bool do_update_only);
- void builtin_name_split(const string &builtin_name, string &name, int &frame);
- void builtin_image_info(const string &builtin_name, bool &is_float, int &width, int &height, int &channels);
- bool builtin_image_pixels(const string &builtin_name, unsigned char *pixels);
- bool builtin_image_float_pixels(const string &builtin_name, float *pixels);
+ int builtin_image_frame(const string &builtin_name);
+ void builtin_image_info(const string &builtin_name, void *builtin_data, bool &is_float, int &width, int &height, int &channels);
+ bool builtin_image_pixels(const string &builtin_name, void *builtin_data, unsigned char *pixels);
+ bool builtin_image_float_pixels(const string &builtin_name, void *builtin_data, float *pixels);
};
CCL_NAMESPACE_END
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index b1eaedba47a..0f7dc15db19 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -529,11 +529,11 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
int scene_frame = b_scene.frame_current();
int image_frame = image_user_frame_number(b_image_node.image_user(), scene_frame);
image->filename = b_image.name() + "@" + string_printf("%d", image_frame);
- image->is_builtin = true;
+ image->builtin_data = b_image.ptr.data;
}
else {
image->filename = image_user_file_path(b_image_node.image_user(), b_image, b_scene.frame_current());
- image->is_builtin = false;
+ image->builtin_data = NULL;
}
image->animated = b_image_node.image_user().use_auto_refresh();
@@ -558,11 +558,12 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
int scene_frame = b_scene.frame_current();
int image_frame = image_user_frame_number(b_env_node.image_user(), scene_frame);
env->filename = b_image.name() + "@" + string_printf("%d", image_frame);
- env->is_builtin = true;
+ env->builtin_data = b_image.ptr.data;
}
else {
env->filename = image_user_file_path(b_env_node.image_user(), b_image, b_scene.frame_current());
env->animated = b_env_node.image_user().use_auto_refresh();
+ env->builtin_data = NULL;
}
}
env->color_space = EnvironmentTextureNode::color_space_enum[(int)b_env_node.color_space()];
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index f134416f2d0..0947b5a2e9d 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -39,9 +39,9 @@ float *BKE_image_get_float_pixels_for_frame(void *image, int frame);
CCL_NAMESPACE_BEGIN
-static inline BL::Mesh object_to_mesh(BL::Object self, BL::Scene scene, bool apply_modifiers, bool render)
+static inline BL::Mesh object_to_mesh(BL::BlendData data, BL::Object object, BL::Scene scene, bool apply_modifiers, bool render)
{
- return self.to_mesh(scene, apply_modifiers, (render)? 2: 1);
+ return data.meshes.new_from_object(scene, object, apply_modifiers, (render)? 2: 1);
}
static inline void colorramp_to_array(BL::ColorRamp ramp, float4 *data, int size)
diff --git a/intern/cycles/device/CMakeLists.txt b/intern/cycles/device/CMakeLists.txt
index 661d43ab036..fe2368b7ea8 100644
--- a/intern/cycles/device/CMakeLists.txt
+++ b/intern/cycles/device/CMakeLists.txt
@@ -23,7 +23,9 @@ set(SRC
)
if(WITH_NETWORK)
- list(APPEND SRC device_network.cpp)
+ list(APPEND SRC
+ device_network.cpp
+ )
endif()
set(SRC_HEADERS
diff --git a/intern/cycles/device/device_cpu.cpp b/intern/cycles/device/device_cpu.cpp
index a1d7706a34e..1915245bb55 100644
--- a/intern/cycles/device/device_cpu.cpp
+++ b/intern/cycles/device/device_cpu.cpp
@@ -58,7 +58,8 @@ public:
#endif
/* do now to avoid thread issues */
- system_cpu_support_optimized();
+ system_cpu_support_sse2();
+ system_cpu_support_sse3();
}
~CPUDevice()
@@ -170,7 +171,7 @@ public:
int end_sample = tile.start_sample + tile.num_samples;
#ifdef WITH_OPTIMIZED_KERNEL
- if(system_cpu_support_optimized()) {
+ if(system_cpu_support_sse2()) {
for(int sample = start_sample; sample < end_sample; sample++) {
if (task.get_cancel() || task_pool.cancelled()) {
if(task.need_finish_queue == false)
@@ -179,7 +180,26 @@ public:
for(int y = tile.y; y < tile.y + tile.h; y++) {
for(int x = tile.x; x < tile.x + tile.w; x++) {
- kernel_cpu_optimized_path_trace(&kg, render_buffer, rng_state,
+ kernel_cpu_sse2_path_trace(&kg, render_buffer, rng_state,
+ sample, x, y, tile.offset, tile.stride);
+ }
+ }
+
+ tile.sample = sample + 1;
+
+ task.update_progress(tile);
+ }
+ }
+ else if(system_cpu_support_sse3()) {
+ for(int sample = start_sample; sample < end_sample; sample++) {
+ if (task.get_cancel() || task_pool.cancelled()) {
+ if(task.need_finish_queue == false)
+ break;
+ }
+
+ for(int y = tile.y; y < tile.y + tile.h; y++) {
+ for(int x = tile.x; x < tile.x + tile.w; x++) {
+ kernel_cpu_sse3_path_trace(&kg, render_buffer, rng_state,
sample, x, y, tile.offset, tile.stride);
}
}
@@ -227,10 +247,16 @@ public:
void thread_tonemap(DeviceTask& task)
{
#ifdef WITH_OPTIMIZED_KERNEL
- if(system_cpu_support_optimized()) {
+ if(system_cpu_support_sse2()) {
+ for(int y = task.y; y < task.y + task.h; y++)
+ for(int x = task.x; x < task.x + task.w; x++)
+ kernel_cpu_sse2_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer,
+ task.sample, task.resolution, x, y, task.offset, task.stride);
+ }
+ else if(system_cpu_support_sse3()) {
for(int y = task.y; y < task.y + task.h; y++)
for(int x = task.x; x < task.x + task.w; x++)
- kernel_cpu_optimized_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer,
+ kernel_cpu_sse3_tonemap(&kernel_globals, (uchar4*)task.rgba, (float*)task.buffer,
task.sample, task.resolution, x, y, task.offset, task.stride);
}
else
@@ -252,9 +278,17 @@ public:
#endif
#ifdef WITH_OPTIMIZED_KERNEL
- if(system_cpu_support_optimized()) {
+ if(system_cpu_support_sse2()) {
+ for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) {
+ kernel_cpu_sse2_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x);
+
+ if(task_pool.cancelled())
+ break;
+ }
+ }
+ else if(system_cpu_support_sse3()) {
for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) {
- kernel_cpu_optimized_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x);
+ kernel_cpu_sse3_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x);
if(task_pool.cancelled())
break;
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index 6d5b9a063a0..e83756b7c8a 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -12,7 +12,8 @@ set(INC_SYS
set(SRC
kernel.cpp
- kernel_optimized.cpp
+ kernel_sse2.cpp
+ kernel_sse3.cpp
kernel.cl
kernel.cu
)
@@ -149,7 +150,8 @@ include_directories(SYSTEM ${INC_SYS})
add_library(cycles_kernel ${SRC} ${SRC_HEADERS} ${SRC_CLOSURE_HEADERS} ${SRC_SVM_HEADERS})
if(WITH_CYCLES_OPTIMIZED_KERNEL)
- set_source_files_properties(kernel_optimized.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_OPTIMIZED_KERNEL_FLAGS}")
+ set_source_files_properties(kernel_sse2.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE2_KERNEL_FLAGS}")
+ set_source_files_properties(kernel_sse3.cpp PROPERTIES COMPILE_FLAGS "${CYCLES_SSE3_KERNEL_FLAGS}")
endif()
if(WITH_CYCLES_CUDA)
diff --git a/intern/cycles/kernel/kernel.h b/intern/cycles/kernel/kernel.h
index 26c0bcd6d1a..20ea5a61906 100644
--- a/intern/cycles/kernel/kernel.h
+++ b/intern/cycles/kernel/kernel.h
@@ -44,11 +44,18 @@ void kernel_cpu_shader(KernelGlobals *kg, uint4 *input, float4 *output,
int type, int i);
#ifdef WITH_OPTIMIZED_KERNEL
-void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
+void kernel_cpu_sse2_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
int sample, int x, int y, int offset, int stride);
-void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer,
+void kernel_cpu_sse2_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer,
int sample, int resolution, int x, int y, int offset, int stride);
-void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output,
+void kernel_cpu_sse2_shader(KernelGlobals *kg, uint4 *input, float4 *output,
+ int type, int i);
+
+void kernel_cpu_sse3_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state,
+ int sample, int x, int y, int offset, int stride);
+void kernel_cpu_sse3_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer,
+ int sample, int resolution, int x, int y, int offset, int stride);
+void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output,
int type, int i);
#endif
diff --git a/intern/cycles/kernel/kernel_accumulate.h b/intern/cycles/kernel/kernel_accumulate.h
index 86177301357..1cf230634fc 100644
--- a/intern/cycles/kernel/kernel_accumulate.h
+++ b/intern/cycles/kernel/kernel_accumulate.h
@@ -220,7 +220,7 @@ __device_inline void path_radiance_accum_ao(PathRadiance *L, float3 throughput,
#endif
}
-__device_inline void path_radiance_accum_light(PathRadiance *L, float3 throughput, BsdfEval *bsdf_eval, float3 shadow, int bounce, bool is_lamp)
+__device_inline void path_radiance_accum_light(PathRadiance *L, float3 throughput, BsdfEval *bsdf_eval, float3 shadow, float shadow_fac, int bounce, bool is_lamp)
{
#ifdef __PASSES__
if(L->use_light_pass) {
@@ -233,9 +233,9 @@ __device_inline void path_radiance_accum_light(PathRadiance *L, float3 throughpu
if(is_lamp) {
float3 sum = throughput*(bsdf_eval->diffuse + bsdf_eval->glossy + bsdf_eval->transmission);
- L->shadow.x += shadow.x;
- L->shadow.y += shadow.y;
- L->shadow.z += shadow.z;
+ L->shadow.x += shadow.x*shadow_fac;
+ L->shadow.y += shadow.y*shadow_fac;
+ L->shadow.z += shadow.z*shadow_fac;
L->shadow.w += average(sum);
}
}
diff --git a/intern/cycles/kernel/kernel_bvh.h b/intern/cycles/kernel/kernel_bvh.h
index 1a85b5bbefd..2b9ebf35d0c 100644
--- a/intern/cycles/kernel/kernel_bvh.h
+++ b/intern/cycles/kernel/kernel_bvh.h
@@ -126,21 +126,21 @@ __device_inline void bvh_node_intersect(KernelGlobals *kg,
/* intersect ray against child nodes */
float3 ood = P * idir;
- float c0lox = n0xy.x * idir.x - ood.x;
- float c0hix = n0xy.y * idir.x - ood.x;
- float c0loy = n0xy.z * idir.y - ood.y;
- float c0hiy = n0xy.w * idir.y - ood.y;
- float c0loz = nz.x * idir.z - ood.z;
- float c0hiz = nz.y * idir.z - ood.z;
+ NO_EXTENDED_PRECISION float c0lox = n0xy.x * idir.x - ood.x;
+ NO_EXTENDED_PRECISION float c0hix = n0xy.y * idir.x - ood.x;
+ NO_EXTENDED_PRECISION float c0loy = n0xy.z * idir.y - ood.y;
+ NO_EXTENDED_PRECISION float c0hiy = n0xy.w * idir.y - ood.y;
+ NO_EXTENDED_PRECISION float c0loz = nz.x * idir.z - ood.z;
+ NO_EXTENDED_PRECISION float c0hiz = nz.y * idir.z - ood.z;
NO_EXTENDED_PRECISION float c0min = max4(min(c0lox, c0hix), min(c0loy, c0hiy), min(c0loz, c0hiz), 0.0f);
NO_EXTENDED_PRECISION float c0max = min4(max(c0lox, c0hix), max(c0loy, c0hiy), max(c0loz, c0hiz), t);
- float c1loz = nz.z * idir.z - ood.z;
- float c1hiz = nz.w * idir.z - ood.z;
- float c1lox = n1xy.x * idir.x - ood.x;
- float c1hix = n1xy.y * idir.x - ood.x;
- float c1loy = n1xy.z * idir.y - ood.y;
- float c1hiy = n1xy.w * idir.y - ood.y;
+ NO_EXTENDED_PRECISION float c1loz = nz.z * idir.z - ood.z;
+ NO_EXTENDED_PRECISION float c1hiz = nz.w * idir.z - ood.z;
+ NO_EXTENDED_PRECISION float c1lox = n1xy.x * idir.x - ood.x;
+ NO_EXTENDED_PRECISION float c1hix = n1xy.y * idir.x - ood.x;
+ NO_EXTENDED_PRECISION float c1loy = n1xy.z * idir.y - ood.y;
+ NO_EXTENDED_PRECISION float c1hiy = n1xy.w * idir.y - ood.y;
NO_EXTENDED_PRECISION float c1min = max4(min(c1lox, c1hix), min(c1loy, c1hiy), min(c1loz, c1hiz), 0.0f);
NO_EXTENDED_PRECISION float c1max = min4(max(c1lox, c1hix), max(c1loy, c1hiy), max(c1loz, c1hiz), t);
diff --git a/intern/cycles/kernel/kernel_emission.h b/intern/cycles/kernel/kernel_emission.h
index 54bc0717b60..4048bbd9dfc 100644
--- a/intern/cycles/kernel/kernel_emission.h
+++ b/intern/cycles/kernel/kernel_emission.h
@@ -76,7 +76,7 @@ __device float3 direct_emissive_eval(KernelGlobals *kg, float rando,
__device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex,
float randt, float rando, float randu, float randv, Ray *ray, BsdfEval *eval,
- int *lamp)
+ bool *is_lamp)
{
LightSample ls;
@@ -92,12 +92,6 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex,
light_sample(kg, randt, randu, randv, sd->time, sd->P, &ls);
}
- /* return lamp index for MIS */
- if(ls.use_mis)
- *lamp = ls.lamp;
- else
- *lamp= ~0;
-
if(ls.pdf == 0.0f)
return false;
@@ -114,7 +108,7 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex,
shader_bsdf_eval(kg, sd, ls.D, eval, &bsdf_pdf);
- if(ls.use_mis) {
+ if(ls.shader & SHADER_USE_MIS) {
/* multiple importance sampling */
float mis_weight = power_heuristic(ls.pdf, bsdf_pdf);
light_eval *= mis_weight;
@@ -146,6 +140,9 @@ __device bool direct_emission(KernelGlobals *kg, ShaderData *sd, int lindex,
ray->t = 0.0f;
}
+ /* return if it's a lamp for shadow pass */
+ *is_lamp = (ls.prim == ~0);
+
return true;
}
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h
index 6ba3e439329..10a32226f17 100644
--- a/intern/cycles/kernel/kernel_light.h
+++ b/intern/cycles/kernel/kernel_light.h
@@ -31,7 +31,6 @@ typedef struct LightSample {
int prim; /* primitive id for triangle/curve ligths */
int shader; /* shader id */
int lamp; /* lamp id */
- int use_mis; /* for lamps with size zero */
LightType type; /* type of light */
} LightSample;
@@ -218,11 +217,10 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp,
LightType type = (LightType)__float_as_int(data0.x);
ls->type = type;
-#ifdef __LAMP_MIS__
- ls->use_mis = true;
-#else
- ls->use_mis = false;
-#endif
+ ls->shader = __float_as_int(data1.x);
+ ls->object = ~0;
+ ls->prim = ~0;
+ ls->lamp = lamp;
if(type == LIGHT_DISTANT) {
/* distant light */
@@ -233,10 +231,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp,
if(radius > 0.0f)
D = distant_light_sample(D, radius, randu, randv);
-#ifdef __LAMP_MIS__
- else
- ls->use_mis = false;
-#endif
ls->P = D;
ls->Ng = D;
@@ -257,9 +251,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp,
ls->D = -D;
ls->t = FLT_MAX;
ls->eval_fac = 1.0f;
-#ifndef __LAMP_MIS__
- ls->use_mis = true;
-#endif
}
#endif
else {
@@ -271,10 +262,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp,
if(radius > 0.0f)
/* sphere light */
ls->P += sphere_light_sample(P, ls->P, radius, randu, randv);
-#ifdef __LAMP_MIS__
- else
- ls->use_mis = false;
-#endif
ls->D = normalize_len(ls->P - P, &ls->t);
ls->Ng = -ls->D;
@@ -304,13 +291,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp,
float invarea = data2.x;
- if(invarea == 0.0f) {
-#ifdef __LAMP_MIS__
- ls->use_mis = false;
-#endif
- invarea = 1.0f;
- }
-
ls->eval_fac = 0.25f*invarea;
ls->pdf = invarea;
}
@@ -318,11 +298,6 @@ __device void lamp_light_sample(KernelGlobals *kg, int lamp,
ls->eval_fac *= kernel_data.integrator.inv_pdf_lights;
ls->pdf *= lamp_light_pdf(kg, ls->Ng, -ls->D, ls->t);
}
-
- ls->shader = __float_as_int(data1.x);
- ls->object = ~0;
- ls->prim = ~0;
- ls->lamp = lamp;
}
__device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, float t, LightSample *ls)
@@ -336,7 +311,9 @@ __device bool lamp_light_eval(KernelGlobals *kg, int lamp, float3 P, float3 D, f
ls->object = ~0;
ls->prim = ~0;
ls->lamp = lamp;
- ls->use_mis = false; /* flag not used for eval */
+
+ if(!(ls->shader & SHADER_USE_MIS))
+ return false;
if(type == LIGHT_DISTANT) {
/* distant light */
@@ -475,7 +452,7 @@ __device void triangle_light_sample(KernelGlobals *kg, int prim, int object,
ls->object = object;
ls->prim = prim;
ls->lamp = ~0;
- ls->use_mis = true;
+ ls->shader |= SHADER_USE_MIS;
ls->t = 0.0f;
ls->type = LIGHT_AREA;
ls->eval_fac = 1.0f;
@@ -529,11 +506,10 @@ __device void curve_segment_light_sample(KernelGlobals *kg, int prim, int object
ls->object = object;
ls->prim = prim;
ls->lamp = ~0;
- ls->use_mis = true;
ls->t = 0.0f;
ls->type = LIGHT_STRAND;
ls->eval_fac = 1.0f;
- ls->shader = __float_as_int(v00.z);
+ ls->shader = __float_as_int(v00.z) | SHADER_USE_MIS;
object_transform_light_sample(kg, ls, object, time);
}
diff --git a/intern/cycles/kernel/kernel_path.h b/intern/cycles/kernel/kernel_path.h
index 1a5df66e6c2..9b13f4d2a42 100644
--- a/intern/cycles/kernel/kernel_path.h
+++ b/intern/cycles/kernel/kernel_path.h
@@ -254,7 +254,7 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample,
bool hit = scene_intersect(kg, &ray, visibility, &isect);
#ifdef __LAMP_MIS__
- if(kernel_data.integrator.pdf_lights > 0.0f && !(state.flag & PATH_RAY_CAMERA)) {
+ if(kernel_data.integrator.use_lamp_mis && !(state.flag & PATH_RAY_CAMERA)) {
/* ray starting from previous non-transparent bounce */
Ray light_ray;
@@ -399,20 +399,19 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample,
Ray light_ray;
BsdfEval L_light;
- int lamp;
+ bool is_lamp;
#ifdef __OBJECT_MOTION__
light_ray.time = sd.time;
#endif
- if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &lamp)) {
+ if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &is_lamp)) {
/* trace shadow ray */
float3 shadow;
if(!shadow_blocked(kg, &state, &light_ray, &shadow)) {
/* accumulate */
- bool is_lamp = (lamp != ~0);
- path_radiance_accum_light(&L, throughput, &L_light, shadow, state.bounce, is_lamp);
+ path_radiance_accum_light(&L, throughput, &L_light, shadow, 1.0f, state.bounce, is_lamp);
}
}
}
@@ -501,7 +500,7 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray
bool hit = scene_intersect(kg, &ray, visibility, &isect);
#ifdef __LAMP_MIS__
- if(kernel_data.integrator.pdf_lights > 0.0f && !(state.flag & PATH_RAY_CAMERA)) {
+ if(kernel_data.integrator.use_lamp_mis && !(state.flag & PATH_RAY_CAMERA)) {
/* ray starting from previous non-transparent bounce */
Ray light_ray;
@@ -612,21 +611,20 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray
Ray light_ray;
BsdfEval L_light;
- int lamp;
+ bool is_lamp;
#ifdef __OBJECT_MOTION__
light_ray.time = sd.time;
#endif
/* sample random light */
- if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &lamp)) {
+ if(direct_emission(kg, &sd, -1, light_t, light_o, light_u, light_v, &light_ray, &L_light, &is_lamp)) {
/* trace shadow ray */
float3 shadow;
if(!shadow_blocked(kg, &state, &light_ray, &shadow)) {
/* accumulate */
- bool is_lamp = (lamp != ~0);
- path_radiance_accum_light(L, throughput, &L_light, shadow, state.bounce, is_lamp);
+ path_radiance_accum_light(L, throughput, &L_light, shadow, 1.0f, state.bounce, is_lamp);
}
}
}
@@ -819,7 +817,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
if(sd.flag & SD_BSDF_HAS_EVAL) {
Ray light_ray;
BsdfEval L_light;
- int lamp;
+ bool is_lamp;
#ifdef __OBJECT_MOTION__
light_ray.time = sd.time;
@@ -837,14 +835,13 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
float light_u = path_rng(kg, rng, sample*num_samples + j, rng_offset + PRNG_LIGHT_U);
float light_v = path_rng(kg, rng, sample*num_samples + j, rng_offset + PRNG_LIGHT_V);
- if(direct_emission(kg, &sd, i, 0.0f, 0.0f, light_u, light_v, &light_ray, &L_light, &lamp)) {
+ if(direct_emission(kg, &sd, i, 0.0f, 0.0f, light_u, light_v, &light_ray, &L_light, &is_lamp)) {
/* trace shadow ray */
float3 shadow;
if(!shadow_blocked(kg, &state, &light_ray, &shadow)) {
/* accumulate */
- bool is_lamp = (lamp != ~0);
- path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, state.bounce, is_lamp);
+ path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, num_samples_inv, state.bounce, is_lamp);
}
}
}
@@ -867,14 +864,13 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
if(kernel_data.integrator.num_all_lights)
light_t = 0.5f*light_t;
- if(direct_emission(kg, &sd, -1, light_t, 0.0f, light_u, light_v, &light_ray, &L_light, &lamp)) {
+ if(direct_emission(kg, &sd, -1, light_t, 0.0f, light_u, light_v, &light_ray, &L_light, &is_lamp)) {
/* trace shadow ray */
float3 shadow;
if(!shadow_blocked(kg, &state, &light_ray, &shadow)) {
/* accumulate */
- bool is_lamp = (lamp != ~0);
- path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, state.bounce, is_lamp);
+ path_radiance_accum_light(&L, throughput*num_samples_inv, &L_light, shadow, num_samples_inv, state.bounce, is_lamp);
}
}
}
diff --git a/intern/cycles/kernel/kernel_sse2.cpp b/intern/cycles/kernel/kernel_sse2.cpp
new file mode 100644
index 00000000000..e9d482ae5cf
--- /dev/null
+++ b/intern/cycles/kernel/kernel_sse2.cpp
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/* Optimized CPU kernel entry points. This file is compiled with SSE2
+ * optimization flags and nearly all functions inlined, while kernel.cpp
+ * is compiled without for other CPU's. */
+
+#ifdef WITH_OPTIMIZED_KERNEL
+
+#include "kernel.h"
+#include "kernel_compat_cpu.h"
+#include "kernel_math.h"
+#include "kernel_types.h"
+#include "kernel_globals.h"
+#include "kernel_film.h"
+#include "kernel_path.h"
+#include "kernel_displace.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Path Tracing */
+
+void kernel_cpu_sse2_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
+{
+ kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
+}
+
+/* Tonemapping */
+
+void kernel_cpu_sse2_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride)
+{
+ kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride);
+}
+
+/* Shader Evaluate */
+
+void kernel_cpu_sse2_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i)
+{
+ kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i);
+}
+
+CCL_NAMESPACE_END
+
+#endif
+
diff --git a/intern/cycles/kernel/kernel_optimized.cpp b/intern/cycles/kernel/kernel_sse3.cpp
index 0b662095133..9a8b389cf68 100644
--- a/intern/cycles/kernel/kernel_optimized.cpp
+++ b/intern/cycles/kernel/kernel_sse3.cpp
@@ -35,21 +35,21 @@ CCL_NAMESPACE_BEGIN
/* Path Tracing */
-void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
+void kernel_cpu_sse3_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
{
kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
}
/* Tonemapping */
-void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride)
+void kernel_cpu_sse3_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride)
{
kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride);
}
/* Shader Evaluate */
-void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i)
+void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i)
{
kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i);
}
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 1236f43e018..52bdddc72fb 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -44,7 +44,6 @@ CCL_NAMESPACE_BEGIN
#define __KERNEL_SHADING__
#define __KERNEL_ADV_SHADING__
#define __NON_PROGRESSIVE__
-#define __LAMP_MIS__
#define __HAIR__
#ifdef WITH_OSL
#define __OSL__
@@ -56,9 +55,6 @@ CCL_NAMESPACE_BEGIN
#if __CUDA_ARCH__ >= 200
#define __KERNEL_ADV_SHADING__
#endif
-#if __CUDA_ARCH__ >= 210
-#define __LAMP_MIS__
-#endif
#endif
#ifdef __KERNEL_OPENCL__
@@ -116,6 +112,7 @@ CCL_NAMESPACE_BEGIN
#define __TRANSPARENT_SHADOWS__
#define __PASSES__
#define __BACKGROUND_MIS__
+#define __LAMP_MIS__
#define __AO__
#define __ANISOTROPIC__
#define __CAMERA_MOTION__
@@ -288,8 +285,9 @@ typedef enum ShaderFlag {
SHADER_SMOOTH_NORMAL = (1 << 31),
SHADER_CAST_SHADOW = (1 << 30),
SHADER_AREA_LIGHT = (1 << 29),
+ SHADER_USE_MIS = (1 << 28),
- SHADER_MASK = ~(SHADER_SMOOTH_NORMAL|SHADER_CAST_SHADOW|SHADER_AREA_LIGHT)
+ SHADER_MASK = ~(SHADER_SMOOTH_NORMAL|SHADER_CAST_SHADOW|SHADER_AREA_LIGHT|SHADER_USE_MIS)
} ShaderFlag;
/* Light Type */
@@ -680,7 +678,7 @@ typedef struct KernelIntegrator {
int transmission_samples;
int ao_samples;
int mesh_light_samples;
- int pad1;
+ int use_lamp_mis;
} KernelIntegrator;
typedef struct KernelBVH {
diff --git a/intern/cycles/kernel/osl/SConscript b/intern/cycles/kernel/osl/SConscript
index fe7fec463a7..09899567128 100644
--- a/intern/cycles/kernel/osl/SConscript
+++ b/intern/cycles/kernel/osl/SConscript
@@ -46,6 +46,7 @@ defs.append('WITH_OSL')
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
cxxflags.append('-DBOOST_NO_RTTI -DBOOST_NO_TYPEID'.split())
incs.append(env['BF_PTHREADS_INC'])
+ defs.append('OSL_STATIC_LIBRARY')
else:
cxxflags.append('-fno-rtti -DBOOST_NO_RTTI -DBOOST_NO_TYPEID'.split())
diff --git a/intern/cycles/kernel/shaders/node_musgrave_texture.osl b/intern/cycles/kernel/shaders/node_musgrave_texture.osl
index 38232ea0aeb..8675c23d0d8 100644
--- a/intern/cycles/kernel/shaders/node_musgrave_texture.osl
+++ b/intern/cycles/kernel/shaders/node_musgrave_texture.osl
@@ -37,14 +37,14 @@ float noise_musgrave_fBm(point p, string basis, float H, float lacunarity, float
int i;
for (i = 0; i < (int)octaves; i++) {
- value += safe_noise(p) * pwr;
+ value += safe_noise(p, 0) * pwr;
pwr *= pwHL;
p *= lacunarity;
}
rmd = octaves - floor(octaves);
if (rmd != 0.0)
- value += rmd * safe_noise(p) * pwr;
+ value += rmd * safe_noise(p, 0) * pwr;
return value;
}
@@ -65,14 +65,14 @@ float noise_musgrave_multi_fractal(point p, string basis, float H, float lacunar
int i;
for (i = 0; i < (int)octaves; i++) {
- value *= (pwr * safe_noise(p) + 1.0);
+ value *= (pwr * safe_noise(p, 0) + 1.0);
pwr *= pwHL;
p *= lacunarity;
}
rmd = octaves - floor(octaves);
if (rmd != 0.0)
- value *= (rmd * pwr * safe_noise(p) + 1.0); /* correct? */
+ value *= (rmd * pwr * safe_noise(p, 0) + 1.0); /* correct? */
return value;
}
@@ -93,11 +93,11 @@ float noise_musgrave_hetero_terrain(point p, string basis, float H, float lacuna
int i;
/* first unscaled octave of function; later octaves are scaled */
- value = offset + safe_noise(p);
+ value = offset + safe_noise(p, 0);
p *= lacunarity;
for (i = 1; i < (int)octaves; i++) {
- increment = (safe_noise(p) + offset) * pwr * value;
+ increment = (safe_noise(p, 0) + offset) * pwr * value;
value += increment;
pwr *= pwHL;
p *= lacunarity;
@@ -105,7 +105,7 @@ float noise_musgrave_hetero_terrain(point p, string basis, float H, float lacuna
rmd = octaves - floor(octaves);
if (rmd != 0.0) {
- increment = (safe_noise(p) + offset) * pwr * value;
+ increment = (safe_noise(p, 0) + offset) * pwr * value;
value += rmd * increment;
}
@@ -128,7 +128,7 @@ float noise_musgrave_hybrid_multi_fractal(point p, string basis, float H,
float pwr = pwHL;
int i;
- result = safe_noise(p) + offset;
+ result = safe_noise(p, 0) + offset;
weight = gain * result;
p *= lacunarity;
@@ -136,7 +136,7 @@ float noise_musgrave_hybrid_multi_fractal(point p, string basis, float H,
if (weight > 1.0)
weight = 1.0;
- signal = (safe_noise(p) + offset) * pwr;
+ signal = (safe_noise(p, 0) + offset) * pwr;
pwr *= pwHL;
result += weight * signal;
weight *= gain * signal;
@@ -145,7 +145,7 @@ float noise_musgrave_hybrid_multi_fractal(point p, string basis, float H,
rmd = octaves - floor(octaves);
if (rmd != 0.0)
- result += rmd * ((safe_noise(p) + offset) * pwr);
+ result += rmd * ((safe_noise(p, 0) + offset) * pwr);
return result;
}
@@ -166,7 +166,7 @@ float noise_musgrave_ridged_multi_fractal(point p, string basis, float H,
float pwr = pwHL;
int i;
- signal = offset - fabs(safe_noise(p));
+ signal = offset - fabs(safe_noise(p, 0));
signal *= signal;
result = signal;
weight = 1.0;
@@ -174,7 +174,7 @@ float noise_musgrave_ridged_multi_fractal(point p, string basis, float H,
for (i = 1; i < (int)octaves; i++) {
p *= lacunarity;
weight = clamp(signal * gain, 0.0, 1.0);
- signal = offset - fabs(safe_noise(p));
+ signal = offset - fabs(safe_noise(p, 0));
signal *= signal;
signal *= weight;
result += signal * pwr;
diff --git a/intern/cycles/kernel/shaders/node_texture.h b/intern/cycles/kernel/shaders/node_texture.h
index 2de0fc0ea57..463c68a6c27 100644
--- a/intern/cycles/kernel/shaders/node_texture.h
+++ b/intern/cycles/kernel/shaders/node_texture.h
@@ -151,9 +151,17 @@ float voronoi_CrS(point p) { return 2.0 * voronoi_Cr(p) - 1.0; }
/* Noise Bases */
-float safe_noise(point p)
+float safe_noise(point p, int type)
{
- float f = noise(p);
+ float f = 0.0;
+
+ /* Perlin noise in range -1..1 */
+ if (type == 0)
+ f = noise("perlin", p);
+
+ /* Perlin noise in range 0..1 */
+ else
+ f = noise(p);
/* can happen for big coordinates, things even out to 0.5 then anyway */
if(!isfinite(f))
@@ -167,7 +175,7 @@ float noise_basis(point p, string basis)
float result = 0.0;
if (basis == "Perlin")
- result = safe_noise(p); /* returns perlin noise in range 0..1 */
+ result = safe_noise(p, 1);
if (basis == "Voronoi F1")
result = voronoi_F1S(p);
if (basis == "Voronoi F2")
diff --git a/intern/cycles/render/curves.h b/intern/cycles/render/curves.h
index 3a12d33d0a7..3527998339c 100644
--- a/intern/cycles/render/curves.h
+++ b/intern/cycles/render/curves.h
@@ -33,9 +33,11 @@ void curvebounds(float *lower, float *upper, float3 *p, int dim);
typedef enum curve_presets {
CURVE_CUSTOM,
+ CURVE_FAST_PLANES,
CURVE_TANGENT_SHADING,
CURVE_TRUE_NORMAL,
- CURVE_ACCURATE_PRESET
+ CURVE_ACCURATE_PRESET,
+ CURVE_SMOOTH_CURVES
} curve_presets;
typedef enum curve_primitives {
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index e6f8ab4a5d9..6bfaf48c0c9 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -85,14 +85,14 @@ bool ImageManager::set_animation_frame_update(int frame)
return false;
}
-bool ImageManager::is_float_image(const string& filename, bool is_builtin)
+bool ImageManager::is_float_image(const string& filename, void *builtin_data)
{
bool is_float = false;
- if(is_builtin) {
+ if(builtin_data) {
if(builtin_image_info_cb) {
int width, height, channels;
- builtin_image_info_cb(filename, is_float, width, height, channels);
+ builtin_image_info_cb(filename, builtin_data, is_float, width, height, channels);
}
return is_float;
@@ -123,13 +123,13 @@ bool ImageManager::is_float_image(const string& filename, bool is_builtin)
return is_float;
}
-int ImageManager::add_image(const string& filename, bool is_builtin, bool animated, bool& is_float)
+int ImageManager::add_image(const string& filename, void *builtin_data, bool animated, bool& is_float)
{
Image *img;
size_t slot;
/* load image info and find out if we need a float texture */
- is_float = (pack_images)? false: is_float_image(filename, is_builtin);
+ is_float = (pack_images)? false: is_float_image(filename, builtin_data);
if(is_float) {
/* find existing image */
@@ -160,7 +160,7 @@ int ImageManager::add_image(const string& filename, bool is_builtin, bool animat
/* add new image */
img = new Image();
img->filename = filename;
- img->is_builtin = is_builtin;
+ img->builtin_data = builtin_data;
img->need_load = true;
img->animated = animated;
img->users = 1;
@@ -195,7 +195,7 @@ int ImageManager::add_image(const string& filename, bool is_builtin, bool animat
/* add new image */
img = new Image();
img->filename = filename;
- img->is_builtin = is_builtin;
+ img->builtin_data = builtin_data;
img->need_load = true;
img->animated = animated;
img->users = 1;
@@ -209,12 +209,12 @@ int ImageManager::add_image(const string& filename, bool is_builtin, bool animat
return slot;
}
-void ImageManager::remove_image(const string& filename, bool is_builtin)
+void ImageManager::remove_image(const string& filename, void *builtin_data)
{
size_t slot;
for(slot = 0; slot < images.size(); slot++) {
- if(images[slot] && images[slot]->filename == filename && images[slot]->is_builtin == is_builtin) {
+ if(images[slot] && images[slot]->filename == filename && images[slot]->builtin_data == builtin_data) {
/* decrement user count */
images[slot]->users--;
assert(images[slot]->users >= 0);
@@ -232,7 +232,7 @@ void ImageManager::remove_image(const string& filename, bool is_builtin)
if(slot == images.size()) {
/* see if it's in a float texture slot */
for(slot = 0; slot < float_images.size(); slot++) {
- if(float_images[slot] && float_images[slot]->filename == filename && float_images[slot]->is_builtin == is_builtin) {
+ if(float_images[slot] && float_images[slot]->filename == filename && float_images[slot]->builtin_data == builtin_data) {
/* decrement user count */
float_images[slot]->users--;
assert(float_images[slot]->users >= 0);
@@ -257,7 +257,7 @@ bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
ImageInput *in = NULL;
int width, height, components;
- if(!img->is_builtin) {
+ if(!img->builtin_data) {
/* load image from file through OIIO */
in = ImageInput::create(img->filename);
@@ -281,7 +281,7 @@ bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
return false;
bool is_float;
- builtin_image_info_cb(img->filename, is_float, width, height, components);
+ builtin_image_info_cb(img->filename, img->builtin_data, is_float, width, height, components);
}
/* we only handle certain number of components */
@@ -309,7 +309,7 @@ bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
delete in;
}
else {
- builtin_image_pixels_cb(img->filename, pixels);
+ builtin_image_pixels_cb(img->filename, img->builtin_data, pixels);
}
if(components == 3) {
@@ -340,7 +340,7 @@ bool ImageManager::file_load_float_image(Image *img, device_vector<float4>& tex_
ImageInput *in = NULL;
int width, height, components;
- if(!img->is_builtin) {
+ if(!img->builtin_data) {
/* load image from file through OIIO */
in = ImageInput::create(img->filename);
@@ -365,7 +365,7 @@ bool ImageManager::file_load_float_image(Image *img, device_vector<float4>& tex_
return false;
bool is_float;
- builtin_image_info_cb(img->filename, is_float, width, height, components);
+ builtin_image_info_cb(img->filename, img->builtin_data, is_float, width, height, components);
}
if(!(components == 1 || components == 3 || components == 4)) {
@@ -391,7 +391,7 @@ bool ImageManager::file_load_float_image(Image *img, device_vector<float4>& tex_
delete in;
}
else {
- builtin_image_float_pixels_cb(img->filename, pixels);
+ builtin_image_float_pixels_cb(img->filename, img->builtin_data, pixels);
}
if(components == 3) {
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index e39ac14b60f..464b87ff530 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -51,9 +51,9 @@ public:
ImageManager();
~ImageManager();
- int add_image(const string& filename, bool is_builtin, bool animated, bool& is_float);
- void remove_image(const string& filename, bool is_builtin);
- bool is_float_image(const string& filename, bool is_builtin);
+ int add_image(const string& filename, void *builtin_data, bool animated, bool& is_float);
+ void remove_image(const string& filename, void *builtin_data);
+ bool is_float_image(const string& filename, void *builtin_data);
void device_update(Device *device, DeviceScene *dscene, Progress& progress);
void device_free(Device *device, DeviceScene *dscene);
@@ -65,9 +65,9 @@ public:
bool need_update;
- boost::function<void(const string &filename, bool &is_float, int &width, int &height, int &channels)> builtin_image_info_cb;
- boost::function<bool(const string &filename, unsigned char *pixels)> builtin_image_pixels_cb;
- boost::function<bool(const string &filename, float *pixels)> builtin_image_float_pixels_cb;
+ boost::function<void(const string &filename, void *data, bool &is_float, int &width, int &height, int &channels)> builtin_image_info_cb;
+ boost::function<bool(const string &filename, void *data, unsigned char *pixels)> builtin_image_pixels_cb;
+ boost::function<bool(const string &filename, void *data, float *pixels)> builtin_image_float_pixels_cb;
private:
int tex_num_images;
int tex_num_float_images;
@@ -77,7 +77,7 @@ private:
struct Image {
string filename;
- bool is_builtin;
+ void *builtin_data;
bool need_load;
bool animated;
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 04fea1953e7..e7fb9514371 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -115,6 +115,8 @@ Light::Light()
spot_smooth = 0.0f;
cast_shadow = true;
+ use_mis = false;
+
shader = 0;
samples = 1;
}
@@ -291,13 +293,19 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
/* point lights */
float lightarea = (totarea > 0.0f)? totarea/scene->lights.size(): 1.0f;
+ bool use_lamp_mis = false;
for(int i = 0; i < scene->lights.size(); i++, offset++) {
+ Light *light = scene->lights[i];
+
distribution[offset].x = totarea;
distribution[offset].y = __int_as_float(~(int)i);
distribution[offset].z = 1.0f;
- distribution[offset].w = scene->lights[i]->size;
+ distribution[offset].w = light->size;
totarea += lightarea;
+
+ if(light->size > 0.0f && light->use_mis)
+ use_lamp_mis = true;
}
/* normalize cumulative distribution functions */
@@ -344,6 +352,8 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
kintegrator->inv_pdf_lights = 1.0f/kintegrator->pdf_lights;
}
+ kintegrator->use_lamp_mis = use_lamp_mis;
+
/* CDF */
device->tex_alloc("__light_distribution", dscene->light_distribution);
}
@@ -355,6 +365,7 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
kintegrator->pdf_triangles = 0.0f;
kintegrator->pdf_lights = 0.0f;
kintegrator->inv_pdf_lights = 0.0f;
+ kintegrator->use_lamp_mis = false;
}
}
@@ -484,6 +495,9 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce
float radius = light->size;
float invarea = (radius > 0.0f)? 1.0f/(M_PI_F*radius*radius): 1.0f;
+ if(light->use_mis && radius > 0.0f)
+ shader_id |= SHADER_USE_MIS;
+
light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), co.x, co.y, co.z);
light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), radius, invarea, 0.0f);
light_data[i*LIGHT_SIZE + 2] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
@@ -498,6 +512,9 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce
float area = M_PI_F*radius*radius;
float invarea = (area > 0.0f)? 1.0f/area: 1.0f;
+ if(light->use_mis && area > 0.0f)
+ shader_id |= SHADER_USE_MIS;
+
light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), dir.x, dir.y, dir.z);
light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), radius, cosangle, invarea);
light_data[i*LIGHT_SIZE + 2] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
@@ -505,6 +522,7 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce
}
else if(light->type == LIGHT_BACKGROUND) {
shader_id &= ~SHADER_AREA_LIGHT;
+ shader_id |= SHADER_USE_MIS;
light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), 0.0f, 0.0f, 0.0f);
light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), 0.0f, 0.0f, 0.0f);
@@ -515,7 +533,10 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce
float3 axisu = light->axisu*(light->sizeu*light->size);
float3 axisv = light->axisv*(light->sizev*light->size);
float area = len(axisu)*len(axisv);
- float invarea = (area > 0.0f)? 1.0f/area: 0.0f;
+ float invarea = (area > 0.0f)? 1.0f/area: 1.0f;
+
+ if(light->use_mis && area > 0.0f)
+ shader_id |= SHADER_USE_MIS;
light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), co.x, co.y, co.z);
light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), axisu.x, axisu.y, axisu.z);
@@ -530,6 +551,9 @@ void LightManager::device_update_points(Device *device, DeviceScene *dscene, Sce
float spot_angle = cosf(light->spot_angle*0.5f);
float spot_smooth = (1.0f - spot_angle)*light->spot_smooth;
+ if(light->use_mis && radius > 0.0f)
+ shader_id |= SHADER_USE_MIS;
+
light_data[i*LIGHT_SIZE + 0] = make_float4(__int_as_float(light->type), co.x, co.y, co.z);
light_data[i*LIGHT_SIZE + 1] = make_float4(__int_as_float(shader_id), radius, invarea, spot_angle);
light_data[i*LIGHT_SIZE + 2] = make_float4(spot_smooth, dir.x, dir.y, dir.z);
diff --git a/intern/cycles/render/light.h b/intern/cycles/render/light.h
index 3cedde2596e..acd1692a41f 100644
--- a/intern/cycles/render/light.h
+++ b/intern/cycles/render/light.h
@@ -52,6 +52,7 @@ public:
float spot_smooth;
bool cast_shadow;
+ bool use_mis;
int shader;
int samples;
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 5444299b948..a0a933ef682 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -142,7 +142,7 @@ ImageTextureNode::ImageTextureNode()
slot = -1;
is_float = -1;
filename = "";
- is_builtin = false;
+ builtin_data = NULL;
color_space = ustring("Color");
projection = ustring("Flat");
projection_blend = 0.0f;
@@ -156,7 +156,7 @@ ImageTextureNode::ImageTextureNode()
ImageTextureNode::~ImageTextureNode()
{
if(image_manager)
- image_manager->remove_image(filename, is_builtin);
+ image_manager->remove_image(filename, builtin_data);
}
ShaderNode *ImageTextureNode::clone() const
@@ -177,7 +177,7 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
image_manager = compiler.image_manager;
if(is_float == -1) {
bool is_float_bool;
- slot = image_manager->add_image(filename, is_builtin, animated, is_float_bool);
+ slot = image_manager->add_image(filename, builtin_data, animated, is_float_bool);
is_float = (int)is_float_bool;
}
@@ -238,7 +238,7 @@ void ImageTextureNode::compile(OSLCompiler& compiler)
tex_mapping.compile(compiler);
if(is_float == -1)
- is_float = (int)image_manager->is_float_image(filename, false);
+ is_float = (int)image_manager->is_float_image(filename, NULL);
compiler.parameter("filename", filename.c_str());
if(is_float || color_space != "Color")
@@ -272,7 +272,7 @@ EnvironmentTextureNode::EnvironmentTextureNode()
slot = -1;
is_float = -1;
filename = "";
- is_builtin = false;
+ builtin_data = NULL;
color_space = ustring("Color");
projection = ustring("Equirectangular");
animated = false;
@@ -285,7 +285,7 @@ EnvironmentTextureNode::EnvironmentTextureNode()
EnvironmentTextureNode::~EnvironmentTextureNode()
{
if(image_manager)
- image_manager->remove_image(filename, is_builtin);
+ image_manager->remove_image(filename, builtin_data);
}
ShaderNode *EnvironmentTextureNode::clone() const
@@ -306,7 +306,7 @@ void EnvironmentTextureNode::compile(SVMCompiler& compiler)
image_manager = compiler.image_manager;
if(slot == -1) {
bool is_float_bool;
- slot = image_manager->add_image(filename, is_builtin, animated, is_float_bool);
+ slot = image_manager->add_image(filename, builtin_data, animated, is_float_bool);
is_float = (int)is_float_bool;
}
@@ -356,7 +356,7 @@ void EnvironmentTextureNode::compile(OSLCompiler& compiler)
tex_mapping.compile(compiler);
if(is_float == -1)
- is_float = (int)image_manager->is_float_image(filename, false);
+ is_float = (int)image_manager->is_float_image(filename, NULL);
compiler.parameter("filename", filename.c_str());
compiler.parameter("projection", projection);
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 8b2d6a0e5c8..66be919d098 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -70,7 +70,7 @@ public:
int slot;
int is_float;
string filename;
- bool is_builtin;
+ void *builtin_data;
ustring color_space;
ustring projection;
float projection_blend;
@@ -90,7 +90,7 @@ public:
int slot;
int is_float;
string filename;
- bool is_builtin;
+ void *builtin_data;
ustring color_space;
ustring projection;
bool animated;
diff --git a/intern/cycles/render/object.cpp b/intern/cycles/render/object.cpp
index 8d8087266c1..b31650c160a 100644
--- a/intern/cycles/render/object.cpp
+++ b/intern/cycles/render/object.cpp
@@ -84,12 +84,20 @@ void Object::apply_transform()
{
if(!mesh || tfm == transform_identity())
return;
-
+
+ float3 c0 = transform_get_column(&tfm, 0);
+ float3 c1 = transform_get_column(&tfm, 1);
+ float3 c2 = transform_get_column(&tfm, 2);
+ float scalar = pow(fabsf(dot(cross(c0, c1), c2)), 1.0f/3.0f);
+
for(size_t i = 0; i < mesh->verts.size(); i++)
mesh->verts[i] = transform_point(&tfm, mesh->verts[i]);
- for(size_t i = 0; i < mesh->curve_keys.size(); i++)
+ for(size_t i = 0; i < mesh->curve_keys.size(); i++) {
mesh->curve_keys[i].co = transform_point(&tfm, mesh->curve_keys[i].co);
+ /* scale for strand radius - only correct for uniform transforms*/
+ mesh->curve_keys[i].radius *= scalar;
+ }
/* store matrix to transform later. when accessing these as attributes we
* do not want the transform to be applied for consistency between static
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index e49a4a3ed34..94cb69102d2 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -381,7 +381,7 @@ bool Session::acquire_tile(Device *tile_device, RenderTile& rtile)
buffer_params.get_offset_stride(rtile.offset, rtile.stride);
- RenderBuffers *tilebuffers = new RenderBuffers(tile_device);
+ RenderBuffers *tilebuffers;
/* allocate buffers */
if(params.progressive_refine) {
@@ -552,7 +552,7 @@ void Session::run_cpu()
}
else if(need_tonemap) {
/* tonemap only if we do not reset, we don't we don't
- * wan't to show the result of an incomplete sample*/
+ * want to show the result of an incomplete sample*/
tonemap();
}
diff --git a/intern/cycles/util/util_system.cpp b/intern/cycles/util/util_system.cpp
index 2d9f0fffae6..4fda090e09e 100644
--- a/intern/cycles/util/util_system.cpp
+++ b/intern/cycles/util/util_system.cpp
@@ -136,7 +136,7 @@ struct CPUCapabilities {
bool fma4;
};
-bool system_cpu_support_optimized()
+static CPUCapabilities& system_cpu_capabilities()
{
static CPUCapabilities caps;
static bool caps_init = false;
@@ -182,7 +182,18 @@ bool system_cpu_support_optimized()
caps_init = true;
}
- /* optimization flags use these */
+ return caps;
+}
+
+bool system_cpu_support_sse2()
+{
+ CPUCapabilities& caps = system_cpu_capabilities();
+ return caps.sse && caps.sse2;
+}
+
+bool system_cpu_support_sse3()
+{
+ CPUCapabilities& caps = system_cpu_capabilities();
return caps.sse && caps.sse2 && caps.sse3;
}
diff --git a/intern/cycles/util/util_system.h b/intern/cycles/util/util_system.h
index f25e009a250..257112883d1 100644
--- a/intern/cycles/util/util_system.h
+++ b/intern/cycles/util/util_system.h
@@ -26,7 +26,8 @@ CCL_NAMESPACE_BEGIN
int system_cpu_thread_count();
string system_cpu_brand_string();
int system_cpu_bits();
-bool system_cpu_support_optimized();
+bool system_cpu_support_sse2();
+bool system_cpu_support_sse3();
CCL_NAMESPACE_END
diff --git a/intern/ghost/CMakeLists.txt b/intern/ghost/CMakeLists.txt
index ea09987c564..12dd4c0d3eb 100644
--- a/intern/ghost/CMakeLists.txt
+++ b/intern/ghost/CMakeLists.txt
@@ -271,6 +271,9 @@ elseif(UNIX)
if(WITH_X11_XINPUT)
add_definitions(-DWITH_X11_XINPUT)
+ list(APPEND INC_SYS
+ ${X11_Xinput_INCLUDE_PATH}
+ )
endif()
elseif(WIN32)
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index ffdee6c1550..a92d0d33b65 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -149,6 +149,20 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
GHOST_TUns32 *height);
/**
+ * Returns the dimensions of all displays combine
+ * (the current workspace).
+ * No need to worrky about overlapping monitors.
+ * \param systemhandle The handle to the system
+ * \param width A pointer the width gets put in
+ * \param height A pointer the height gets put in
+ * \return void.
+ */
+extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
+ GHOST_TUns32 *width,
+ GHOST_TUns32 *height);
+
+
+/**
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 1b3509c1ac3..841293e09e4 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -227,6 +227,12 @@ public:
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const = 0;
/**
+ * Returns the combine dimensions of all monitors.
+ * \return The dimension of the workspace.
+ */
+ virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const = 0;
+
+ /**
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index be64acf8c94..7622a2a7330 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -123,7 +123,14 @@ void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
system->getMainDisplayDimensions(*width, *height);
}
+void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
+ GHOST_TUns32 *width,
+ GHOST_TUns32 *height)
+{
+ GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
+ system->getAllDisplayDimensions(*width, *height);
+}
GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
const char *title,
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp b/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
index 3f7d2102dac..25e9123dae6 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
@@ -150,7 +150,7 @@ GHOST_TSuccess GHOST_DisplayManagerCarbon::setCurrentDisplaySetting(GHOST_TUns8
#endif // GHOST_DEBUG
CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
-
+
return err == CGDisplayNoErr ? GHOST_kSuccess : GHOST_kFailure;
}
@@ -158,19 +158,18 @@ GHOST_TSuccess GHOST_DisplayManagerCarbon::setCurrentDisplaySetting(GHOST_TUns8
long GHOST_DisplayManagerCarbon::getValue(CFDictionaryRef values, CFStringRef key) const
{
CFNumberRef numberValue = (CFNumberRef) CFDictionaryGetValue(values, key);
-
+
if (!numberValue)
{
return -1;
}
-
+
long intValue;
-
+
if (!CFNumberGetValue(numberValue, kCFNumberLongType, &intValue))
{
return -1;
}
-
+
return intValue;
}
-
diff --git a/intern/ghost/intern/GHOST_SystemCarbon.cpp b/intern/ghost/intern/GHOST_SystemCarbon.cpp
index f5784c7d451..bb6b1bfd4af 100644
--- a/intern/ghost/intern/GHOST_SystemCarbon.cpp
+++ b/intern/ghost/intern/GHOST_SystemCarbon.cpp
@@ -396,6 +396,11 @@ void GHOST_SystemCarbon::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUn
height = bnds.bottom - bnds.top;
}
+void GHOST_SystemCarbon::getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const
+{
+ /* TODO */
+ getMainDisplayDimensions(width, height);
+}
GHOST_IWindow *GHOST_SystemCarbon::createWindow(
const STR_String& title,
diff --git a/intern/ghost/intern/GHOST_SystemCarbon.h b/intern/ghost/intern/GHOST_SystemCarbon.h
index 61e5a086a0f..b6821bc7419 100644
--- a/intern/ghost/intern/GHOST_SystemCarbon.h
+++ b/intern/ghost/intern/GHOST_SystemCarbon.h
@@ -91,6 +91,12 @@ public:
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
+
+ /**
+ * Returns the combine dimensions of all monitors.
+ * \return The dimension of the workspace.
+ */
+ virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
/**
* Create a new window.
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h
index a1b372dac9a..257aeb52a37 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.h
+++ b/intern/ghost/intern/GHOST_SystemCocoa.h
@@ -89,6 +89,11 @@ public:
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
+ /** Returns the combine dimensions of all monitors.
+ * \return The dimension of the workspace.
+ */
+ virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
+
/**
* Create a new window.
* The new window is added to the list of windows managed.
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 1665180b687..e4245aaf095 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -719,6 +719,11 @@ void GHOST_SystemCocoa::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns
[pool drain];
}
+void GHOST_SystemCocoa::getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const
+{
+ /* TODO! */
+ getMainDisplayDimensions(width, height);
+}
GHOST_IWindow* GHOST_SystemCocoa::createWindow(
const STR_String& title,
diff --git a/intern/ghost/intern/GHOST_SystemNULL.h b/intern/ghost/intern/GHOST_SystemNULL.h
index 63e3b5bc828..7021dea36dd 100644
--- a/intern/ghost/intern/GHOST_SystemNULL.h
+++ b/intern/ghost/intern/GHOST_SystemNULL.h
@@ -38,7 +38,7 @@ class GHOST_WindowNULL;
class GHOST_SystemNULL : public GHOST_System {
public:
- GHOST_SystemNULL( ) : GHOST_System() { /* nop */ }
+ GHOST_SystemNULL() : GHOST_System() { /* nop */ }
~GHOST_SystemNULL() { /* nop */ }
bool processEvents(bool waitForEvent) { return false; }
int toggleConsole(int action) { return 0; }
@@ -46,11 +46,12 @@ public:
GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const { return GHOST_kSuccess; }
GHOST_TUns8 *getClipboard(bool selection) const { return NULL; }
void putClipboard(GHOST_TInt8 *buffer, bool selection) const { /* nop */ }
- GHOST_TUns64 getMilliSeconds( ) const { return 0; }
- GHOST_TUns8 getNumDisplays( ) const { return GHOST_TUns8(1); }
- GHOST_TSuccess getCursorPosition( GHOST_TInt32& x, GHOST_TInt32& y ) const { return GHOST_kFailure; }
- GHOST_TSuccess setCursorPosition( GHOST_TInt32 x, GHOST_TInt32 y ) { return GHOST_kFailure; }
- void getMainDisplayDimensions( GHOST_TUns32& width, GHOST_TUns32& height ) const { /* nop */ }
+ GHOST_TUns64 getMilliSeconds() const { return 0; }
+ GHOST_TUns8 getNumDisplays() const { return GHOST_TUns8(1); }
+ GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const { return GHOST_kFailure; }
+ GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) { return GHOST_kFailure; }
+ void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const { /* nop */ }
+ void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const { /* nop */ }
GHOST_TSuccess init() {
GHOST_TSuccess success = GHOST_System::init();
@@ -82,11 +83,4 @@ public:
}
};
-#endif
-
-
-
-
-
-
-
+#endif /* __GHOST_SYSTEMNULL_H__ */
diff --git a/intern/ghost/intern/GHOST_SystemSDL.cpp b/intern/ghost/intern/GHOST_SystemSDL.cpp
index fdc4f33b784..da1836d88a0 100644
--- a/intern/ghost/intern/GHOST_SystemSDL.cpp
+++ b/intern/ghost/intern/GHOST_SystemSDL.cpp
@@ -114,6 +114,20 @@ GHOST_SystemSDL::init() {
return GHOST_kFailure;
}
+/**
+ * Returns the dimensions of the main display on this system.
+ * \return The dimension of the main display.
+ */
+void
+GHOST_SystemSDL::getAllDisplayDimensions(GHOST_TUns32& width,
+ GHOST_TUns32& height) const
+{
+ SDL_DisplayMode mode;
+ SDL_GetDesktopDisplayMode(0, &mode); /* note, always 0 display */
+ width = mode.w;
+ height = mode.h;
+}
+
void
GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32& width,
GHOST_TUns32& height) const
diff --git a/intern/ghost/intern/GHOST_SystemSDL.h b/intern/ghost/intern/GHOST_SystemSDL.h
index 43c9129fdd8..776dc2f66a5 100644
--- a/intern/ghost/intern/GHOST_SystemSDL.h
+++ b/intern/ghost/intern/GHOST_SystemSDL.h
@@ -88,6 +88,10 @@ public:
GHOST_TInt32 y);
void
+ getAllDisplayDimensions(GHOST_TUns32& width,
+ GHOST_TUns32& height) const;
+
+ void
getMainDisplayDimensions(GHOST_TUns32& width,
GHOST_TUns32& height) const;
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 50d7b372dd6..138109ce48b 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -215,6 +215,11 @@ void GHOST_SystemWin32::getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns
height = ::GetSystemMetrics(SM_CYSCREEN);
}
+void GHOST_SystemWin32::getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const
+{
+ width = ::GetSystemMetrics(SM_XVIRTUALSCREEN);
+ height = ::GetSystemMetrics(SM_YVIRTUALSCREEN);
+}
GHOST_IWindow *GHOST_SystemWin32::createWindow(
const STR_String& title,
diff --git a/intern/ghost/intern/GHOST_SystemWin32.h b/intern/ghost/intern/GHOST_SystemWin32.h
index 6a756d35872..e47dbda2e92 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.h
+++ b/intern/ghost/intern/GHOST_SystemWin32.h
@@ -100,7 +100,13 @@ public:
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
-
+
+ /**
+ * Returns the dimensions of all displays on this system.
+ * \return The dimension of the main display.
+ */
+ virtual void getAllDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
+
/**
* Create a new window.
* The new window is added to the list of windows managed.
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index 28a228b2777..7ba8889fd1e 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -72,6 +72,9 @@
/* for debugging - so we can breakpoint X11 errors */
// #define USE_X11_ERROR_HANDLERS
+/* see [#34039] Fix Alt key glitch on Unity desktop */
+#define USE_UNITY_WORKAROUND
+
static GHOST_TKey convertXKey(KeySym key);
/* these are for copy and select copy */
@@ -234,6 +237,25 @@ getMainDisplayDimensions(
GHOST_TUns32& height) const
{
if (m_display) {
+ /* note, for this to work as documented,
+ * we would need to use Xinerama check r54370 for code that did thia,
+ * we've since removed since its not worth the extra dep - campbell */
+ getAllDisplayDimensions(width, height);
+ }
+}
+
+
+/**
+ * Returns the dimensions of the main display on this system.
+ * \return The dimension of the main display.
+ */
+void
+GHOST_SystemX11::
+getAllDisplayDimensions(
+ GHOST_TUns32& width,
+ GHOST_TUns32& height) const
+{
+ if (m_display) {
width = DisplayWidth(m_display, DefaultScreen(m_display));
height = DisplayHeight(m_display, DefaultScreen(m_display));
}
@@ -496,6 +518,54 @@ processEvents(
processEvent(&xevent);
anyProcessed = true;
+
+
+#ifdef USE_UNITY_WORKAROUND
+ /* note: processEvent() can't include this code because
+ * KeymapNotify event have no valid window information. */
+
+ /* the X server generates KeymapNotify event immediately after
+ * every EnterNotify and FocusIn event. we handle this event
+ * to correct modifier states. */
+ if (xevent.type == FocusIn) {
+ /* use previous event's window, because KeymapNotify event
+ * has no window information. */
+ GHOST_WindowX11 *window = findGhostWindow(xevent.xany.window);
+ if (window && XPending(m_display) >= 2) {
+ XNextEvent(m_display, &xevent);
+
+ if (xevent.type == KeymapNotify) {
+ XEvent xev_next;
+
+ /* check if KeyPress or KeyRelease event was generated
+ * in order to confirm the window is active. */
+ XPeekEvent(m_display, &xev_next);
+
+ if (xev_next.type == KeyPress || xev_next.type == KeyRelease) {
+ /* XK_Hyper_L/R currently unused */
+ const static KeySym modifiers[8] = {XK_Shift_L, XK_Shift_R,
+ XK_Control_L, XK_Control_R,
+ XK_Alt_L, XK_Alt_R,
+ XK_Super_L, XK_Super_R};
+
+ for (int i = 0; i < (sizeof(modifiers) / sizeof(*modifiers)); i++) {
+ KeyCode kc = XKeysymToKeycode(m_display, modifiers[i]);
+ if (((xevent.xkeymap.key_vector[kc >> 3] >> (kc & 7)) & 1) != 0) {
+ pushEvent(new GHOST_EventKey(
+ getMilliSeconds(),
+ GHOST_kEventKeyDown,
+ window,
+ convertXKey(modifiers[i]),
+ '\0',
+ NULL));
+ }
+ }
+ }
+ }
+ }
+ }
+#endif /* USE_UNITY_WORKAROUND */
+
}
if (generateWindowExposeEvents()) {
diff --git a/intern/ghost/intern/GHOST_SystemX11.h b/intern/ghost/intern/GHOST_SystemX11.h
index a5d5d9b7a99..5fd494637f9 100644
--- a/intern/ghost/intern/GHOST_SystemX11.h
+++ b/intern/ghost/intern/GHOST_SystemX11.h
@@ -117,6 +117,16 @@ public:
) const;
/**
+ * Returns the dimensions of all displays on this system.
+ * \return The dimension of the main display.
+ */
+ void
+ getAllDisplayDimensions(
+ GHOST_TUns32& width,
+ GHOST_TUns32& height
+ ) const;
+
+ /**
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index ccd6cd93d4c..8d5f8bf89d5 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -58,9 +58,7 @@ extern "C" {
extern void wm_draw_update(bContext *C);
};*/
@interface CocoaWindowDelegate : NSObject
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
<NSWindowDelegate>
-#endif
{
GHOST_SystemCocoa *systemCocoa;
GHOST_WindowCocoa *associatedWindow;
@@ -998,9 +996,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
//Show the new window
[tmpWindow makeKeyAndOrderFront:m_openGLView];
//Close and release old window
- [m_window setDelegate:nil]; // To avoid the notification of "window closed" event
[m_window close];
- [m_window release];
m_window = tmpWindow;
#endif
@@ -1057,9 +1053,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
//Show the new window
[tmpWindow makeKeyAndOrderFront:nil];
//Close and release old window
- [m_window setDelegate:nil]; // To avoid the notification of "window closed" event
[m_window close];
- [m_window release];
m_window = tmpWindow;
#endif
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp
index 2e9ac94b9c7..7ef3a739b7e 100644
--- a/intern/ghost/intern/GHOST_WindowX11.cpp
+++ b/intern/ghost/intern/GHOST_WindowX11.cpp
@@ -266,15 +266,14 @@ GHOST_WindowX11(
/* Specify which events we are interested in hearing. */
xattributes.event_mask =
- ExposureMask | StructureNotifyMask |
- KeyPressMask | KeyReleaseMask |
- EnterWindowMask | LeaveWindowMask |
- ButtonPressMask | ButtonReleaseMask |
- PointerMotionMask | FocusChangeMask | PropertyChangeMask;
+ ExposureMask | StructureNotifyMask |
+ KeyPressMask | KeyReleaseMask |
+ EnterWindowMask | LeaveWindowMask |
+ ButtonPressMask | ButtonReleaseMask |
+ PointerMotionMask | FocusChangeMask |
+ PropertyChangeMask | KeymapStateMask;
/* create the window! */
-
- ;
if (parentWindow == 0) {
m_window = XCreateWindow(m_display,
RootWindow(m_display, m_visual->screen),
@@ -329,6 +328,26 @@ GHOST_WindowX11(
GHOST_PRINT("Set drop target\n");
#endif
+ if (state == GHOST_kWindowStateMaximized || state == GHOST_kWindowStateFullScreen) {
+ Atom _NET_WM_STATE = XInternAtom(m_display, "_NET_WM_STATE", False);
+ Atom _NET_WM_STATE_MAXIMIZED_VERT = XInternAtom(m_display, "_NET_WM_STATE_MAXIMIZED_VERT", False);
+ Atom _NET_WM_STATE_MAXIMIZED_HORZ = XInternAtom(m_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False);
+ Atom _NET_WM_STATE_FULLSCREEN = XInternAtom(m_display, "_NET_WM_STATE_FULLSCREEN", False);
+ Atom atoms[2];
+ int count = 0;
+
+ if (state == GHOST_kWindowStateMaximized) {
+ atoms[count++] = _NET_WM_STATE_MAXIMIZED_VERT;
+ atoms[count++] = _NET_WM_STATE_MAXIMIZED_HORZ;
+ }
+ else {
+ atoms[count++] = _NET_WM_STATE_FULLSCREEN;
+ }
+
+ XChangeProperty(m_display, m_window, _NET_WM_STATE, XA_ATOM, 32,
+ PropModeReplace, (unsigned char *)atoms, count);
+ m_post_init = False;
+ }
/*
* One of the problem with WM-spec is that can't set a property
* to a window that isn't mapped. That is why we can't "just
@@ -340,7 +359,7 @@ GHOST_WindowX11(
* So, m_post_init indicate that we need wait for the MapNotify
* event and then set the Window state to the m_post_state.
*/
- if ((state != GHOST_kWindowStateNormal) && (state != GHOST_kWindowStateMinimized)) {
+ else if ((state != GHOST_kWindowStateNormal) && (state != GHOST_kWindowStateMinimized)) {
m_post_init = True;
m_post_state = state;
}
@@ -508,7 +527,7 @@ bool GHOST_WindowX11::createX11_XIC()
EnterWindowMask | LeaveWindowMask |
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | FocusChangeMask |
- PropertyChangeMask | fevent);
+ PropertyChangeMask | KeymapStateMask | fevent);
return true;
}
#endif
@@ -916,12 +935,12 @@ GHOST_TWindowState GHOST_WindowX11::getState() const
*/
if ((state == IconicState) || (state == WithdrawnState))
state_ret = GHOST_kWindowStateMinimized;
- else if (netwmIsMaximized() == True)
- state_ret = GHOST_kWindowStateMaximized;
else if (netwmIsFullScreen() == True)
state_ret = GHOST_kWindowStateFullScreen;
else if (motifIsFullScreen() == True)
state_ret = GHOST_kWindowStateFullScreen;
+ else if (netwmIsMaximized() == True)
+ state_ret = GHOST_kWindowStateMaximized;
return (state_ret);
}
diff --git a/intern/opencl/CMakeLists.txt b/intern/opencl/CMakeLists.txt
new file mode 100644
index 00000000000..03855cfdf8b
--- /dev/null
+++ b/intern/opencl/CMakeLists.txt
@@ -0,0 +1,42 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Jacques Beaurain.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ .
+)
+
+set(INC_SYS
+
+)
+
+set(SRC
+ OCL_opencl.h
+ intern/clew.h
+ intern/clew.c
+ intern/OCL_opencl.c
+)
+
+
+blender_add_lib(bf_intern_opencl "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/intern/opencl/OCL_opencl.h b/intern/opencl/OCL_opencl.h
new file mode 100644
index 00000000000..4ee167b2fb4
--- /dev/null
+++ b/intern/opencl/OCL_opencl.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#ifndef OCL_OPENCL_H
+#define OCL_OPENCL_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "intern/clew.h"
+void OCL_init(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/intern/opencl/SConscript b/intern/opencl/SConscript
new file mode 100644
index 00000000000..41a6d720098
--- /dev/null
+++ b/intern/opencl/SConscript
@@ -0,0 +1,34 @@
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+Import ('env')
+
+sources = env.Glob('intern/*.c')
+
+incs = '.'
+
+env.BlenderLib ( 'bf_intern_opencl', sources, Split(incs), libtype=['core','player'], priority = [192,192] )
diff --git a/intern/opencl/intern/OCL_opencl.c b/intern/opencl/intern/OCL_opencl.c
new file mode 100644
index 00000000000..e3130e16bde
--- /dev/null
+++ b/intern/opencl/intern/OCL_opencl.c
@@ -0,0 +1,37 @@
+/*
+ * Copyright 2011, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor:
+ * Jeroen Bakker
+ * Monique Dewanchand
+ */
+
+#include "OCL_opencl.h"
+
+void OCL_init(void)
+{
+#ifdef _WIN32
+ const char *path = "OpenCL.dll";
+#elif defined(__APPLE__)
+ const char *path = "/Library/Frameworks/OpenCL.framework/OpenCL";
+#else
+ const char *path = "libOpenCL.so";
+#endif
+
+ clewInit(path);
+}
+
diff --git a/intern/opencl/intern/clew.c b/intern/opencl/intern/clew.c
new file mode 100644
index 00000000000..d68eb17288f
--- /dev/null
+++ b/intern/opencl/intern/clew.c
@@ -0,0 +1,311 @@
+//////////////////////////////////////////////////////////////////////////
+// Copyright (c) 2009 Organic Vectory B.V.
+// Written by George van Venrooij
+//
+// Distributed under the Boost Software License, Version 1.0.
+// (See accompanying file license.txt)
+//////////////////////////////////////////////////////////////////////////
+
+#include "clew.h"
+
+//! \file clew.c
+//! \brief OpenCL run-time loader source
+
+#ifndef CLCC_GENERATE_DOCUMENTATION
+#ifdef _WIN32
+ #define WIN32_LEAN_AND_MEAN
+ #define VC_EXTRALEAN
+ #include <windows.h>
+
+ typedef HMODULE CLCC_DYNLIB_HANDLE;
+
+ #define CLCC_DYNLIB_OPEN LoadLibrary
+ #define CLCC_DYNLIB_CLOSE FreeLibrary
+ #define CLCC_DYNLIB_IMPORT GetProcAddress
+#else
+ #include <dlfcn.h>
+
+ typedef void* CLCC_DYNLIB_HANDLE;
+
+ #define CLCC_DYNLIB_OPEN(path) dlopen(path, RTLD_NOW | RTLD_GLOBAL)
+ #define CLCC_DYNLIB_CLOSE dlclose
+ #define CLCC_DYNLIB_IMPORT dlsym
+#endif
+#else
+ //typedef implementation_defined CLCC_DYNLIB_HANDLE;
+ //#define CLCC_DYNLIB_OPEN(path) implementation_defined
+ //#define CLCC_DYNLIB_CLOSE implementation_defined
+ //#define CLCC_DYNLIB_IMPORT implementation_defined
+#endif
+
+#include <stdlib.h>
+
+//! \brief module handle
+static CLCC_DYNLIB_HANDLE module = NULL;
+
+// Variables holding function entry points
+#ifndef CLCC_GENERATE_DOCUMENTATION
+PFNCLGETPLATFORMIDS __oclGetPlatformIDs = NULL;
+PFNCLGETPLATFORMINFO __oclGetPlatformInfo = NULL;
+PFNCLGETDEVICEIDS __oclGetDeviceIDs = NULL;
+PFNCLGETDEVICEINFO __oclGetDeviceInfo = NULL;
+PFNCLCREATECONTEXT __oclCreateContext = NULL;
+PFNCLCREATECONTEXTFROMTYPE __oclCreateContextFromType = NULL;
+PFNCLRETAINCONTEXT __oclRetainContext = NULL;
+PFNCLRELEASECONTEXT __oclReleaseContext = NULL;
+PFNCLGETCONTEXTINFO __oclGetContextInfo = NULL;
+PFNCLCREATECOMMANDQUEUE __oclCreateCommandQueue = NULL;
+PFNCLRETAINCOMMANDQUEUE __oclRetainCommandQueue = NULL;
+PFNCLRELEASECOMMANDQUEUE __oclReleaseCommandQueue = NULL;
+PFNCLGETCOMMANDQUEUEINFO __oclGetCommandQueueInfo = NULL;
+PFNCLSETCOMMANDQUEUEPROPERTY __oclSetCommandQueueProperty = NULL;
+PFNCLCREATEBUFFER __oclCreateBuffer = NULL;
+PFNCLCREATEIMAGE2D __oclCreateImage2D = NULL;
+PFNCLCREATEIMAGE3D __oclCreateImage3D = NULL;
+PFNCLRETAINMEMOBJECT __oclRetainMemObject = NULL;
+PFNCLRELEASEMEMOBJECT __oclReleaseMemObject = NULL;
+PFNCLGETSUPPORTEDIMAGEFORMATS __oclGetSupportedImageFormats = NULL;
+PFNCLGETMEMOBJECTINFO __oclGetMemObjectInfo = NULL;
+PFNCLGETIMAGEINFO __oclGetImageInfo = NULL;
+PFNCLCREATESAMPLER __oclCreateSampler = NULL;
+PFNCLRETAINSAMPLER __oclRetainSampler = NULL;
+PFNCLRELEASESAMPLER __oclReleaseSampler = NULL;
+PFNCLGETSAMPLERINFO __oclGetSamplerInfo = NULL;
+PFNCLCREATEPROGRAMWITHSOURCE __oclCreateProgramWithSource = NULL;
+PFNCLCREATEPROGRAMWITHBINARY __oclCreateProgramWithBinary = NULL;
+PFNCLRETAINPROGRAM __oclRetainProgram = NULL;
+PFNCLRELEASEPROGRAM __oclReleaseProgram = NULL;
+PFNCLBUILDPROGRAM __oclBuildProgram = NULL;
+PFNCLUNLOADCOMPILER __oclUnloadCompiler = NULL;
+PFNCLGETPROGRAMINFO __oclGetProgramInfo = NULL;
+PFNCLGETPROGRAMBUILDINFO __oclGetProgramBuildInfo = NULL;
+PFNCLCREATEKERNEL __oclCreateKernel = NULL;
+PFNCLCREATEKERNELSINPROGRAM __oclCreateKernelsInProgram = NULL;
+PFNCLRETAINKERNEL __oclRetainKernel = NULL;
+PFNCLRELEASEKERNEL __oclReleaseKernel = NULL;
+PFNCLSETKERNELARG __oclSetKernelArg = NULL;
+PFNCLGETKERNELINFO __oclGetKernelInfo = NULL;
+PFNCLGETKERNELWORKGROUPINFO __oclGetKernelWorkGroupInfo = NULL;
+PFNCLWAITFOREVENTS __oclWaitForEvents = NULL;
+PFNCLGETEVENTINFO __oclGetEventInfo = NULL;
+PFNCLRETAINEVENT __oclRetainEvent = NULL;
+PFNCLRELEASEEVENT __oclReleaseEvent = NULL;
+PFNCLGETEVENTPROFILINGINFO __oclGetEventProfilingInfo = NULL;
+PFNCLFLUSH __oclFlush = NULL;
+PFNCLFINISH __oclFinish = NULL;
+PFNCLENQUEUEREADBUFFER __oclEnqueueReadBuffer = NULL;
+PFNCLENQUEUEWRITEBUFFER __oclEnqueueWriteBuffer = NULL;
+PFNCLENQUEUECOPYBUFFER __oclEnqueueCopyBuffer = NULL;
+PFNCLENQUEUEREADIMAGE __oclEnqueueReadImage = NULL;
+PFNCLENQUEUEWRITEIMAGE __oclEnqueueWriteImage = NULL;
+PFNCLENQUEUECOPYIMAGE __oclEnqueueCopyImage = NULL;
+PFNCLENQUEUECOPYIMAGETOBUFFER __oclEnqueueCopyImageToBuffer = NULL;
+PFNCLENQUEUECOPYBUFFERTOIMAGE __oclEnqueueCopyBufferToImage = NULL;
+PFNCLENQUEUEMAPBUFFER __oclEnqueueMapBuffer = NULL;
+PFNCLENQUEUEMAPIMAGE __oclEnqueueMapImage = NULL;
+PFNCLENQUEUEUNMAPMEMOBJECT __oclEnqueueUnmapMemObject = NULL;
+PFNCLENQUEUENDRANGEKERNEL __oclEnqueueNDRangeKernel = NULL;
+PFNCLENQUEUETASK __oclEnqueueTask = NULL;
+PFNCLENQUEUENATIVEKERNEL __oclEnqueueNativeKernel = NULL;
+PFNCLENQUEUEMARKER __oclEnqueueMarker = NULL;
+PFNCLENQUEUEWAITFOREVENTS __oclEnqueueWaitForEvents = NULL;
+PFNCLENQUEUEBARRIER __oclEnqueueBarrier = NULL;
+PFNCLGETEXTENSIONFUNCTIONADDRESS __oclGetExtensionFunctionAddress = NULL;
+#endif // CLCC_GENERATE_DOCUMENTATION
+
+
+//! \brief Unloads OpenCL dynamic library, should not be called directly
+static void clewExit(void)
+{
+ if (module != NULL)
+ {
+ // Ignore errors
+ CLCC_DYNLIB_CLOSE(module);
+ module = NULL;
+ }
+}
+
+//! \param path path to dynamic library to load
+//! \return CLEW_ERROR_OPEN_FAILED if the library could not be opened
+//! CLEW_ERROR_ATEXIT_FAILED if atexit(clewExit) failed
+//! CLEW_SUCCESS when the library was succesfully loaded
+int clewInit(const char* path)
+{
+ int error = 0;
+
+ // Check if already initialized
+ if (module != NULL)
+ {
+ return CLEW_SUCCESS;
+ }
+
+ // Load library
+ module = CLCC_DYNLIB_OPEN(path);
+
+ // Check for errors
+ if (module == NULL)
+ {
+ return CLEW_ERROR_OPEN_FAILED;
+ }
+
+ // Set unloading
+ error = atexit(clewExit);
+
+ if (error)
+ {
+ // Failure queing atexit, shutdown with error
+ CLCC_DYNLIB_CLOSE(module);
+ module = NULL;
+
+ return CLEW_ERROR_ATEXIT_FAILED;
+ }
+
+ // Determine function entry-points
+ __oclGetPlatformIDs = (PFNCLGETPLATFORMIDS )CLCC_DYNLIB_IMPORT(module, "clGetPlatformIDs");
+ __oclGetPlatformInfo = (PFNCLGETPLATFORMINFO )CLCC_DYNLIB_IMPORT(module, "clGetPlatformInfo");
+ __oclGetDeviceIDs = (PFNCLGETDEVICEIDS )CLCC_DYNLIB_IMPORT(module, "clGetDeviceIDs");
+ __oclGetDeviceInfo = (PFNCLGETDEVICEINFO )CLCC_DYNLIB_IMPORT(module, "clGetDeviceInfo");
+ __oclCreateContext = (PFNCLCREATECONTEXT )CLCC_DYNLIB_IMPORT(module, "clCreateContext");
+ __oclCreateContextFromType = (PFNCLCREATECONTEXTFROMTYPE )CLCC_DYNLIB_IMPORT(module, "clCreateContextFromType");
+ __oclRetainContext = (PFNCLRETAINCONTEXT )CLCC_DYNLIB_IMPORT(module, "clRetainContext");
+ __oclReleaseContext = (PFNCLRELEASECONTEXT )CLCC_DYNLIB_IMPORT(module, "clReleaseContext");
+ __oclGetContextInfo = (PFNCLGETCONTEXTINFO )CLCC_DYNLIB_IMPORT(module, "clGetContextInfo");
+ __oclCreateCommandQueue = (PFNCLCREATECOMMANDQUEUE )CLCC_DYNLIB_IMPORT(module, "clCreateCommandQueue");
+ __oclRetainCommandQueue = (PFNCLRETAINCOMMANDQUEUE )CLCC_DYNLIB_IMPORT(module, "clRetainCommandQueue");
+ __oclReleaseCommandQueue = (PFNCLRELEASECOMMANDQUEUE )CLCC_DYNLIB_IMPORT(module, "clReleaseCommandQueue");
+ __oclGetCommandQueueInfo = (PFNCLGETCOMMANDQUEUEINFO )CLCC_DYNLIB_IMPORT(module, "clGetCommandQueueInfo");
+ __oclSetCommandQueueProperty = (PFNCLSETCOMMANDQUEUEPROPERTY )CLCC_DYNLIB_IMPORT(module, "clSetCommandQueueProperty");
+ __oclCreateBuffer = (PFNCLCREATEBUFFER )CLCC_DYNLIB_IMPORT(module, "clCreateBuffer");
+ __oclCreateImage2D = (PFNCLCREATEIMAGE2D )CLCC_DYNLIB_IMPORT(module, "clCreateImage2D");
+ __oclCreateImage3D = (PFNCLCREATEIMAGE3D )CLCC_DYNLIB_IMPORT(module, "clCreateImage3D");
+ __oclRetainMemObject = (PFNCLRETAINMEMOBJECT )CLCC_DYNLIB_IMPORT(module, "clRetainMemObject");
+ __oclReleaseMemObject = (PFNCLRELEASEMEMOBJECT )CLCC_DYNLIB_IMPORT(module, "clReleaseMemObject");
+ __oclGetSupportedImageFormats = (PFNCLGETSUPPORTEDIMAGEFORMATS )CLCC_DYNLIB_IMPORT(module, "clGetSupportedImageFormats");
+ __oclGetMemObjectInfo = (PFNCLGETMEMOBJECTINFO )CLCC_DYNLIB_IMPORT(module, "clGetMemObjectInfo");
+ __oclGetImageInfo = (PFNCLGETIMAGEINFO )CLCC_DYNLIB_IMPORT(module, "clGetImageInfo");
+ __oclCreateSampler = (PFNCLCREATESAMPLER )CLCC_DYNLIB_IMPORT(module, "clCreateSampler");
+ __oclRetainSampler = (PFNCLRETAINSAMPLER )CLCC_DYNLIB_IMPORT(module, "clRetainSampler");
+ __oclReleaseSampler = (PFNCLRELEASESAMPLER )CLCC_DYNLIB_IMPORT(module, "clReleaseSampler");
+ __oclGetSamplerInfo = (PFNCLGETSAMPLERINFO )CLCC_DYNLIB_IMPORT(module, "clGetSamplerInfo");
+ __oclCreateProgramWithSource = (PFNCLCREATEPROGRAMWITHSOURCE )CLCC_DYNLIB_IMPORT(module, "clCreateProgramWithSource");
+ __oclCreateProgramWithBinary = (PFNCLCREATEPROGRAMWITHBINARY )CLCC_DYNLIB_IMPORT(module, "clCreateProgramWithBinary");
+ __oclRetainProgram = (PFNCLRETAINPROGRAM )CLCC_DYNLIB_IMPORT(module, "clRetainProgram");
+ __oclReleaseProgram = (PFNCLRELEASEPROGRAM )CLCC_DYNLIB_IMPORT(module, "clReleaseProgram");
+ __oclBuildProgram = (PFNCLBUILDPROGRAM )CLCC_DYNLIB_IMPORT(module, "clBuildProgram");
+ __oclUnloadCompiler = (PFNCLUNLOADCOMPILER )CLCC_DYNLIB_IMPORT(module, "clUnloadCompiler");
+ __oclGetProgramInfo = (PFNCLGETPROGRAMINFO )CLCC_DYNLIB_IMPORT(module, "clGetProgramInfo");
+ __oclGetProgramBuildInfo = (PFNCLGETPROGRAMBUILDINFO )CLCC_DYNLIB_IMPORT(module, "clGetProgramBuildInfo");
+ __oclCreateKernel = (PFNCLCREATEKERNEL )CLCC_DYNLIB_IMPORT(module, "clCreateKernel");
+ __oclCreateKernelsInProgram = (PFNCLCREATEKERNELSINPROGRAM )CLCC_DYNLIB_IMPORT(module, "clCreateKernelsInProgram");
+ __oclRetainKernel = (PFNCLRETAINKERNEL )CLCC_DYNLIB_IMPORT(module, "clRetainKernel");
+ __oclReleaseKernel = (PFNCLRELEASEKERNEL )CLCC_DYNLIB_IMPORT(module, "clReleaseKernel");
+ __oclSetKernelArg = (PFNCLSETKERNELARG )CLCC_DYNLIB_IMPORT(module, "clSetKernelArg");
+ __oclGetKernelInfo = (PFNCLGETKERNELINFO )CLCC_DYNLIB_IMPORT(module, "clGetKernelInfo");
+ __oclGetKernelWorkGroupInfo = (PFNCLGETKERNELWORKGROUPINFO )CLCC_DYNLIB_IMPORT(module, "clGetKernelWorkGroupInfo");
+ __oclWaitForEvents = (PFNCLWAITFOREVENTS )CLCC_DYNLIB_IMPORT(module, "clWaitForEvents");
+ __oclGetEventInfo = (PFNCLGETEVENTINFO )CLCC_DYNLIB_IMPORT(module, "clGetEventInfo");
+ __oclRetainEvent = (PFNCLRETAINEVENT )CLCC_DYNLIB_IMPORT(module, "clRetainEvent");
+ __oclReleaseEvent = (PFNCLRELEASEEVENT )CLCC_DYNLIB_IMPORT(module, "clReleaseEvent");
+ __oclGetEventProfilingInfo = (PFNCLGETEVENTPROFILINGINFO )CLCC_DYNLIB_IMPORT(module, "clGetEventProfilingInfo");
+ __oclFlush = (PFNCLFLUSH )CLCC_DYNLIB_IMPORT(module, "clFlush");
+ __oclFinish = (PFNCLFINISH )CLCC_DYNLIB_IMPORT(module, "clFinish");
+ __oclEnqueueReadBuffer = (PFNCLENQUEUEREADBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueReadBuffer");
+ __oclEnqueueWriteBuffer = (PFNCLENQUEUEWRITEBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueWriteBuffer");
+ __oclEnqueueCopyBuffer = (PFNCLENQUEUECOPYBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyBuffer");
+ __oclEnqueueReadImage = (PFNCLENQUEUEREADIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueReadImage");
+ __oclEnqueueWriteImage = (PFNCLENQUEUEWRITEIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueWriteImage");
+ __oclEnqueueCopyImage = (PFNCLENQUEUECOPYIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyImage");
+ __oclEnqueueCopyImageToBuffer = (PFNCLENQUEUECOPYIMAGETOBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyImageToBuffer");
+ __oclEnqueueCopyBufferToImage = (PFNCLENQUEUECOPYBUFFERTOIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueCopyBufferToImage");
+ __oclEnqueueMapBuffer = (PFNCLENQUEUEMAPBUFFER )CLCC_DYNLIB_IMPORT(module, "clEnqueueMapBuffer");
+ __oclEnqueueMapImage = (PFNCLENQUEUEMAPIMAGE )CLCC_DYNLIB_IMPORT(module, "clEnqueueMapImage");
+ __oclEnqueueUnmapMemObject = (PFNCLENQUEUEUNMAPMEMOBJECT )CLCC_DYNLIB_IMPORT(module, "clEnqueueUnmapMemObject");
+ __oclEnqueueNDRangeKernel = (PFNCLENQUEUENDRANGEKERNEL )CLCC_DYNLIB_IMPORT(module, "clEnqueueNDRangeKernel");
+ __oclEnqueueTask = (PFNCLENQUEUETASK )CLCC_DYNLIB_IMPORT(module, "clEnqueueTask");
+ __oclEnqueueNativeKernel = (PFNCLENQUEUENATIVEKERNEL )CLCC_DYNLIB_IMPORT(module, "clEnqueueNativeKernel");
+ __oclEnqueueMarker = (PFNCLENQUEUEMARKER )CLCC_DYNLIB_IMPORT(module, "clEnqueueMarker");
+ __oclEnqueueWaitForEvents = (PFNCLENQUEUEWAITFOREVENTS )CLCC_DYNLIB_IMPORT(module, "clEnqueueWaitForEvents");
+ __oclEnqueueBarrier = (PFNCLENQUEUEBARRIER )CLCC_DYNLIB_IMPORT(module, "clEnqueueBarrier");
+ __oclGetExtensionFunctionAddress = (PFNCLGETEXTENSIONFUNCTIONADDRESS )CLCC_DYNLIB_IMPORT(module, "clGetExtensionFunctionAddress");
+
+ return CLEW_SUCCESS;
+}
+
+//! \param error CL error code
+//! \return a string representation of the error code
+const char* clewErrorString(cl_int error)
+{
+ static const char* strings[] =
+ {
+ // Error Codes
+ "CL_SUCCESS" // 0
+ , "CL_DEVICE_NOT_FOUND" // -1
+ , "CL_DEVICE_NOT_AVAILABLE" // -2
+ , "CL_COMPILER_NOT_AVAILABLE" // -3
+ , "CL_MEM_OBJECT_ALLOCATION_FAILURE" // -4
+ , "CL_OUT_OF_RESOURCES" // -5
+ , "CL_OUT_OF_HOST_MEMORY" // -6
+ , "CL_PROFILING_INFO_NOT_AVAILABLE" // -7
+ , "CL_MEM_COPY_OVERLAP" // -8
+ , "CL_IMAGE_FORMAT_MISMATCH" // -9
+ , "CL_IMAGE_FORMAT_NOT_SUPPORTED" // -10
+ , "CL_BUILD_PROGRAM_FAILURE" // -11
+ , "CL_MAP_FAILURE" // -12
+
+ , "" // -13
+ , "" // -14
+ , "" // -15
+ , "" // -16
+ , "" // -17
+ , "" // -18
+ , "" // -19
+
+ , "" // -20
+ , "" // -21
+ , "" // -22
+ , "" // -23
+ , "" // -24
+ , "" // -25
+ , "" // -26
+ , "" // -27
+ , "" // -28
+ , "" // -29
+
+ , "CL_INVALID_VALUE" // -30
+ , "CL_INVALID_DEVICE_TYPE" // -31
+ , "CL_INVALID_PLATFORM" // -32
+ , "CL_INVALID_DEVICE" // -33
+ , "CL_INVALID_CONTEXT" // -34
+ , "CL_INVALID_QUEUE_PROPERTIES" // -35
+ , "CL_INVALID_COMMAND_QUEUE" // -36
+ , "CL_INVALID_HOST_PTR" // -37
+ , "CL_INVALID_MEM_OBJECT" // -38
+ , "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR" // -39
+ , "CL_INVALID_IMAGE_SIZE" // -40
+ , "CL_INVALID_SAMPLER" // -41
+ , "CL_INVALID_BINARY" // -42
+ , "CL_INVALID_BUILD_OPTIONS" // -43
+ , "CL_INVALID_PROGRAM" // -44
+ , "CL_INVALID_PROGRAM_EXECUTABLE" // -45
+ , "CL_INVALID_KERNEL_NAME" // -46
+ , "CL_INVALID_KERNEL_DEFINITION" // -47
+ , "CL_INVALID_KERNEL" // -48
+ , "CL_INVALID_ARG_INDEX" // -49
+ , "CL_INVALID_ARG_VALUE" // -50
+ , "CL_INVALID_ARG_SIZE" // -51
+ , "CL_INVALID_KERNEL_ARGS" // -52
+ , "CL_INVALID_WORK_DIMENSION" // -53
+ , "CL_INVALID_WORK_GROUP_SIZE" // -54
+ , "CL_INVALID_WORK_ITEM_SIZE" // -55
+ , "CL_INVALID_GLOBAL_OFFSET" // -56
+ , "CL_INVALID_EVENT_WAIT_LIST" // -57
+ , "CL_INVALID_EVENT" // -58
+ , "CL_INVALID_OPERATION" // -59
+ , "CL_INVALID_GL_OBJECT" // -60
+ , "CL_INVALID_BUFFER_SIZE" // -61
+ , "CL_INVALID_MIP_LEVEL" // -62
+ , "CL_INVALID_GLOBAL_WORK_SIZE" // -63
+ };
+
+ return strings[-error];
+}
diff --git a/intern/opencl/intern/clew.h b/intern/opencl/intern/clew.h
new file mode 100644
index 00000000000..bb7e0134dcf
--- /dev/null
+++ b/intern/opencl/intern/clew.h
@@ -0,0 +1,1317 @@
+#ifndef CLCC_CLEW_HPP_INCLUDED
+#define CLCC_CLEW_HPP_INCLUDED
+
+//////////////////////////////////////////////////////////////////////////
+// Copyright (c) 2009 Organic Vectory B.V.
+// Written by George van Venrooij
+//
+// Distributed under the Boost Software License, Version 1.0.
+// (See accompanying file license.txt)
+//////////////////////////////////////////////////////////////////////////
+
+//! \file clew.h
+//! \brief OpenCL run-time loader header
+//!
+//! This file contains a copy of the contents of CL.H and CL_PLATFORM.H from the
+//! official OpenCL spec. The purpose of this code is to load the OpenCL dynamic
+//! library at run-time and thus allow the executable to function on many
+//! platforms regardless of the vendor of the OpenCL driver actually installed.
+//! Some of the techniques used here were inspired by work done in the GLEW
+//! library (http://glew.sourceforge.net/)
+
+// Run-time dynamic linking functionality based on concepts used in GLEW
+#ifdef __OPENCL_CL_H
+#error cl.h included before clew.h
+#endif
+
+#ifdef __OPENCL_CL_PLATFORM_H
+#error cl_platform.h included before clew.h
+#endif
+
+#ifndef CLCC_GENERATE_DOCUMENTATION
+// Prevent cl.h inclusion
+#define __OPENCL_CL_H
+// Prevent cl_platform.h inclusion
+#define __CL_PLATFORM_H
+#endif // CLCC_GENERATE_DOCUMENTATION
+
+/*******************************************************************************
+* Copyright (c) 2008-2009 The Khronos Group Inc.
+*
+* Permission is hereby granted, free of charge, to any person obtaining a
+* copy of this software and/or associated documentation files (the
+* "Materials"), to deal in the Materials without restriction, including
+* without limitation the rights to use, copy, modify, merge, publish,
+* distribute, sublicense, and/or sell copies of the Materials, and to
+* permit persons to whom the Materials are furnished to do so, subject to
+* the following conditions:
+*
+* The above copyright notice and this permission notice shall be included
+* in all copies or substantial portions of the Materials.
+*
+* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+******************************************************************************/
+#ifdef __APPLE__
+/* Contains #defines for AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER below */
+#include <AvailabilityMacros.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef CLCC_GENERATE_DOCUMENTATION
+
+#if defined(_WIN32)
+#define CL_API_ENTRY
+#define CL_API_CALL __stdcall
+#else
+#define CL_API_ENTRY
+#define CL_API_CALL
+#endif
+
+#if defined(__APPLE__)
+//JBKK removed for compatibility with blender trunk #define CL_API_SUFFIX__VERSION_1_0 AVAILABLE_MAC_OS_X_VERSION_10_6_AND_LATER
+#define CL_API_SUFFIX__VERSION_1_0
+#define CL_EXTENSION_WEAK_LINK __attribute__((weak_import))
+#else
+#define CL_API_SUFFIX__VERSION_1_0
+#define CL_EXTENSION_WEAK_LINK
+#endif
+
+#if defined(_WIN32) && defined(_MSC_VER)
+
+/* scalar types */
+typedef signed __int8 cl_char;
+typedef unsigned __int8 cl_uchar;
+typedef signed __int16 cl_short;
+typedef unsigned __int16 cl_ushort;
+typedef signed __int32 cl_int;
+typedef unsigned __int32 cl_uint;
+typedef signed __int64 cl_long;
+typedef unsigned __int64 cl_ulong;
+
+typedef unsigned __int16 cl_half;
+typedef float cl_float;
+typedef double cl_double;
+
+
+/*
+* Vector types
+*
+* Note: OpenCL requires that all types be naturally aligned.
+* This means that vector types must be naturally aligned.
+* For example, a vector of four floats must be aligned to
+* a 16 byte boundary (calculated as 4 * the natural 4-byte
+* alignment of the float). The alignment qualifiers here
+* will only function properly if your compiler supports them
+* and if you don't actively work to defeat them. For example,
+* in order for a cl_float4 to be 16 byte aligned in a struct,
+* the start of the struct must itself be 16-byte aligned.
+*
+* Maintaining proper alignment is the user's responsibility.
+*/
+typedef signed __int8 cl_char2[2];
+typedef signed __int8 cl_char4[4];
+typedef signed __int8 cl_char8[8];
+typedef signed __int8 cl_char16[16];
+typedef unsigned __int8 cl_uchar2[2];
+typedef unsigned __int8 cl_uchar4[4];
+typedef unsigned __int8 cl_uchar8[8];
+typedef unsigned __int8 cl_uchar16[16];
+
+typedef signed __int16 cl_short2[2];
+typedef signed __int16 cl_short4[4];
+typedef signed __int16 cl_short8[8];
+typedef signed __int16 cl_short16[16];
+typedef unsigned __int16 cl_ushort2[2];
+typedef unsigned __int16 cl_ushort4[4];
+typedef unsigned __int16 cl_ushort8[8];
+typedef unsigned __int16 cl_ushort16[16];
+
+typedef signed __int32 cl_int2[2];
+typedef signed __int32 cl_int4[4];
+typedef signed __int32 cl_int8[8];
+typedef signed __int32 cl_int16[16];
+typedef unsigned __int32 cl_uint2[2];
+typedef unsigned __int32 cl_uint4[4];
+typedef unsigned __int32 cl_uint8[8];
+typedef unsigned __int32 cl_uint16[16];
+
+typedef signed __int64 cl_long2[2];
+typedef signed __int64 cl_long4[4];
+typedef signed __int64 cl_long8[8];
+typedef signed __int64 cl_long16[16];
+typedef unsigned __int64 cl_ulong2[2];
+typedef unsigned __int64 cl_ulong4[4];
+typedef unsigned __int64 cl_ulong8[8];
+typedef unsigned __int64 cl_ulong16[16];
+
+typedef float cl_float2[2];
+typedef float cl_float4[4];
+typedef float cl_float8[8];
+typedef float cl_float16[16];
+
+typedef double cl_double2[2];
+typedef double cl_double4[4];
+typedef double cl_double8[8];
+typedef double cl_double16[16];
+/* There are no vector types for half */
+
+#else
+
+#include <stdint.h>
+
+/* scalar types */
+typedef int8_t cl_char;
+typedef uint8_t cl_uchar;
+typedef int16_t cl_short __attribute__((aligned(2)));
+typedef uint16_t cl_ushort __attribute__((aligned(2)));
+typedef int32_t cl_int __attribute__((aligned(4)));
+typedef uint32_t cl_uint __attribute__((aligned(4)));
+typedef int64_t cl_long __attribute__((aligned(8)));
+typedef uint64_t cl_ulong __attribute__((aligned(8)));
+
+typedef uint16_t cl_half __attribute__((aligned(2)));
+typedef float cl_float __attribute__((aligned(4)));
+typedef double cl_double __attribute__((aligned(8)));
+
+/*
+* Vector types
+*
+* Note: OpenCL requires that all types be naturally aligned.
+* This means that vector types must be naturally aligned.
+* For example, a vector of four floats must be aligned to
+* a 16 byte boundary (calculated as 4 * the natural 4-byte
+* alignment of the float). The alignment qualifiers here
+* will only function properly if your compiler supports them
+* and if you don't actively work to defeat them. For example,
+* in order for a cl_float4 to be 16 byte aligned in a struct,
+* the start of the struct must itself be 16-byte aligned.
+*
+* Maintaining proper alignment is the user's responsibility.
+*/
+typedef int8_t cl_char2[2] __attribute__((aligned(2)));
+typedef int8_t cl_char4[4] __attribute__((aligned(4)));
+typedef int8_t cl_char8[8] __attribute__((aligned(8)));
+typedef int8_t cl_char16[16] __attribute__((aligned(16)));
+typedef uint8_t cl_uchar2[2] __attribute__((aligned(2)));
+typedef uint8_t cl_uchar4[4] __attribute__((aligned(4)));
+typedef uint8_t cl_uchar8[8] __attribute__((aligned(8)));
+typedef uint8_t cl_uchar16[16] __attribute__((aligned(16)));
+
+typedef int16_t cl_short2[2] __attribute__((aligned(4)));
+typedef int16_t cl_short4[4] __attribute__((aligned(8)));
+typedef int16_t cl_short8[8] __attribute__((aligned(16)));
+typedef int16_t cl_short16[16] __attribute__((aligned(32)));
+typedef uint16_t cl_ushort2[2] __attribute__((aligned(4)));
+typedef uint16_t cl_ushort4[4] __attribute__((aligned(8)));
+typedef uint16_t cl_ushort8[8] __attribute__((aligned(16)));
+typedef uint16_t cl_ushort16[16] __attribute__((aligned(32)));
+
+typedef int32_t cl_int2[2] __attribute__((aligned(8)));
+typedef int32_t cl_int4[4] __attribute__((aligned(16)));
+typedef int32_t cl_int8[8] __attribute__((aligned(32)));
+typedef int32_t cl_int16[16] __attribute__((aligned(64)));
+typedef uint32_t cl_uint2[2] __attribute__((aligned(8)));
+typedef uint32_t cl_uint4[4] __attribute__((aligned(16)));
+typedef uint32_t cl_uint8[8] __attribute__((aligned(32)));
+typedef uint32_t cl_uint16[16] __attribute__((aligned(64)));
+
+typedef int64_t cl_long2[2] __attribute__((aligned(16)));
+typedef int64_t cl_long4[4] __attribute__((aligned(32)));
+typedef int64_t cl_long8[8] __attribute__((aligned(64)));
+typedef int64_t cl_long16[16] __attribute__((aligned(128)));
+typedef uint64_t cl_ulong2[2] __attribute__((aligned(16)));
+typedef uint64_t cl_ulong4[4] __attribute__((aligned(32)));
+typedef uint64_t cl_ulong8[8] __attribute__((aligned(64)));
+typedef uint64_t cl_ulong16[16] __attribute__((aligned(128)));
+
+typedef float cl_float2[2] __attribute__((aligned(8)));
+typedef float cl_float4[4] __attribute__((aligned(16)));
+typedef float cl_float8[8] __attribute__((aligned(32)));
+typedef float cl_float16[16] __attribute__((aligned(64)));
+
+typedef double cl_double2[2] __attribute__((aligned(16)));
+typedef double cl_double4[4] __attribute__((aligned(32)));
+typedef double cl_double8[8] __attribute__((aligned(64)));
+typedef double cl_double16[16] __attribute__((aligned(128)));
+
+/* There are no vector types for half */
+
+#endif
+
+/******************************************************************************/
+
+// Macro names and corresponding values defined by OpenCL
+
+#define CL_CHAR_BIT 8
+#define CL_SCHAR_MAX 127
+#define CL_SCHAR_MIN (-127-1)
+#define CL_CHAR_MAX CL_SCHAR_MAX
+#define CL_CHAR_MIN CL_SCHAR_MIN
+#define CL_UCHAR_MAX 255
+#define CL_SHRT_MAX 32767
+#define CL_SHRT_MIN (-32767-1)
+#define CL_USHRT_MAX 65535
+#define CL_INT_MAX 2147483647
+#define CL_INT_MIN (-2147483647-1)
+#define CL_UINT_MAX 0xffffffffU
+#define CL_LONG_MAX ((cl_long) 0x7FFFFFFFFFFFFFFFLL)
+#define CL_LONG_MIN ((cl_long) -0x7FFFFFFFFFFFFFFFLL - 1LL)
+#define CL_ULONG_MAX ((cl_ulong) 0xFFFFFFFFFFFFFFFFULL)
+
+#define CL_FLT_DIG 6
+#define CL_FLT_MANT_DIG 24
+#define CL_FLT_MAX_10_EXP +38
+#define CL_FLT_MAX_EXP +128
+#define CL_FLT_MIN_10_EXP -37
+#define CL_FLT_MIN_EXP -125
+#define CL_FLT_RADIX 2
+#if defined(_MSC_VER)
+// MSVC doesn't understand hex floats
+#define CL_FLT_MAX 3.402823466e+38F
+#define CL_FLT_MIN 1.175494351e-38F
+#define CL_FLT_EPSILON 1.192092896e-07F
+#else
+#define CL_FLT_MAX 0x1.fffffep127f
+#define CL_FLT_MIN 0x1.0p-126f
+#define CL_FLT_EPSILON 0x1.0p-23f
+#endif
+
+#define CL_DBL_DIG 15
+#define CL_DBL_MANT_DIG 53
+#define CL_DBL_MAX_10_EXP +308
+#define CL_DBL_MAX_EXP +1024
+#define CL_DBL_MIN_10_EXP -307
+#define CL_DBL_MIN_EXP -1021
+#define CL_DBL_RADIX 2
+#if defined(_MSC_VER)
+// MSVC doesn't understand hex floats
+#define CL_DBL_MAX 1.7976931348623158e+308
+#define CL_DBL_MIN 2.2250738585072014e-308
+#define CL_DBL_EPSILON 2.2204460492503131e-016
+#else
+#define CL_DBL_MAX 0x1.fffffffffffffp1023
+#define CL_DBL_MIN 0x1.0p-1022
+#define CL_DBL_EPSILON 0x1.0p-52
+#endif
+
+#include <stddef.h>
+
+
+// CL.h contents
+/******************************************************************************/
+
+typedef struct _cl_platform_id * cl_platform_id;
+typedef struct _cl_device_id * cl_device_id;
+typedef struct _cl_context * cl_context;
+typedef struct _cl_command_queue * cl_command_queue;
+typedef struct _cl_mem * cl_mem;
+typedef struct _cl_program * cl_program;
+typedef struct _cl_kernel * cl_kernel;
+typedef struct _cl_event * cl_event;
+typedef struct _cl_sampler * cl_sampler;
+
+typedef cl_uint cl_bool; /* WARNING! Unlike cl_ types in cl_platform.h, cl_bool is not guaranteed to be the same size as the bool in kernels. */
+typedef cl_ulong cl_bitfield;
+typedef cl_bitfield cl_device_type;
+typedef cl_uint cl_platform_info;
+typedef cl_uint cl_device_info;
+typedef cl_bitfield cl_device_address_info;
+typedef cl_bitfield cl_device_fp_config;
+typedef cl_uint cl_device_mem_cache_type;
+typedef cl_uint cl_device_local_mem_type;
+typedef cl_bitfield cl_device_exec_capabilities;
+typedef cl_bitfield cl_command_queue_properties;
+
+typedef intptr_t cl_context_properties;
+typedef cl_uint cl_context_info;
+typedef cl_uint cl_command_queue_info;
+typedef cl_uint cl_channel_order;
+typedef cl_uint cl_channel_type;
+typedef cl_bitfield cl_mem_flags;
+typedef cl_uint cl_mem_object_type;
+typedef cl_uint cl_mem_info;
+typedef cl_uint cl_image_info;
+typedef cl_uint cl_addressing_mode;
+typedef cl_uint cl_filter_mode;
+typedef cl_uint cl_sampler_info;
+typedef cl_bitfield cl_map_flags;
+typedef cl_uint cl_program_info;
+typedef cl_uint cl_program_build_info;
+typedef cl_int cl_build_status;
+typedef cl_uint cl_kernel_info;
+typedef cl_uint cl_kernel_work_group_info;
+typedef cl_uint cl_event_info;
+typedef cl_uint cl_command_type;
+typedef cl_uint cl_profiling_info;
+
+typedef struct _cl_image_format {
+ cl_channel_order image_channel_order;
+ cl_channel_type image_channel_data_type;
+} cl_image_format;
+
+
+
+/******************************************************************************/
+
+// Error Codes
+#define CL_SUCCESS 0
+#define CL_DEVICE_NOT_FOUND -1
+#define CL_DEVICE_NOT_AVAILABLE -2
+#define CL_COMPILER_NOT_AVAILABLE -3
+#define CL_MEM_OBJECT_ALLOCATION_FAILURE -4
+#define CL_OUT_OF_RESOURCES -5
+#define CL_OUT_OF_HOST_MEMORY -6
+#define CL_PROFILING_INFO_NOT_AVAILABLE -7
+#define CL_MEM_COPY_OVERLAP -8
+#define CL_IMAGE_FORMAT_MISMATCH -9
+#define CL_IMAGE_FORMAT_NOT_SUPPORTED -10
+#define CL_BUILD_PROGRAM_FAILURE -11
+#define CL_MAP_FAILURE -12
+
+#define CL_INVALID_VALUE -30
+#define CL_INVALID_DEVICE_TYPE -31
+#define CL_INVALID_PLATFORM -32
+#define CL_INVALID_DEVICE -33
+#define CL_INVALID_CONTEXT -34
+#define CL_INVALID_QUEUE_PROPERTIES -35
+#define CL_INVALID_COMMAND_QUEUE -36
+#define CL_INVALID_HOST_PTR -37
+#define CL_INVALID_MEM_OBJECT -38
+#define CL_INVALID_IMAGE_FORMAT_DESCRIPTOR -39
+#define CL_INVALID_IMAGE_SIZE -40
+#define CL_INVALID_SAMPLER -41
+#define CL_INVALID_BINARY -42
+#define CL_INVALID_BUILD_OPTIONS -43
+#define CL_INVALID_PROGRAM -44
+#define CL_INVALID_PROGRAM_EXECUTABLE -45
+#define CL_INVALID_KERNEL_NAME -46
+#define CL_INVALID_KERNEL_DEFINITION -47
+#define CL_INVALID_KERNEL -48
+#define CL_INVALID_ARG_INDEX -49
+#define CL_INVALID_ARG_VALUE -50
+#define CL_INVALID_ARG_SIZE -51
+#define CL_INVALID_KERNEL_ARGS -52
+#define CL_INVALID_WORK_DIMENSION -53
+#define CL_INVALID_WORK_GROUP_SIZE -54
+#define CL_INVALID_WORK_ITEM_SIZE -55
+#define CL_INVALID_GLOBAL_OFFSET -56
+#define CL_INVALID_EVENT_WAIT_LIST -57
+#define CL_INVALID_EVENT -58
+#define CL_INVALID_OPERATION -59
+#define CL_INVALID_GL_OBJECT -60
+#define CL_INVALID_BUFFER_SIZE -61
+#define CL_INVALID_MIP_LEVEL -62
+#define CL_INVALID_GLOBAL_WORK_SIZE -63
+
+// OpenCL Version
+#define CL_VERSION_1_0 1
+
+// cl_bool
+#define CL_FALSE 0
+#define CL_TRUE 1
+
+// cl_platform_info
+#define CL_PLATFORM_PROFILE 0x0900
+#define CL_PLATFORM_VERSION 0x0901
+#define CL_PLATFORM_NAME 0x0902
+#define CL_PLATFORM_VENDOR 0x0903
+#define CL_PLATFORM_EXTENSIONS 0x0904
+
+// cl_device_type - bitfield
+#define CL_DEVICE_TYPE_DEFAULT (1 << 0)
+#define CL_DEVICE_TYPE_CPU (1 << 1)
+#define CL_DEVICE_TYPE_GPU (1 << 2)
+#define CL_DEVICE_TYPE_ACCELERATOR (1 << 3)
+#define CL_DEVICE_TYPE_ALL 0xFFFFFFFF
+
+// cl_device_info
+#define CL_DEVICE_TYPE 0x1000
+#define CL_DEVICE_VENDOR_ID 0x1001
+#define CL_DEVICE_MAX_COMPUTE_UNITS 0x1002
+#define CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS 0x1003
+#define CL_DEVICE_MAX_WORK_GROUP_SIZE 0x1004
+#define CL_DEVICE_MAX_WORK_ITEM_SIZES 0x1005
+#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR 0x1006
+#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT 0x1007
+#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT 0x1008
+#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG 0x1009
+#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT 0x100A
+#define CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE 0x100B
+#define CL_DEVICE_MAX_CLOCK_FREQUENCY 0x100C
+#define CL_DEVICE_ADDRESS_BITS 0x100D
+#define CL_DEVICE_MAX_READ_IMAGE_ARGS 0x100E
+#define CL_DEVICE_MAX_WRITE_IMAGE_ARGS 0x100F
+#define CL_DEVICE_MAX_MEM_ALLOC_SIZE 0x1010
+#define CL_DEVICE_IMAGE2D_MAX_WIDTH 0x1011
+#define CL_DEVICE_IMAGE2D_MAX_HEIGHT 0x1012
+#define CL_DEVICE_IMAGE3D_MAX_WIDTH 0x1013
+#define CL_DEVICE_IMAGE3D_MAX_HEIGHT 0x1014
+#define CL_DEVICE_IMAGE3D_MAX_DEPTH 0x1015
+#define CL_DEVICE_IMAGE_SUPPORT 0x1016
+#define CL_DEVICE_MAX_PARAMETER_SIZE 0x1017
+#define CL_DEVICE_MAX_SAMPLERS 0x1018
+#define CL_DEVICE_MEM_BASE_ADDR_ALIGN 0x1019
+#define CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE 0x101A
+#define CL_DEVICE_SINGLE_FP_CONFIG 0x101B
+#define CL_DEVICE_GLOBAL_MEM_CACHE_TYPE 0x101C
+#define CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE 0x101D
+#define CL_DEVICE_GLOBAL_MEM_CACHE_SIZE 0x101E
+#define CL_DEVICE_GLOBAL_MEM_SIZE 0x101F
+#define CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE 0x1020
+#define CL_DEVICE_MAX_CONSTANT_ARGS 0x1021
+#define CL_DEVICE_LOCAL_MEM_TYPE 0x1022
+#define CL_DEVICE_LOCAL_MEM_SIZE 0x1023
+#define CL_DEVICE_ERROR_CORRECTION_SUPPORT 0x1024
+#define CL_DEVICE_PROFILING_TIMER_RESOLUTION 0x1025
+#define CL_DEVICE_ENDIAN_LITTLE 0x1026
+#define CL_DEVICE_AVAILABLE 0x1027
+#define CL_DEVICE_COMPILER_AVAILABLE 0x1028
+#define CL_DEVICE_EXECUTION_CAPABILITIES 0x1029
+#define CL_DEVICE_QUEUE_PROPERTIES 0x102A
+#define CL_DEVICE_NAME 0x102B
+#define CL_DEVICE_VENDOR 0x102C
+#define CL_DRIVER_VERSION 0x102D
+#define CL_DEVICE_PROFILE 0x102E
+#define CL_DEVICE_VERSION 0x102F
+#define CL_DEVICE_EXTENSIONS 0x1030
+#define CL_DEVICE_PLATFORM 0x1031
+
+// cl_device_fp_config - bitfield
+#define CL_FP_DENORM (1 << 0)
+#define CL_FP_INF_NAN (1 << 1)
+#define CL_FP_ROUND_TO_NEAREST (1 << 2)
+#define CL_FP_ROUND_TO_ZERO (1 << 3)
+#define CL_FP_ROUND_TO_INF (1 << 4)
+#define CL_FP_FMA (1 << 5)
+
+// cl_device_mem_cache_type
+#define CL_NONE 0x0
+#define CL_READ_ONLY_CACHE 0x1
+#define CL_READ_WRITE_CACHE 0x2
+
+// cl_device_local_mem_type
+#define CL_LOCAL 0x1
+#define CL_GLOBAL 0x2
+
+// cl_device_exec_capabilities - bitfield
+#define CL_EXEC_KERNEL (1 << 0)
+#define CL_EXEC_NATIVE_KERNEL (1 << 1)
+
+// cl_command_queue_properties - bitfield
+#define CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE (1 << 0)
+#define CL_QUEUE_PROFILING_ENABLE (1 << 1)
+
+// cl_context_info
+#define CL_CONTEXT_REFERENCE_COUNT 0x1080
+#define CL_CONTEXT_DEVICES 0x1081
+#define CL_CONTEXT_PROPERTIES 0x1082
+
+// cl_context_properties
+#define CL_CONTEXT_PLATFORM 0x1084
+
+// cl_command_queue_info
+#define CL_QUEUE_CONTEXT 0x1090
+#define CL_QUEUE_DEVICE 0x1091
+#define CL_QUEUE_REFERENCE_COUNT 0x1092
+#define CL_QUEUE_PROPERTIES 0x1093
+
+// cl_mem_flags - bitfield
+#define CL_MEM_READ_WRITE (1 << 0)
+#define CL_MEM_WRITE_ONLY (1 << 1)
+#define CL_MEM_READ_ONLY (1 << 2)
+#define CL_MEM_USE_HOST_PTR (1 << 3)
+#define CL_MEM_ALLOC_HOST_PTR (1 << 4)
+#define CL_MEM_COPY_HOST_PTR (1 << 5)
+
+// cl_channel_order
+#define CL_R 0x10B0
+#define CL_A 0x10B1
+#define CL_RG 0x10B2
+#define CL_RA 0x10B3
+#define CL_RGB 0x10B4
+#define CL_RGBA 0x10B5
+#define CL_BGRA 0x10B6
+#define CL_ARGB 0x10B7
+#define CL_INTENSITY 0x10B8
+#define CL_LUMINANCE 0x10B9
+
+// cl_channel_type
+#define CL_SNORM_INT8 0x10D0
+#define CL_SNORM_INT16 0x10D1
+#define CL_UNORM_INT8 0x10D2
+#define CL_UNORM_INT16 0x10D3
+#define CL_UNORM_SHORT_565 0x10D4
+#define CL_UNORM_SHORT_555 0x10D5
+#define CL_UNORM_INT_101010 0x10D6
+#define CL_SIGNED_INT8 0x10D7
+#define CL_SIGNED_INT16 0x10D8
+#define CL_SIGNED_INT32 0x10D9
+#define CL_UNSIGNED_INT8 0x10DA
+#define CL_UNSIGNED_INT16 0x10DB
+#define CL_UNSIGNED_INT32 0x10DC
+#define CL_HALF_FLOAT 0x10DD
+#define CL_FLOAT 0x10DE
+
+// cl_mem_object_type
+#define CL_MEM_OBJECT_BUFFER 0x10F0
+#define CL_MEM_OBJECT_IMAGE2D 0x10F1
+#define CL_MEM_OBJECT_IMAGE3D 0x10F2
+
+// cl_mem_info
+#define CL_MEM_TYPE 0x1100
+#define CL_MEM_FLAGS 0x1101
+#define CL_MEM_SIZE 0x1102
+#define CL_MEM_HOST_PTR 0x1103
+#define CL_MEM_MAP_COUNT 0x1104
+#define CL_MEM_REFERENCE_COUNT 0x1105
+#define CL_MEM_CONTEXT 0x1106
+
+// cl_image_info
+#define CL_IMAGE_FORMAT 0x1110
+#define CL_IMAGE_ELEMENT_SIZE 0x1111
+#define CL_IMAGE_ROW_PITCH 0x1112
+#define CL_IMAGE_SLICE_PITCH 0x1113
+#define CL_IMAGE_WIDTH 0x1114
+#define CL_IMAGE_HEIGHT 0x1115
+#define CL_IMAGE_DEPTH 0x1116
+
+// cl_addressing_mode
+#define CL_ADDRESS_NONE 0x1130
+#define CL_ADDRESS_CLAMP_TO_EDGE 0x1131
+#define CL_ADDRESS_CLAMP 0x1132
+#define CL_ADDRESS_REPEAT 0x1133
+
+// cl_filter_mode
+#define CL_FILTER_NEAREST 0x1140
+#define CL_FILTER_LINEAR 0x1141
+
+// cl_sampler_info
+#define CL_SAMPLER_REFERENCE_COUNT 0x1150
+#define CL_SAMPLER_CONTEXT 0x1151
+#define CL_SAMPLER_NORMALIZED_COORDS 0x1152
+#define CL_SAMPLER_ADDRESSING_MODE 0x1153
+#define CL_SAMPLER_FILTER_MODE 0x1154
+
+// cl_map_flags - bitfield
+#define CL_MAP_READ (1 << 0)
+#define CL_MAP_WRITE (1 << 1)
+
+// cl_program_info
+#define CL_PROGRAM_REFERENCE_COUNT 0x1160
+#define CL_PROGRAM_CONTEXT 0x1161
+#define CL_PROGRAM_NUM_DEVICES 0x1162
+#define CL_PROGRAM_DEVICES 0x1163
+#define CL_PROGRAM_SOURCE 0x1164
+#define CL_PROGRAM_BINARY_SIZES 0x1165
+#define CL_PROGRAM_BINARIES 0x1166
+
+// cl_program_build_info
+#define CL_PROGRAM_BUILD_STATUS 0x1181
+#define CL_PROGRAM_BUILD_OPTIONS 0x1182
+#define CL_PROGRAM_BUILD_LOG 0x1183
+
+// cl_build_status
+#define CL_BUILD_SUCCESS 0
+#define CL_BUILD_NONE -1
+#define CL_BUILD_ERROR -2
+#define CL_BUILD_IN_PROGRESS -3
+
+// cl_kernel_info
+#define CL_KERNEL_FUNCTION_NAME 0x1190
+#define CL_KERNEL_NUM_ARGS 0x1191
+#define CL_KERNEL_REFERENCE_COUNT 0x1192
+#define CL_KERNEL_CONTEXT 0x1193
+#define CL_KERNEL_PROGRAM 0x1194
+
+// cl_kernel_work_group_info
+#define CL_KERNEL_WORK_GROUP_SIZE 0x11B0
+#define CL_KERNEL_COMPILE_WORK_GROUP_SIZE 0x11B1
+#define CL_KERNEL_LOCAL_MEM_SIZE 0x11B2
+
+// cl_event_info
+#define CL_EVENT_COMMAND_QUEUE 0x11D0
+#define CL_EVENT_COMMAND_TYPE 0x11D1
+#define CL_EVENT_REFERENCE_COUNT 0x11D2
+#define CL_EVENT_COMMAND_EXECUTION_STATUS 0x11D3
+
+// cl_command_type
+#define CL_COMMAND_NDRANGE_KERNEL 0x11F0
+#define CL_COMMAND_TASK 0x11F1
+#define CL_COMMAND_NATIVE_KERNEL 0x11F2
+#define CL_COMMAND_READ_BUFFER 0x11F3
+#define CL_COMMAND_WRITE_BUFFER 0x11F4
+#define CL_COMMAND_COPY_BUFFER 0x11F5
+#define CL_COMMAND_READ_IMAGE 0x11F6
+#define CL_COMMAND_WRITE_IMAGE 0x11F7
+#define CL_COMMAND_COPY_IMAGE 0x11F8
+#define CL_COMMAND_COPY_IMAGE_TO_BUFFER 0x11F9
+#define CL_COMMAND_COPY_BUFFER_TO_IMAGE 0x11FA
+#define CL_COMMAND_MAP_BUFFER 0x11FB
+#define CL_COMMAND_MAP_IMAGE 0x11FC
+#define CL_COMMAND_UNMAP_MEM_OBJECT 0x11FD
+#define CL_COMMAND_MARKER 0x11FE
+#define CL_COMMAND_ACQUIRE_GL_OBJECTS 0x11FF
+#define CL_COMMAND_RELEASE_GL_OBJECTS 0x1200
+
+// command execution status
+#define CL_COMPLETE 0x0
+#define CL_RUNNING 0x1
+#define CL_SUBMITTED 0x2
+#define CL_QUEUED 0x3
+
+// cl_profiling_info
+#define CL_PROFILING_COMMAND_QUEUED 0x1280
+#define CL_PROFILING_COMMAND_SUBMIT 0x1281
+#define CL_PROFILING_COMMAND_START 0x1282
+#define CL_PROFILING_COMMAND_END 0x1283
+
+/********************************************************************************************************/
+
+/********************************************************************************************************/
+
+// Function signature typedef's
+
+// Platform API
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETPLATFORMIDS)(cl_uint /* num_entries */,
+ cl_platform_id * /* platforms */,
+ cl_uint * /* num_platforms */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETPLATFORMINFO)(cl_platform_id /* platform */,
+ cl_platform_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Device APIs
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETDEVICEIDS)(cl_platform_id /* platform */,
+ cl_device_type /* device_type */,
+ cl_uint /* num_entries */,
+ cl_device_id * /* devices */,
+ cl_uint * /* num_devices */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETDEVICEINFO)(cl_device_id /* device */,
+ cl_device_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Context APIs
+typedef CL_API_ENTRY cl_context (CL_API_CALL *
+PFNCLCREATECONTEXT)(const cl_context_properties * /* properties */,
+ cl_uint /* num_devices */,
+ const cl_device_id * /* devices */,
+ void (*pfn_notify)(const char *, const void *, size_t, void *) /* pfn_notify */,
+ void * /* user_data */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_context (CL_API_CALL *
+PFNCLCREATECONTEXTFROMTYPE)(const cl_context_properties * /* properties */,
+ cl_device_type /* device_type */,
+ void (*pfn_notify)(const char *, const void *, size_t, void *) /* pfn_notify */,
+ void * /* user_data */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINCONTEXT)(cl_context /* context */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASECONTEXT)(cl_context /* context */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETCONTEXTINFO)(cl_context /* context */,
+ cl_context_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Command Queue APIs
+typedef CL_API_ENTRY cl_command_queue (CL_API_CALL *
+PFNCLCREATECOMMANDQUEUE)(cl_context /* context */,
+ cl_device_id /* device */,
+ cl_command_queue_properties /* properties */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINCOMMANDQUEUE)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASECOMMANDQUEUE)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETCOMMANDQUEUEINFO)(cl_command_queue /* command_queue */,
+ cl_command_queue_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLSETCOMMANDQUEUEPROPERTY)(cl_command_queue /* command_queue */,
+ cl_command_queue_properties /* properties */,
+ cl_bool /* enable */,
+ cl_command_queue_properties * /* old_properties */) CL_API_SUFFIX__VERSION_1_0;
+
+// Memory Object APIs
+typedef CL_API_ENTRY cl_mem (CL_API_CALL *
+PFNCLCREATEBUFFER)(cl_context /* context */,
+ cl_mem_flags /* flags */,
+ size_t /* size */,
+ void * /* host_ptr */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_mem (CL_API_CALL *
+PFNCLCREATEIMAGE2D)(cl_context /* context */,
+ cl_mem_flags /* flags */,
+ const cl_image_format * /* image_format */,
+ size_t /* image_width */,
+ size_t /* image_height */,
+ size_t /* image_row_pitch */,
+ void * /* host_ptr */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_mem (CL_API_CALL *
+PFNCLCREATEIMAGE3D)(cl_context /* context */,
+ cl_mem_flags /* flags */,
+ const cl_image_format * /* image_format */,
+ size_t /* image_width */,
+ size_t /* image_height */,
+ size_t /* image_depth */,
+ size_t /* image_row_pitch */,
+ size_t /* image_slice_pitch */,
+ void * /* host_ptr */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINMEMOBJECT)(cl_mem /* memobj */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASEMEMOBJECT)(cl_mem /* memobj */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETSUPPORTEDIMAGEFORMATS)(cl_context /* context */,
+ cl_mem_flags /* flags */,
+ cl_mem_object_type /* image_type */,
+ cl_uint /* num_entries */,
+ cl_image_format * /* image_formats */,
+ cl_uint * /* num_image_formats */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETMEMOBJECTINFO)(cl_mem /* memobj */,
+ cl_mem_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETIMAGEINFO)(cl_mem /* image */,
+ cl_image_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Sampler APIs
+typedef CL_API_ENTRY cl_sampler (CL_API_CALL *
+PFNCLCREATESAMPLER)(cl_context /* context */,
+ cl_bool /* normalized_coords */,
+ cl_addressing_mode /* addressing_mode */,
+ cl_filter_mode /* filter_mode */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINSAMPLER)(cl_sampler /* sampler */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASESAMPLER)(cl_sampler /* sampler */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETSAMPLERINFO)(cl_sampler /* sampler */,
+ cl_sampler_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Program Object APIs
+typedef CL_API_ENTRY cl_program (CL_API_CALL *
+PFNCLCREATEPROGRAMWITHSOURCE)(cl_context /* context */,
+ cl_uint /* count */,
+ const char ** /* strings */,
+ const size_t * /* lengths */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_program (CL_API_CALL *
+PFNCLCREATEPROGRAMWITHBINARY)(cl_context /* context */,
+ cl_uint /* num_devices */,
+ const cl_device_id * /* device_list */,
+ const size_t * /* lengths */,
+ const unsigned char ** /* binaries */,
+ cl_int * /* binary_status */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINPROGRAM)(cl_program /* program */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASEPROGRAM)(cl_program /* program */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLBUILDPROGRAM)(cl_program /* program */,
+ cl_uint /* num_devices */,
+ const cl_device_id * /* device_list */,
+ const char * /* options */,
+ void (*pfn_notify)(cl_program /* program */, void * /* user_data */),
+ void * /* user_data */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLUNLOADCOMPILER)(void) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETPROGRAMINFO)(cl_program /* program */,
+ cl_program_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETPROGRAMBUILDINFO)(cl_program /* program */,
+ cl_device_id /* device */,
+ cl_program_build_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Kernel Object APIs
+typedef CL_API_ENTRY cl_kernel (CL_API_CALL *
+PFNCLCREATEKERNEL)(cl_program /* program */,
+ const char * /* kernel_name */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLCREATEKERNELSINPROGRAM)(cl_program /* program */,
+ cl_uint /* num_kernels */,
+ cl_kernel * /* kernels */,
+ cl_uint * /* num_kernels_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINKERNEL)(cl_kernel /* kernel */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASEKERNEL)(cl_kernel /* kernel */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLSETKERNELARG)(cl_kernel /* kernel */,
+ cl_uint /* arg_index */,
+ size_t /* arg_size */,
+ const void * /* arg_value */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETKERNELINFO)(cl_kernel /* kernel */,
+ cl_kernel_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETKERNELWORKGROUPINFO)(cl_kernel /* kernel */,
+ cl_device_id /* device */,
+ cl_kernel_work_group_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Event Object APIs
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLWAITFOREVENTS)(cl_uint /* num_events */,
+ const cl_event * /* event_list */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETEVENTINFO)(cl_event /* event */,
+ cl_event_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRETAINEVENT)(cl_event /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLRELEASEEVENT)(cl_event /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+// Profiling APIs
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLGETEVENTPROFILINGINFO)(cl_event /* event */,
+ cl_profiling_info /* param_name */,
+ size_t /* param_value_size */,
+ void * /* param_value */,
+ size_t * /* param_value_size_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+// Flush and Finish APIs
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLFLUSH)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLFINISH)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0;
+
+// Enqueued Commands APIs
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEREADBUFFER)(cl_command_queue /* command_queue */,
+ cl_mem /* buffer */,
+ cl_bool /* blocking_read */,
+ size_t /* offset */,
+ size_t /* cb */,
+ void * /* ptr */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEWRITEBUFFER)(cl_command_queue /* command_queue */,
+ cl_mem /* buffer */,
+ cl_bool /* blocking_write */,
+ size_t /* offset */,
+ size_t /* cb */,
+ const void * /* ptr */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUECOPYBUFFER)(cl_command_queue /* command_queue */,
+ cl_mem /* src_buffer */,
+ cl_mem /* dst_buffer */,
+ size_t /* src_offset */,
+ size_t /* dst_offset */,
+ size_t /* cb */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEREADIMAGE)(cl_command_queue /* command_queue */,
+ cl_mem /* image */,
+ cl_bool /* blocking_read */,
+ const size_t * /* origin[3] */,
+ const size_t * /* region[3] */,
+ size_t /* row_pitch */,
+ size_t /* slice_pitch */,
+ void * /* ptr */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEWRITEIMAGE)(cl_command_queue /* command_queue */,
+ cl_mem /* image */,
+ cl_bool /* blocking_write */,
+ const size_t * /* origin[3] */,
+ const size_t * /* region[3] */,
+ size_t /* input_row_pitch */,
+ size_t /* input_slice_pitch */,
+ const void * /* ptr */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUECOPYIMAGE)(cl_command_queue /* command_queue */,
+ cl_mem /* src_image */,
+ cl_mem /* dst_image */,
+ const size_t * /* src_origin[3] */,
+ const size_t * /* dst_origin[3] */,
+ const size_t * /* region[3] */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUECOPYIMAGETOBUFFER)(cl_command_queue /* command_queue */,
+ cl_mem /* src_image */,
+ cl_mem /* dst_buffer */,
+ const size_t * /* src_origin[3] */,
+ const size_t * /* region[3] */,
+ size_t /* dst_offset */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUECOPYBUFFERTOIMAGE)(cl_command_queue /* command_queue */,
+ cl_mem /* src_buffer */,
+ cl_mem /* dst_image */,
+ size_t /* src_offset */,
+ const size_t * /* dst_origin[3] */,
+ const size_t * /* region[3] */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY void * (CL_API_CALL *
+PFNCLENQUEUEMAPBUFFER)(cl_command_queue /* command_queue */,
+ cl_mem /* buffer */,
+ cl_bool /* blocking_map */,
+ cl_map_flags /* map_flags */,
+ size_t /* offset */,
+ size_t /* cb */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY void * (CL_API_CALL *
+PFNCLENQUEUEMAPIMAGE)(cl_command_queue /* command_queue */,
+ cl_mem /* image */,
+ cl_bool /* blocking_map */,
+ cl_map_flags /* map_flags */,
+ const size_t * /* origin[3] */,
+ const size_t * /* region[3] */,
+ size_t * /* image_row_pitch */,
+ size_t * /* image_slice_pitch */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */,
+ cl_int * /* errcode_ret */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEUNMAPMEMOBJECT)(cl_command_queue /* command_queue */,
+ cl_mem /* memobj */,
+ void * /* mapped_ptr */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUENDRANGEKERNEL)(cl_command_queue /* command_queue */,
+ cl_kernel /* kernel */,
+ cl_uint /* work_dim */,
+ const size_t * /* global_work_offset */,
+ const size_t * /* global_work_size */,
+ const size_t * /* local_work_size */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUETASK)(cl_command_queue /* command_queue */,
+ cl_kernel /* kernel */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUENATIVEKERNEL)(cl_command_queue /* command_queue */,
+ void (*user_func)(void *),
+ void * /* args */,
+ size_t /* cb_args */,
+ cl_uint /* num_mem_objects */,
+ const cl_mem * /* mem_list */,
+ const void ** /* args_mem_loc */,
+ cl_uint /* num_events_in_wait_list */,
+ const cl_event * /* event_wait_list */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEMARKER)(cl_command_queue /* command_queue */,
+ cl_event * /* event */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEWAITFOREVENTS)(cl_command_queue /* command_queue */,
+ cl_uint /* num_events */,
+ const cl_event * /* event_list */) CL_API_SUFFIX__VERSION_1_0;
+
+typedef CL_API_ENTRY cl_int (CL_API_CALL *
+PFNCLENQUEUEBARRIER)(cl_command_queue /* command_queue */) CL_API_SUFFIX__VERSION_1_0;
+
+// Extension function access
+//
+// Returns the extension function address for the given function name,
+// or NULL if a valid function can not be found. The client must
+// check to make sure the address is not NULL, before using or
+// calling the returned function address.
+//
+typedef CL_API_ENTRY void * (CL_API_CALL * PFNCLGETEXTENSIONFUNCTIONADDRESS)(const char * /* func_name */) CL_API_SUFFIX__VERSION_1_0;
+
+
+#define CLEW_STATIC
+
+#ifdef CLEW_STATIC
+# define CLEWAPI extern
+#else
+# ifdef CLEW_BUILD
+# define CLEWAPI extern __declspec(dllexport)
+# else
+# define CLEWAPI extern __declspec(dllimport)
+# endif
+#endif
+
+#if defined(_WIN32)
+#define CLEW_FUN_EXPORT extern
+#else
+#define CLEW_FUN_EXPORT CLEWAPI
+#endif
+
+#define CLEW_GET_FUN(x) x
+
+
+// Variables holding function entry points
+CLEW_FUN_EXPORT PFNCLGETPLATFORMIDS __oclGetPlatformIDs ;
+CLEW_FUN_EXPORT PFNCLGETPLATFORMINFO __oclGetPlatformInfo ;
+CLEW_FUN_EXPORT PFNCLGETDEVICEIDS __oclGetDeviceIDs ;
+CLEW_FUN_EXPORT PFNCLGETDEVICEINFO __oclGetDeviceInfo ;
+CLEW_FUN_EXPORT PFNCLCREATECONTEXT __oclCreateContext ;
+CLEW_FUN_EXPORT PFNCLCREATECONTEXTFROMTYPE __oclCreateContextFromType ;
+CLEW_FUN_EXPORT PFNCLRETAINCONTEXT __oclRetainContext ;
+CLEW_FUN_EXPORT PFNCLRELEASECONTEXT __oclReleaseContext ;
+CLEW_FUN_EXPORT PFNCLGETCONTEXTINFO __oclGetContextInfo ;
+CLEW_FUN_EXPORT PFNCLCREATECOMMANDQUEUE __oclCreateCommandQueue ;
+CLEW_FUN_EXPORT PFNCLRETAINCOMMANDQUEUE __oclRetainCommandQueue ;
+CLEW_FUN_EXPORT PFNCLRELEASECOMMANDQUEUE __oclReleaseCommandQueue ;
+CLEW_FUN_EXPORT PFNCLGETCOMMANDQUEUEINFO __oclGetCommandQueueInfo ;
+CLEW_FUN_EXPORT PFNCLSETCOMMANDQUEUEPROPERTY __oclSetCommandQueueProperty ;
+CLEW_FUN_EXPORT PFNCLCREATEBUFFER __oclCreateBuffer ;
+CLEW_FUN_EXPORT PFNCLCREATEIMAGE2D __oclCreateImage2D ;
+CLEW_FUN_EXPORT PFNCLCREATEIMAGE3D __oclCreateImage3D ;
+CLEW_FUN_EXPORT PFNCLRETAINMEMOBJECT __oclRetainMemObject ;
+CLEW_FUN_EXPORT PFNCLRELEASEMEMOBJECT __oclReleaseMemObject ;
+CLEW_FUN_EXPORT PFNCLGETSUPPORTEDIMAGEFORMATS __oclGetSupportedImageFormats ;
+CLEW_FUN_EXPORT PFNCLGETMEMOBJECTINFO __oclGetMemObjectInfo ;
+CLEW_FUN_EXPORT PFNCLGETIMAGEINFO __oclGetImageInfo ;
+CLEW_FUN_EXPORT PFNCLCREATESAMPLER __oclCreateSampler ;
+CLEW_FUN_EXPORT PFNCLRETAINSAMPLER __oclRetainSampler ;
+CLEW_FUN_EXPORT PFNCLRELEASESAMPLER __oclReleaseSampler ;
+CLEW_FUN_EXPORT PFNCLGETSAMPLERINFO __oclGetSamplerInfo ;
+CLEW_FUN_EXPORT PFNCLCREATEPROGRAMWITHSOURCE __oclCreateProgramWithSource ;
+CLEW_FUN_EXPORT PFNCLCREATEPROGRAMWITHBINARY __oclCreateProgramWithBinary ;
+CLEW_FUN_EXPORT PFNCLRETAINPROGRAM __oclRetainProgram ;
+CLEW_FUN_EXPORT PFNCLRELEASEPROGRAM __oclReleaseProgram ;
+CLEW_FUN_EXPORT PFNCLBUILDPROGRAM __oclBuildProgram ;
+CLEW_FUN_EXPORT PFNCLUNLOADCOMPILER __oclUnloadCompiler ;
+CLEW_FUN_EXPORT PFNCLGETPROGRAMINFO __oclGetProgramInfo ;
+CLEW_FUN_EXPORT PFNCLGETPROGRAMBUILDINFO __oclGetProgramBuildInfo ;
+CLEW_FUN_EXPORT PFNCLCREATEKERNEL __oclCreateKernel ;
+CLEW_FUN_EXPORT PFNCLCREATEKERNELSINPROGRAM __oclCreateKernelsInProgram ;
+CLEW_FUN_EXPORT PFNCLRETAINKERNEL __oclRetainKernel ;
+CLEW_FUN_EXPORT PFNCLRELEASEKERNEL __oclReleaseKernel ;
+CLEW_FUN_EXPORT PFNCLSETKERNELARG __oclSetKernelArg ;
+CLEW_FUN_EXPORT PFNCLGETKERNELINFO __oclGetKernelInfo ;
+CLEW_FUN_EXPORT PFNCLGETKERNELWORKGROUPINFO __oclGetKernelWorkGroupInfo ;
+CLEW_FUN_EXPORT PFNCLWAITFOREVENTS __oclWaitForEvents ;
+CLEW_FUN_EXPORT PFNCLGETEVENTINFO __oclGetEventInfo ;
+CLEW_FUN_EXPORT PFNCLRETAINEVENT __oclRetainEvent ;
+CLEW_FUN_EXPORT PFNCLRELEASEEVENT __oclReleaseEvent ;
+CLEW_FUN_EXPORT PFNCLGETEVENTPROFILINGINFO __oclGetEventProfilingInfo ;
+CLEW_FUN_EXPORT PFNCLFLUSH __oclFlush ;
+CLEW_FUN_EXPORT PFNCLFINISH __oclFinish ;
+CLEW_FUN_EXPORT PFNCLENQUEUEREADBUFFER __oclEnqueueReadBuffer ;
+CLEW_FUN_EXPORT PFNCLENQUEUEWRITEBUFFER __oclEnqueueWriteBuffer ;
+CLEW_FUN_EXPORT PFNCLENQUEUECOPYBUFFER __oclEnqueueCopyBuffer ;
+CLEW_FUN_EXPORT PFNCLENQUEUEREADIMAGE __oclEnqueueReadImage ;
+CLEW_FUN_EXPORT PFNCLENQUEUEWRITEIMAGE __oclEnqueueWriteImage ;
+CLEW_FUN_EXPORT PFNCLENQUEUECOPYIMAGE __oclEnqueueCopyImage ;
+CLEW_FUN_EXPORT PFNCLENQUEUECOPYIMAGETOBUFFER __oclEnqueueCopyImageToBuffer ;
+CLEW_FUN_EXPORT PFNCLENQUEUECOPYBUFFERTOIMAGE __oclEnqueueCopyBufferToImage ;
+CLEW_FUN_EXPORT PFNCLENQUEUEMAPBUFFER __oclEnqueueMapBuffer ;
+CLEW_FUN_EXPORT PFNCLENQUEUEMAPIMAGE __oclEnqueueMapImage ;
+CLEW_FUN_EXPORT PFNCLENQUEUEUNMAPMEMOBJECT __oclEnqueueUnmapMemObject ;
+CLEW_FUN_EXPORT PFNCLENQUEUENDRANGEKERNEL __oclEnqueueNDRangeKernel ;
+CLEW_FUN_EXPORT PFNCLENQUEUETASK __oclEnqueueTask ;
+CLEW_FUN_EXPORT PFNCLENQUEUENATIVEKERNEL __oclEnqueueNativeKernel ;
+CLEW_FUN_EXPORT PFNCLENQUEUEMARKER __oclEnqueueMarker ;
+CLEW_FUN_EXPORT PFNCLENQUEUEWAITFOREVENTS __oclEnqueueWaitForEvents ;
+CLEW_FUN_EXPORT PFNCLENQUEUEBARRIER __oclEnqueueBarrier ;
+CLEW_FUN_EXPORT PFNCLGETEXTENSIONFUNCTIONADDRESS __oclGetExtensionFunctionAddress ;
+
+
+#define clGetPlatformIDs CLEW_GET_FUN(__oclGetPlatformIDs )
+#define clGetPlatformInfo CLEW_GET_FUN(__oclGetPlatformInfo )
+#define clGetDeviceIDs CLEW_GET_FUN(__oclGetDeviceIDs )
+#define clGetDeviceInfo CLEW_GET_FUN(__oclGetDeviceInfo )
+#define clCreateContext CLEW_GET_FUN(__oclCreateContext )
+#define clCreateContextFromType CLEW_GET_FUN(__oclCreateContextFromType )
+#define clRetainContext CLEW_GET_FUN(__oclRetainContext )
+#define clReleaseContext CLEW_GET_FUN(__oclReleaseContext )
+#define clGetContextInfo CLEW_GET_FUN(__oclGetContextInfo )
+#define clCreateCommandQueue CLEW_GET_FUN(__oclCreateCommandQueue )
+#define clRetainCommandQueue CLEW_GET_FUN(__oclRetainCommandQueue )
+#define clReleaseCommandQueue CLEW_GET_FUN(__oclReleaseCommandQueue )
+#define clGetCommandQueueInfo CLEW_GET_FUN(__oclGetCommandQueueInfo )
+#define clSetCommandQueueProperty CLEW_GET_FUN(__oclSetCommandQueueProperty )
+#define clCreateBuffer CLEW_GET_FUN(__oclCreateBuffer )
+#define clCreateImage2D CLEW_GET_FUN(__oclCreateImage2D )
+#define clCreateImage3D CLEW_GET_FUN(__oclCreateImage3D )
+#define clRetainMemObject CLEW_GET_FUN(__oclRetainMemObject )
+#define clReleaseMemObject CLEW_GET_FUN(__oclReleaseMemObject )
+#define clGetSupportedImageFormats CLEW_GET_FUN(__oclGetSupportedImageFormats )
+#define clGetMemObjectInfo CLEW_GET_FUN(__oclGetMemObjectInfo )
+#define clGetImageInfo CLEW_GET_FUN(__oclGetImageInfo )
+#define clCreateSampler CLEW_GET_FUN(__oclCreateSampler )
+#define clRetainSampler CLEW_GET_FUN(__oclRetainSampler )
+#define clReleaseSampler CLEW_GET_FUN(__oclReleaseSampler )
+#define clGetSamplerInfo CLEW_GET_FUN(__oclGetSamplerInfo )
+#define clCreateProgramWithSource CLEW_GET_FUN(__oclCreateProgramWithSource )
+#define clCreateProgramWithBinary CLEW_GET_FUN(__oclCreateProgramWithBinary )
+#define clRetainProgram CLEW_GET_FUN(__oclRetainProgram )
+#define clReleaseProgram CLEW_GET_FUN(__oclReleaseProgram )
+#define clBuildProgram CLEW_GET_FUN(__oclBuildProgram )
+#define clUnloadCompiler CLEW_GET_FUN(__oclUnloadCompiler )
+#define clGetProgramInfo CLEW_GET_FUN(__oclGetProgramInfo )
+#define clGetProgramBuildInfo CLEW_GET_FUN(__oclGetProgramBuildInfo )
+#define clCreateKernel CLEW_GET_FUN(__oclCreateKernel )
+#define clCreateKernelsInProgram CLEW_GET_FUN(__oclCreateKernelsInProgram )
+#define clRetainKernel CLEW_GET_FUN(__oclRetainKernel )
+#define clReleaseKernel CLEW_GET_FUN(__oclReleaseKernel )
+#define clSetKernelArg CLEW_GET_FUN(__oclSetKernelArg )
+#define clGetKernelInfo CLEW_GET_FUN(__oclGetKernelInfo )
+#define clGetKernelWorkGroupInfo CLEW_GET_FUN(__oclGetKernelWorkGroupInfo )
+#define clWaitForEvents CLEW_GET_FUN(__oclWaitForEvents )
+#define clGetEventInfo CLEW_GET_FUN(__oclGetEventInfo )
+#define clRetainEvent CLEW_GET_FUN(__oclRetainEvent )
+#define clReleaseEvent CLEW_GET_FUN(__oclReleaseEvent )
+#define clGetEventProfilingInfo CLEW_GET_FUN(__oclGetEventProfilingInfo )
+#define clFlush CLEW_GET_FUN(__oclFlush )
+#define clFinish CLEW_GET_FUN(__oclFinish )
+#define clEnqueueReadBuffer CLEW_GET_FUN(__oclEnqueueReadBuffer )
+#define clEnqueueWriteBuffer CLEW_GET_FUN(__oclEnqueueWriteBuffer )
+#define clEnqueueCopyBuffer CLEW_GET_FUN(__oclEnqueueCopyBuffer )
+#define clEnqueueReadImage CLEW_GET_FUN(__oclEnqueueReadImage )
+#define clEnqueueWriteImage CLEW_GET_FUN(__oclEnqueueWriteImage )
+#define clEnqueueCopyImage CLEW_GET_FUN(__oclEnqueueCopyImage )
+#define clEnqueueCopyImageToBuffer CLEW_GET_FUN(__oclEnqueueCopyImageToBuffer )
+#define clEnqueueCopyBufferToImage CLEW_GET_FUN(__oclEnqueueCopyBufferToImage )
+#define clEnqueueMapBuffer CLEW_GET_FUN(__oclEnqueueMapBuffer )
+#define clEnqueueMapImage CLEW_GET_FUN(__oclEnqueueMapImage )
+#define clEnqueueUnmapMemObject CLEW_GET_FUN(__oclEnqueueUnmapMemObject )
+#define clEnqueueNDRangeKernel CLEW_GET_FUN(__oclEnqueueNDRangeKernel )
+#define clEnqueueTask CLEW_GET_FUN(__oclEnqueueTask )
+#define clEnqueueNativeKernel CLEW_GET_FUN(__oclEnqueueNativeKernel )
+#define clEnqueueMarker CLEW_GET_FUN(__oclEnqueueMarker )
+#define clEnqueueWaitForEvents CLEW_GET_FUN(__oclEnqueueWaitForEvents )
+#define clEnqueueBarrier CLEW_GET_FUN(__oclEnqueueBarrier )
+#define clGetExtensionFunctionAddress CLEW_GET_FUN(__oclGetExtensionFunctionAddress )
+
+#endif // CLCC_GENERATE_DOCUMENTATION
+
+#define CLEW_SUCCESS 0 //!< Success error code
+#define CLEW_ERROR_OPEN_FAILED -1 //!< Error code for failing to open the dynamic library
+#define CLEW_ERROR_ATEXIT_FAILED -2 //!< Error code for failing to queue the closing of the dynamic library to atexit()
+
+//! \brief Load OpenCL dynamic library and set function entry points
+int clewInit (const char*);
+//! \brief Convert an OpenCL error code to its string equivalent
+const char* clewErrorString (cl_int error);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // CLCC_CLEW_HPP_INCLUDED
diff --git a/intern/rigidbody/CMakeLists.txt b/intern/rigidbody/CMakeLists.txt
new file mode 100644
index 00000000000..a323e55e570
--- /dev/null
+++ b/intern/rigidbody/CMakeLists.txt
@@ -0,0 +1,35 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+SET(INC
+ .
+ ../../extern/bullet2/src
+)
+
+set(SRC
+ rb_bullet_api.cpp
+
+ RBI_api.h
+)
+
+blender_add_lib(bf_intern_rigidbody "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/intern/rigidbody/RBI_api.h b/intern/rigidbody/RBI_api.h
new file mode 100644
index 00000000000..9dde2cc3049
--- /dev/null
+++ b/intern/rigidbody/RBI_api.h
@@ -0,0 +1,309 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation,
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung, Sergej Reich
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file RBI_api.h
+ * \ingroup RigidBody
+ * \brief Rigid Body API for interfacing with external Physics Engines
+ */
+
+#ifndef __RB_API_H__
+#define __RB_API_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* API Notes:
+ * Currently, this API is optimised for Bullet RigidBodies, and doesn't
+ * take into account other Physics Engines. Some tweaking may be necessary
+ * to allow other systems to be used, in particular there may be references
+ * to datatypes that aren't used here...
+ *
+ * -- Joshua Leung (22 June 2010)
+ */
+
+/* ********************************** */
+/* Partial Type Defines - Aliases for the type of data we store */
+
+// ----------
+
+/* Dynamics World */
+typedef struct rbDynamicsWorld rbDynamicsWorld;
+
+/* Rigid Body */
+typedef struct rbRigidBody rbRigidBody;
+
+/* Collision Shape */
+typedef struct rbCollisionShape rbCollisionShape;
+
+/* Mesh Data (for Collision Shapes of Meshes) */
+typedef struct rbMeshData rbMeshData;
+
+/* Constraint */
+typedef struct rbConstraint rbConstraint;
+
+/* ********************************** */
+/* Dynamics World Methods */
+
+/* Setup ---------------------------- */
+
+/* Create a new dynamics world instance */
+// TODO: add args to set the type of constraint solvers, etc.
+extern rbDynamicsWorld *RB_dworld_new(const float gravity[3]);
+
+/* Delete the given dynamics world, and free any extra data it may require */
+extern void RB_dworld_delete(rbDynamicsWorld *world);
+
+/* Settings ------------------------- */
+
+/* Gravity */
+extern void RB_dworld_get_gravity(rbDynamicsWorld *world, float g_out[3]);
+extern void RB_dworld_set_gravity(rbDynamicsWorld *world, const float g_in[3]);
+
+/* Constraint Solver */
+extern void RB_dworld_set_solver_iterations(rbDynamicsWorld *world, int num_solver_iterations);
+/* Split Impulse */
+extern void RB_dworld_set_split_impulse(rbDynamicsWorld *world, int split_impulse);
+
+/* Simulation ----------------------- */
+
+/* Step the simulation by the desired amount (in seconds) with extra controls on substep sizes and maximum substeps */
+extern void RB_dworld_step_simulation(rbDynamicsWorld *world, float timeStep, int maxSubSteps, float timeSubStep);
+
+/* Export -------------------------- */
+
+/* Exports the dynamics world to physics simulator's serialisation format */
+void RB_dworld_export(rbDynamicsWorld *world, const char *filename);
+
+/* ********************************** */
+/* Rigid Body Methods */
+
+/* Setup ---------------------------- */
+
+/* Add RigidBody to dynamics world */
+extern void RB_dworld_add_body(rbDynamicsWorld *world, rbRigidBody *body, int col_groups);
+
+/* Remove RigidBody from dynamics world */
+extern void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *body);
+
+/* ............ */
+
+/* Create new RigidBody instance */
+extern rbRigidBody *RB_body_new(rbCollisionShape *shape, const float loc[3], const float rot[4]);
+
+/* Delete the given RigidBody instance */
+extern void RB_body_delete(rbRigidBody *body);
+
+/* Settings ------------------------- */
+
+/* 'Type' */
+extern void RB_body_set_type(rbRigidBody *body, int type, float mass);
+
+/* ............ */
+
+/* Collision Shape */
+extern void RB_body_set_collision_shape(rbRigidBody *body, rbCollisionShape *shape);
+
+/* ............ */
+
+/* Mass */
+extern float RB_body_get_mass(rbRigidBody *body);
+extern void RB_body_set_mass(rbRigidBody *body, float value);
+
+/* Friction */
+extern float RB_body_get_friction(rbRigidBody *body);
+extern void RB_body_set_friction(rbRigidBody *body, float value);
+
+/* Restitution */
+extern float RB_body_get_restitution(rbRigidBody *body);
+extern void RB_body_set_restitution(rbRigidBody *body, float value);
+
+/* Damping */
+extern float RB_body_get_linear_damping(rbRigidBody *body);
+extern void RB_body_set_linear_damping(rbRigidBody *body, float value);
+
+extern float RB_body_get_angular_damping(rbRigidBody *body);
+extern void RB_body_set_angular_damping(rbRigidBody *body, float value);
+
+extern void RB_body_set_damping(rbRigidBody *object, float linear, float angular);
+
+/* Sleeping Thresholds */
+extern float RB_body_get_linear_sleep_thresh(rbRigidBody *body);
+extern void RB_body_set_linear_sleep_thresh(rbRigidBody *body, float value);
+
+extern float RB_body_get_angular_sleep_thresh(rbRigidBody *body);
+extern void RB_body_set_angular_sleep_thresh(rbRigidBody *body, float value);
+
+extern void RB_body_set_sleep_thresh(rbRigidBody *body, float linear, float angular);
+
+/* Linear Velocity */
+extern void RB_body_get_linear_velocity(rbRigidBody *body, float v_out[3]);
+extern void RB_body_set_linear_velocity(rbRigidBody *body, const float v_in[3]);
+
+/* Angular Velocity */
+extern void RB_body_get_angular_velocity(rbRigidBody *body, float v_out[3]);
+extern void RB_body_set_angular_velocity(rbRigidBody *body, const float v_in[3]);
+
+/* Linear/Angular Factor, used to lock translation/roation axes */
+extern void RB_body_set_linear_factor(rbRigidBody *object, float x, float y, float z);
+extern void RB_body_set_angular_factor(rbRigidBody *object, float x, float y, float z);
+
+/* Kinematic State */
+extern void RB_body_set_kinematic_state(rbRigidBody *body, int kinematic);
+
+/* RigidBody Interface - Rigid Body Activation States */
+extern int RB_body_get_activation_state(rbRigidBody *body);
+extern void RB_body_set_activation_state(rbRigidBody *body, int use_deactivation);
+extern void RB_body_activate(rbRigidBody *body);
+extern void RB_body_deactivate(rbRigidBody *body);
+
+
+/* Simulation ----------------------- */
+
+/* Get current transform matrix of RigidBody to use in Blender (OpenGL format) */
+extern void RB_body_get_transform_matrix(rbRigidBody *body, float m_out[4][4]);
+
+/* Set RigidBody's location and rotation */
+extern void RB_body_set_loc_rot(rbRigidBody *body, const float loc[3], const float rot[4]);
+/* Set RigidBody's local scaling */
+extern void RB_body_set_scale(rbRigidBody *body, const float scale[3]);
+
+/* ............ */
+
+/* Get RigidBody's position as vector */
+void RB_body_get_position(rbRigidBody *body, float v_out[3]);
+/* Get RigidBody's orientation as quaternion */
+void RB_body_get_orientation(rbRigidBody *body, float v_out[4]);
+
+/* ............ */
+
+extern void RB_body_apply_central_force(rbRigidBody *body, const float v_in[3]);
+
+/* ********************************** */
+/* Collision Shape Methods */
+
+/* Setup (Standard Shapes) ----------- */
+
+extern rbCollisionShape *RB_shape_new_box(float x, float y, float z);
+extern rbCollisionShape *RB_shape_new_sphere(float radius);
+extern rbCollisionShape *RB_shape_new_capsule(float radius, float height);
+extern rbCollisionShape *RB_shape_new_cone(float radius, float height);
+extern rbCollisionShape *RB_shape_new_cylinder(float radius, float height);
+
+/* Setup (Convex Hull) ------------ */
+
+extern rbCollisionShape *RB_shape_new_convex_hull(float *verts, int stride, int count, float margin, bool *can_embed);
+
+/* Setup (Triangle Mesh) ---------- */
+
+/* 1 */
+extern rbMeshData *RB_trimesh_data_new(void);
+extern void RB_trimesh_add_triangle(rbMeshData *mesh, const float v1[3], const float v2[3], const float v3[3]);
+/* 2a - Triangle Meshes */
+extern rbCollisionShape *RB_shape_new_trimesh(rbMeshData *mesh);
+/* 2b - GImpact Meshes */
+extern rbCollisionShape *RB_shape_new_gimpact_mesh(rbMeshData *mesh);
+
+
+/* Cleanup --------------------------- */
+
+extern void RB_shape_delete(rbCollisionShape *shape);
+
+/* Settings --------------------------- */
+
+/* Collision Margin */
+extern float RB_shape_get_margin(rbCollisionShape *shape);
+extern void RB_shape_set_margin(rbCollisionShape *shape, float value);
+
+/* ********************************** */
+/* Constraints */
+
+/* Setup ----------------------------- */
+
+/* Add Rigid Body Constraint to simulation world */
+extern void RB_dworld_add_constraint(rbDynamicsWorld *world, rbConstraint *con, int disable_collisions);
+
+/* Remove Rigid Body Constraint from simulation world */
+extern void RB_dworld_remove_constraint(rbDynamicsWorld *world, rbConstraint *con);
+
+extern rbConstraint *RB_constraint_new_point(float pivot[3], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_fixed(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_hinge(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_slider(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_piston(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_6dof(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+extern rbConstraint *RB_constraint_new_6dof_spring(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2);
+
+/* ............ */
+
+/* Cleanup --------------------------- */
+
+extern void RB_constraint_delete(rbConstraint *con);
+
+/* Settings --------------------------- */
+
+/* Enable or disable constraint */
+extern void RB_constraint_set_enabled(rbConstraint *con, int enabled);
+
+/* Limits */
+#define RB_LIMIT_LIN_X 0
+#define RB_LIMIT_LIN_Y 1
+#define RB_LIMIT_LIN_Z 2
+#define RB_LIMIT_ANG_X 3
+#define RB_LIMIT_ANG_Y 4
+#define RB_LIMIT_ANG_Z 5
+/* Bullet uses the following convention:
+ * - lower limit == upper limit -> axis is locked
+ * - lower limit > upper limit -> axis is free
+ * - lower limit < upper limit -> axis is limited in given range
+ */
+extern void RB_constraint_set_limits_hinge(rbConstraint *con, float lower, float upper);
+extern void RB_constraint_set_limits_slider(rbConstraint *con, float lower, float upper);
+extern void RB_constraint_set_limits_piston(rbConstraint *con, float lin_lower, float lin_upper, float ang_lower, float ang_upper);
+extern void RB_constraint_set_limits_6dof(rbConstraint *con, int axis, float lower, float upper);
+
+/* 6dof spring specific */
+extern void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, int axis, float stiffness);
+extern void RB_constraint_set_damping_6dof_spring(rbConstraint *con, int axis, float damping);
+extern void RB_constraint_set_spring_6dof_spring(rbConstraint *con, int axis, int enable);
+extern void RB_constraint_set_equilibrium_6dof_spring(rbConstraint *con);
+
+/* Set number of constraint solver iterations made per step, this overrided world setting
+ * To use default set it to -1 */
+extern void RB_constraint_set_solver_iterations(rbConstraint *con, int num_solver_iterations);
+
+/* Set breaking impulse threshold, if constraint shouldn't break it can be set to FLT_MAX */
+extern void RB_constraint_set_breaking_threshold(rbConstraint *con, float threshold);
+
+/* ********************************** */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __RB_API_H__ */
+
diff --git a/intern/rigidbody/SConscript b/intern/rigidbody/SConscript
new file mode 100644
index 00000000000..977281f8eef
--- /dev/null
+++ b/intern/rigidbody/SConscript
@@ -0,0 +1,42 @@
+#!/usr/bin/python
+# $Id: SConscript $
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2010, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Joshua Leung
+#
+# ***** END GPL LICENSE BLOCK *****
+
+Import('env')
+
+# XXX: we need a contingency plan for when not compiling with Bullet,
+# since this module will always get included...
+# This problem will also apply to other engines at a later date too...
+sources = env.Glob('*.cpp')
+
+incs = [
+ '.',
+ '../../extern/bullet2/src',
+ ]
+
+env.BlenderLib('bf_intern_rigidbody', sources=sources,
+ includes=incs, defines=[],
+ libtype=['core', 'player'], priority=[180, 30])
diff --git a/intern/rigidbody/rb_bullet_api.cpp b/intern/rigidbody/rb_bullet_api.cpp
new file mode 100644
index 00000000000..58345d4e08c
--- /dev/null
+++ b/intern/rigidbody/rb_bullet_api.cpp
@@ -0,0 +1,950 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joshua Leung, Sergej Reich
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file rb_bullet_api.cpp
+ * \ingroup RigidBody
+ * \brief Rigid Body API implementation for Bullet
+ */
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+/* This file defines the "RigidBody interface" for the
+ * Bullet Physics Engine. This API is designed to be used
+ * from C-code in Blender as part of the Rigid Body simulation
+ * system.
+ *
+ * It is based on the Bullet C-API, but is heavily modified to
+ * give access to more data types and to offer a nicer interface.
+ *
+ * -- Joshua Leung, June 2010
+ */
+
+#include <stdio.h>
+
+#include "RBI_api.h"
+
+#include "btBulletDynamicsCommon.h"
+
+#include "LinearMath/btVector3.h"
+#include "LinearMath/btScalar.h"
+#include "LinearMath/btMatrix3x3.h"
+#include "LinearMath/btTransform.h"
+#include "LinearMath/btConvexHullComputer.h"
+
+#include "BulletCollision/Gimpact/btGImpactShape.h"
+#include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h"
+#include "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h"
+
+struct rbDynamicsWorld {
+ btDiscreteDynamicsWorld *dynamicsWorld;
+ btDefaultCollisionConfiguration *collisionConfiguration;
+ btDispatcher *dispatcher;
+ btBroadphaseInterface *pairCache;
+ btConstraintSolver *constraintSolver;
+ btOverlapFilterCallback *filterCallback;
+};
+struct rbRigidBody {
+ btRigidBody *body;
+ int col_groups;
+};
+
+struct rbCollisionShape {
+ btCollisionShape *cshape;
+ btTriangleMesh *mesh;
+};
+
+struct rbFilterCallback : public btOverlapFilterCallback
+{
+ virtual bool needBroadphaseCollision(btBroadphaseProxy *proxy0, btBroadphaseProxy *proxy1) const
+ {
+ rbRigidBody *rb0 = (rbRigidBody *)((btRigidBody *)proxy0->m_clientObject)->getUserPointer();
+ rbRigidBody *rb1 = (rbRigidBody *)((btRigidBody *)proxy1->m_clientObject)->getUserPointer();
+
+ bool collides;
+ collides = (proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask) != 0;
+ collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
+ collides = collides && (rb0->col_groups & rb1->col_groups);
+
+ return collides;
+ }
+};
+
+static inline void copy_v3_btvec3(float vec[3], const btVector3 &btvec)
+{
+ vec[0] = (float)btvec[0];
+ vec[1] = (float)btvec[1];
+ vec[2] = (float)btvec[2];
+}
+static inline void copy_quat_btquat(float quat[3], const btQuaternion &btquat)
+{
+ quat[0] = btquat.getW();
+ quat[1] = btquat.getX();
+ quat[2] = btquat.getY();
+ quat[3] = btquat.getZ();
+}
+
+/* ********************************** */
+/* Dynamics World Methods */
+
+/* Setup ---------------------------- */
+
+rbDynamicsWorld *RB_dworld_new(const float gravity[3])
+{
+ rbDynamicsWorld *world = new rbDynamicsWorld;
+
+ /* collision detection/handling */
+ world->collisionConfiguration = new btDefaultCollisionConfiguration();
+
+ world->dispatcher = new btCollisionDispatcher(world->collisionConfiguration);
+ btGImpactCollisionAlgorithm::registerAlgorithm((btCollisionDispatcher *)world->dispatcher); // XXX: experimental
+
+ world->pairCache = new btDbvtBroadphase();
+
+ world->filterCallback = new rbFilterCallback();
+ world->pairCache->getOverlappingPairCache()->setOverlapFilterCallback(world->filterCallback);
+
+ /* constraint solving */
+ world->constraintSolver = new btSequentialImpulseConstraintSolver();
+
+ /* world */
+ world->dynamicsWorld = new btDiscreteDynamicsWorld(world->dispatcher,
+ world->pairCache,
+ world->constraintSolver,
+ world->collisionConfiguration);
+
+ RB_dworld_set_gravity(world, gravity);
+
+ return world;
+}
+
+void RB_dworld_delete(rbDynamicsWorld *world)
+{
+ /* bullet doesn't like if we free these in a different order */
+ delete world->dynamicsWorld;
+ delete world->constraintSolver;
+ delete world->pairCache;
+ delete world->dispatcher;
+ delete world->collisionConfiguration;
+ delete world->filterCallback;
+ delete world;
+}
+
+/* Settings ------------------------- */
+
+/* Gravity */
+void RB_dworld_get_gravity(rbDynamicsWorld *world, float g_out[3])
+{
+ copy_v3_btvec3(g_out, world->dynamicsWorld->getGravity());
+}
+
+void RB_dworld_set_gravity(rbDynamicsWorld *world, const float g_in[3])
+{
+ world->dynamicsWorld->setGravity(btVector3(g_in[0], g_in[1], g_in[2]));
+}
+
+/* Constraint Solver */
+void RB_dworld_set_solver_iterations(rbDynamicsWorld *world, int num_solver_iterations)
+{
+ btContactSolverInfo& info = world->dynamicsWorld->getSolverInfo();
+
+ info.m_numIterations = num_solver_iterations;
+}
+
+/* Split Impulse */
+void RB_dworld_set_split_impulse(rbDynamicsWorld *world, int split_impulse)
+{
+ btContactSolverInfo& info = world->dynamicsWorld->getSolverInfo();
+
+ info.m_splitImpulse = split_impulse;
+}
+
+/* Simulation ----------------------- */
+
+void RB_dworld_step_simulation(rbDynamicsWorld *world, float timeStep, int maxSubSteps, float timeSubStep)
+{
+ world->dynamicsWorld->stepSimulation(timeStep, maxSubSteps, timeSubStep);
+}
+
+/* Export -------------------------- */
+
+/* Exports entire dynamics world to Bullet's "*.bullet" binary format
+ * which is similar to Blender's SDNA system...
+ * < rbDynamicsWorld: dynamics world to write to file
+ * < filename: assumed to be a valid filename, with .bullet extension
+ */
+void RB_dworld_export(rbDynamicsWorld *world, const char *filename)
+{
+ //create a large enough buffer. There is no method to pre-calculate the buffer size yet.
+ int maxSerializeBufferSize = 1024 * 1024 * 5;
+
+ btDefaultSerializer *serializer = new btDefaultSerializer(maxSerializeBufferSize);
+ world->dynamicsWorld->serialize(serializer);
+
+ FILE *file = fopen(filename, "wb");
+ fwrite(serializer->getBufferPointer(), serializer->getCurrentBufferSize(), 1, file);
+ fclose(file);
+}
+
+/* ********************************** */
+/* Rigid Body Methods */
+
+/* Setup ---------------------------- */
+
+void RB_dworld_add_body(rbDynamicsWorld *world, rbRigidBody *object, int col_groups)
+{
+ btRigidBody *body = object->body;
+ object->col_groups = col_groups;
+
+ world->dynamicsWorld->addRigidBody(body);
+}
+
+void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+
+ world->dynamicsWorld->removeRigidBody(body);
+}
+
+/* ............ */
+
+rbRigidBody *RB_body_new(rbCollisionShape *shape, const float loc[3], const float rot[4])
+{
+ rbRigidBody *object = new rbRigidBody;
+ /* current transform */
+ btTransform trans;
+ trans.setOrigin(btVector3(loc[0], loc[1], loc[2]));
+ trans.setRotation(btQuaternion(rot[1], rot[2], rot[3], rot[0]));
+
+ /* create motionstate, which is necessary for interpolation (includes reverse playback) */
+ btDefaultMotionState *motionState = new btDefaultMotionState(trans);
+
+ /* make rigidbody */
+ btRigidBody::btRigidBodyConstructionInfo rbInfo(1.0f, motionState, shape->cshape);
+
+ object->body = new btRigidBody(rbInfo);
+
+ object->body->setUserPointer(object);
+
+ return object;
+}
+
+void RB_body_delete(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+
+ /* motion state */
+ btMotionState *ms = body->getMotionState();
+ if (ms)
+ delete ms;
+
+ /* collision shape is done elsewhere... */
+
+ /* body itself */
+
+ /* manually remove constraint refs of the rigid body, normally this happens when removing constraints from the world
+ * but since we delete everything when the world is rebult, we need to do it manually here */
+ for (int i = body->getNumConstraintRefs() - 1; i >= 0; i--) {
+ btTypedConstraint *con = body->getConstraintRef(i);
+ body->removeConstraintRef(con);
+ }
+
+ delete body;
+ delete object;
+}
+
+/* Settings ------------------------- */
+
+void RB_body_set_collision_shape(rbRigidBody *object, rbCollisionShape *shape)
+{
+ btRigidBody *body = object->body;
+
+ /* set new collision shape */
+ body->setCollisionShape(shape->cshape);
+
+ /* recalculate inertia, since that depends on the collision shape... */
+ RB_body_set_mass(object, RB_body_get_mass(object));
+}
+
+/* ............ */
+
+float RB_body_get_mass(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+
+ /* there isn't really a mass setting, but rather 'inverse mass'
+ * which we convert back to mass by taking the reciprocal again
+ */
+ float value = (float)body->getInvMass();
+
+ if (value)
+ value = 1.0 / value;
+
+ return value;
+}
+
+void RB_body_set_mass(rbRigidBody *object, float value)
+{
+ btRigidBody *body = object->body;
+ btVector3 localInertia(0, 0, 0);
+
+ /* calculate new inertia if non-zero mass */
+ if (value) {
+ btCollisionShape *shape = body->getCollisionShape();
+ shape->calculateLocalInertia(value, localInertia);
+ }
+
+ body->setMassProps(value, localInertia);
+ body->updateInertiaTensor();
+}
+
+
+float RB_body_get_friction(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ return body->getFriction();
+}
+
+void RB_body_set_friction(rbRigidBody *object, float value)
+{
+ btRigidBody *body = object->body;
+ body->setFriction(value);
+}
+
+
+float RB_body_get_restitution(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ return body->getRestitution();
+}
+
+void RB_body_set_restitution(rbRigidBody *object, float value)
+{
+ btRigidBody *body = object->body;
+ body->setRestitution(value);
+}
+
+
+float RB_body_get_linear_damping(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ return body->getLinearDamping();
+}
+
+void RB_body_set_linear_damping(rbRigidBody *object, float value)
+{
+ RB_body_set_damping(object, value, RB_body_get_linear_damping(object));
+}
+
+float RB_body_get_angular_damping(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ return body->getAngularDamping();
+}
+
+void RB_body_set_angular_damping(rbRigidBody *object, float value)
+{
+ RB_body_set_damping(object, RB_body_get_linear_damping(object), value);
+}
+
+void RB_body_set_damping(rbRigidBody *object, float linear, float angular)
+{
+ btRigidBody *body = object->body;
+ body->setDamping(linear, angular);
+}
+
+
+float RB_body_get_linear_sleep_thresh(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ return body->getLinearSleepingThreshold();
+}
+
+void RB_body_set_linear_sleep_thresh(rbRigidBody *object, float value)
+{
+ RB_body_set_sleep_thresh(object, value, RB_body_get_angular_sleep_thresh(object));
+}
+
+float RB_body_get_angular_sleep_thresh(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ return body->getAngularSleepingThreshold();
+}
+
+void RB_body_set_angular_sleep_thresh(rbRigidBody *object, float value)
+{
+ RB_body_set_sleep_thresh(object, RB_body_get_linear_sleep_thresh(object), value);
+}
+
+void RB_body_set_sleep_thresh(rbRigidBody *object, float linear, float angular)
+{
+ btRigidBody *body = object->body;
+ body->setSleepingThresholds(linear, angular);
+}
+
+/* ............ */
+
+void RB_body_get_linear_velocity(rbRigidBody *object, float v_out[3])
+{
+ btRigidBody *body = object->body;
+
+ copy_v3_btvec3(v_out, body->getLinearVelocity());
+}
+
+void RB_body_set_linear_velocity(rbRigidBody *object, const float v_in[3])
+{
+ btRigidBody *body = object->body;
+
+ body->setLinearVelocity(btVector3(v_in[0], v_in[1], v_in[2]));
+}
+
+
+void RB_body_get_angular_velocity(rbRigidBody *object, float v_out[3])
+{
+ btRigidBody *body = object->body;
+
+ copy_v3_btvec3(v_out, body->getAngularVelocity());
+}
+
+void RB_body_set_angular_velocity(rbRigidBody *object, const float v_in[3])
+{
+ btRigidBody *body = object->body;
+
+ body->setAngularVelocity(btVector3(v_in[0], v_in[1], v_in[2]));
+}
+
+void RB_body_set_linear_factor(rbRigidBody *object, float x, float y, float z)
+{
+ btRigidBody *body = object->body;
+ body->setLinearFactor(btVector3(x, y, z));
+}
+
+void RB_body_set_angular_factor(rbRigidBody *object, float x, float y, float z)
+{
+ btRigidBody *body = object->body;
+ body->setAngularFactor(btVector3(x, y, z));
+}
+
+/* ............ */
+
+void RB_body_set_kinematic_state(rbRigidBody *object, int kinematic)
+{
+ btRigidBody *body = object->body;
+ if (kinematic)
+ body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_KINEMATIC_OBJECT);
+ else
+ body->setCollisionFlags(body->getCollisionFlags() & ~btCollisionObject::CF_KINEMATIC_OBJECT);
+}
+
+/* ............ */
+
+void RB_body_set_activation_state(rbRigidBody *object, int use_deactivation)
+{
+ btRigidBody *body = object->body;
+ if (use_deactivation)
+ body->forceActivationState(ACTIVE_TAG);
+ else
+ body->setActivationState(DISABLE_DEACTIVATION);
+}
+void RB_body_activate(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ body->setActivationState(ACTIVE_TAG);
+}
+void RB_body_deactivate(rbRigidBody *object)
+{
+ btRigidBody *body = object->body;
+ body->setActivationState(ISLAND_SLEEPING);
+}
+
+/* ............ */
+
+
+
+/* Simulation ----------------------- */
+
+/* The transform matrices Blender uses are OpenGL-style matrices,
+ * while Bullet uses the Right-Handed coordinate system style instead.
+ */
+
+void RB_body_get_transform_matrix(rbRigidBody *object, float m_out[4][4])
+{
+ btRigidBody *body = object->body;
+ btMotionState *ms = body->getMotionState();
+
+ btTransform trans;
+ ms->getWorldTransform(trans);
+
+ trans.getOpenGLMatrix((btScalar *)m_out);
+}
+
+void RB_body_set_loc_rot(rbRigidBody *object, const float loc[3], const float rot[4])
+{
+ btRigidBody *body = object->body;
+ btMotionState *ms = body->getMotionState();
+
+ /* set transform matrix */
+ btTransform trans;
+ trans.setOrigin(btVector3(loc[0], loc[1], loc[2]));
+ trans.setRotation(btQuaternion(rot[1], rot[2], rot[3], rot[0]));
+
+ ms->setWorldTransform(trans);
+}
+
+void RB_body_set_scale(rbRigidBody *object, const float scale[3])
+{
+ btRigidBody *body = object->body;
+
+ /* apply scaling factor from matrix above to the collision shape */
+ btCollisionShape *cshape = body->getCollisionShape();
+ if (cshape) {
+ cshape->setLocalScaling(btVector3(scale[0], scale[1], scale[2]));
+
+ /* GIimpact shapes have to be updated to take scaling into account */
+ if (cshape->getShapeType() == GIMPACT_SHAPE_PROXYTYPE)
+ ((btGImpactMeshShape *)cshape)->updateBound();
+ }
+}
+
+/* ............ */
+/* Read-only state info about status of simulation */
+
+void RB_body_get_position(rbRigidBody *object, float v_out[3])
+{
+ btRigidBody *body = object->body;
+
+ copy_v3_btvec3(v_out, body->getWorldTransform().getOrigin());
+}
+
+void RB_body_get_orientation(rbRigidBody *object, float v_out[4])
+{
+ btRigidBody *body = object->body;
+
+ copy_quat_btquat(v_out, body->getWorldTransform().getRotation());
+}
+
+/* ............ */
+/* Overrides for simulation */
+
+void RB_body_apply_central_force(rbRigidBody *object, const float v_in[3])
+{
+ btRigidBody *body = object->body;
+
+ body->applyCentralForce(btVector3(v_in[0], v_in[1], v_in[2]));
+}
+
+/* ********************************** */
+/* Collision Shape Methods */
+
+/* Setup (Standard Shapes) ----------- */
+
+rbCollisionShape *RB_shape_new_box(float x, float y, float z)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ shape->cshape = new btBoxShape(btVector3(x, y, z));
+ shape->mesh = NULL;
+ return shape;
+}
+
+rbCollisionShape *RB_shape_new_sphere(float radius)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ shape->cshape = new btSphereShape(radius);
+ shape->mesh = NULL;
+ return shape;
+}
+
+rbCollisionShape *RB_shape_new_capsule(float radius, float height)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ shape->cshape = new btCapsuleShapeZ(radius, height);
+ shape->mesh = NULL;
+ return shape;
+}
+
+rbCollisionShape *RB_shape_new_cone(float radius, float height)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ shape->cshape = new btConeShapeZ(radius, height);
+ shape->mesh = NULL;
+ return shape;
+}
+
+rbCollisionShape *RB_shape_new_cylinder(float radius, float height)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ shape->cshape = new btCylinderShapeZ(btVector3(radius, radius, height));
+ shape->mesh = NULL;
+ return shape;
+}
+
+/* Setup (Convex Hull) ------------ */
+
+rbCollisionShape *RB_shape_new_convex_hull(float *verts, int stride, int count, float margin, bool *can_embed)
+{
+ btConvexHullComputer hull_computer = btConvexHullComputer();
+
+ // try to embed the margin, if that fails don't shrink the hull
+ if (hull_computer.compute(verts, stride, count, margin, 0.0f) < 0.0f) {
+ hull_computer.compute(verts, stride, count, 0.0f, 0.0f);
+ *can_embed = false;
+ }
+
+ rbCollisionShape *shape = new rbCollisionShape;
+ btConvexHullShape *hull_shape = new btConvexHullShape(&(hull_computer.vertices[0].getX()), hull_computer.vertices.size());
+
+ shape->cshape = hull_shape;
+ shape->mesh = NULL;
+ return shape;
+}
+
+/* Setup (Triangle Mesh) ---------- */
+
+/* Need to call rbTriMeshNewData() followed by rbTriMeshAddTriangle() several times
+ * to set up the mesh buffer BEFORE calling rbShapeNewTriMesh(). Otherwise,
+ * we get nasty crashes...
+ */
+
+rbMeshData *RB_trimesh_data_new()
+{
+ // XXX: welding threshold?
+ return (rbMeshData *) new btTriangleMesh(true, false);
+}
+
+void RB_trimesh_add_triangle(rbMeshData *mesh, const float v1[3], const float v2[3], const float v3[3])
+{
+ btTriangleMesh *meshData = reinterpret_cast<btTriangleMesh*>(mesh);
+
+ /* cast vertices to usable forms for Bt-API */
+ btVector3 vtx1((btScalar)v1[0], (btScalar)v1[1], (btScalar)v1[2]);
+ btVector3 vtx2((btScalar)v2[0], (btScalar)v2[1], (btScalar)v2[2]);
+ btVector3 vtx3((btScalar)v3[0], (btScalar)v3[1], (btScalar)v3[2]);
+
+ /* add to the mesh
+ * - remove duplicated verts is enabled
+ */
+ meshData->addTriangle(vtx1, vtx2, vtx3, false);
+}
+
+rbCollisionShape *RB_shape_new_trimesh(rbMeshData *mesh)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ btTriangleMesh *tmesh = reinterpret_cast<btTriangleMesh*>(mesh);
+
+ /* triangle-mesh we create is a BVH wrapper for triangle mesh data (for faster lookups) */
+ // RB_TODO perhaps we need to allow saving out this for performance when rebuilding?
+ btBvhTriangleMeshShape *unscaledShape = new btBvhTriangleMeshShape(tmesh, true, true);
+
+ shape->cshape = new btScaledBvhTriangleMeshShape(unscaledShape, btVector3(1.0f, 1.0f, 1.0f));
+ shape->mesh = tmesh;
+ return shape;
+}
+
+rbCollisionShape *RB_shape_new_gimpact_mesh(rbMeshData *mesh)
+{
+ rbCollisionShape *shape = new rbCollisionShape;
+ /* interpret mesh buffer as btTriangleIndexVertexArray (i.e. an impl of btStridingMeshInterface) */
+ btTriangleMesh *tmesh = reinterpret_cast<btTriangleMesh*>(mesh);
+
+ btGImpactMeshShape *gimpactShape = new btGImpactMeshShape(tmesh);
+ gimpactShape->updateBound(); // TODO: add this to the update collision margin call?
+
+ shape->cshape = gimpactShape;
+ shape->mesh = tmesh;
+ return shape;
+}
+
+/* Cleanup --------------------------- */
+
+void RB_shape_delete(rbCollisionShape *shape)
+{
+ if (shape->cshape->getShapeType() == SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE) {
+ btBvhTriangleMeshShape *child_shape = ((btScaledBvhTriangleMeshShape *)shape->cshape)->getChildShape();
+ if (child_shape)
+ delete child_shape;
+ }
+ if (shape->mesh)
+ delete shape->mesh;
+ delete shape->cshape;
+ delete shape;
+}
+
+/* Settings --------------------------- */
+
+float RB_shape_get_margin(rbCollisionShape *shape)
+{
+ return shape->cshape->getMargin();
+}
+
+void RB_shape_set_margin(rbCollisionShape *shape, float value)
+{
+ shape->cshape->setMargin(value);
+}
+
+/* ********************************** */
+/* Constraints */
+
+/* Setup ----------------------------- */
+
+void RB_dworld_add_constraint(rbDynamicsWorld *world, rbConstraint *con, int disable_collisions)
+{
+ btTypedConstraint *constraint = reinterpret_cast<btTypedConstraint*>(con);
+
+ world->dynamicsWorld->addConstraint(constraint, disable_collisions);
+}
+
+void RB_dworld_remove_constraint(rbDynamicsWorld *world, rbConstraint *con)
+{
+ btTypedConstraint *constraint = reinterpret_cast<btTypedConstraint*>(con);
+
+ world->dynamicsWorld->removeConstraint(constraint);
+}
+
+/* ............ */
+
+static void make_constraint_transforms(btTransform &transform1, btTransform &transform2, btRigidBody *body1, btRigidBody *body2, float pivot[3], float orn[4])
+{
+ btTransform pivot_transform = btTransform();
+ pivot_transform.setOrigin(btVector3(pivot[0], pivot[1], pivot[2]));
+ pivot_transform.setRotation(btQuaternion(orn[1], orn[2], orn[3], orn[0]));
+
+ transform1 = body1->getWorldTransform().inverse() * pivot_transform;
+ transform2 = body2->getWorldTransform().inverse() * pivot_transform;
+}
+
+rbConstraint *RB_constraint_new_point(float pivot[3], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+
+ btVector3 pivot1 = body1->getWorldTransform().inverse() * btVector3(pivot[0], pivot[1], pivot[2]);
+ btVector3 pivot2 = body2->getWorldTransform().inverse() * btVector3(pivot[0], pivot[1], pivot[2]);
+
+ btTypedConstraint *con = new btPoint2PointConstraint(*body1, *body2, pivot1, pivot2);
+
+ return (rbConstraint *)con;
+}
+
+rbConstraint *RB_constraint_new_fixed(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btGeneric6DofConstraint *con = new btGeneric6DofConstraint(*body1, *body2, transform1, transform2, true);
+
+ /* lock all axes */
+ for (int i = 0; i < 6; i++)
+ con->setLimit(i, 0, 0);
+
+ return (rbConstraint *)con;
+}
+
+rbConstraint *RB_constraint_new_hinge(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btHingeConstraint *con = new btHingeConstraint(*body1, *body2, transform1, transform2);
+
+ return (rbConstraint *)con;
+}
+
+rbConstraint *RB_constraint_new_slider(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btSliderConstraint *con = new btSliderConstraint(*body1, *body2, transform1, transform2, true);
+
+ return (rbConstraint *)con;
+}
+
+rbConstraint *RB_constraint_new_piston(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btSliderConstraint *con = new btSliderConstraint(*body1, *body2, transform1, transform2, true);
+ con->setUpperAngLimit(-1.0f); // unlock rotation axis
+
+ return (rbConstraint *)con;
+}
+
+rbConstraint *RB_constraint_new_6dof(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btTypedConstraint *con = new btGeneric6DofConstraint(*body1, *body2, transform1, transform2, true);
+
+ return (rbConstraint *)con;
+}
+
+rbConstraint *RB_constraint_new_6dof_spring(float pivot[3], float orn[4], rbRigidBody *rb1, rbRigidBody *rb2)
+{
+ btRigidBody *body1 = rb1->body;
+ btRigidBody *body2 = rb2->body;
+ btTransform transform1;
+ btTransform transform2;
+
+ make_constraint_transforms(transform1, transform2, body1, body2, pivot, orn);
+
+ btTypedConstraint *con = new btGeneric6DofSpringConstraint(*body1, *body2, transform1, transform2, true);
+
+ return (rbConstraint *)con;
+}
+
+/* Cleanup ----------------------------- */
+
+void RB_constraint_delete(rbConstraint *con)
+{
+ btTypedConstraint *constraint = reinterpret_cast<btTypedConstraint*>(con);
+ delete constraint;
+}
+
+/* Settings ------------------------- */
+
+void RB_constraint_set_enabled(rbConstraint *con, int enabled)
+{
+ btTypedConstraint *constraint = reinterpret_cast<btTypedConstraint*>(con);
+
+ constraint->setEnabled(enabled);
+}
+
+void RB_constraint_set_limits_hinge(rbConstraint *con, float lower, float upper)
+{
+ btHingeConstraint *constraint = reinterpret_cast<btHingeConstraint*>(con);
+
+ // RB_TODO expose these
+ float softness = 0.9f;
+ float bias_factor = 0.3f;
+ float relaxation_factor = 1.0f;
+
+ constraint->setLimit(lower, upper, softness, bias_factor, relaxation_factor);
+}
+
+void RB_constraint_set_limits_slider(rbConstraint *con, float lower, float upper)
+{
+ btSliderConstraint *constraint = reinterpret_cast<btSliderConstraint*>(con);
+
+ constraint->setLowerLinLimit(lower);
+ constraint->setUpperLinLimit(upper);
+}
+
+void RB_constraint_set_limits_piston(rbConstraint *con, float lin_lower, float lin_upper, float ang_lower, float ang_upper)
+{
+ btSliderConstraint *constraint = reinterpret_cast<btSliderConstraint*>(con);
+
+ constraint->setLowerLinLimit(lin_lower);
+ constraint->setUpperLinLimit(lin_upper);
+ constraint->setLowerAngLimit(ang_lower);
+ constraint->setUpperAngLimit(ang_upper);
+}
+
+void RB_constraint_set_limits_6dof(rbConstraint *con, int axis, float lower, float upper)
+{
+ btGeneric6DofConstraint *constraint = reinterpret_cast<btGeneric6DofConstraint*>(con);
+
+ constraint->setLimit(axis, lower, upper);
+}
+
+void RB_constraint_set_stiffness_6dof_spring(rbConstraint *con, int axis, float stiffness)
+{
+ btGeneric6DofSpringConstraint *constraint = reinterpret_cast<btGeneric6DofSpringConstraint*>(con);
+
+ constraint->setStiffness(axis, stiffness);
+}
+
+void RB_constraint_set_damping_6dof_spring(rbConstraint *con, int axis, float damping)
+{
+ btGeneric6DofSpringConstraint *constraint = reinterpret_cast<btGeneric6DofSpringConstraint*>(con);
+
+ // invert damping range so that 0 = no damping
+ constraint->setDamping(axis, 1.0f - damping);
+}
+
+void RB_constraint_set_spring_6dof_spring(rbConstraint *con, int axis, int enable)
+{
+ btGeneric6DofSpringConstraint *constraint = reinterpret_cast<btGeneric6DofSpringConstraint*>(con);
+
+ constraint->enableSpring(axis, enable);
+}
+
+void RB_constraint_set_equilibrium_6dof_spring(rbConstraint *con)
+{
+ btGeneric6DofSpringConstraint *constraint = reinterpret_cast<btGeneric6DofSpringConstraint*>(con);
+
+ constraint->setEquilibriumPoint();
+}
+
+void RB_constraint_set_solver_iterations(rbConstraint *con, int num_solver_iterations)
+{
+ btTypedConstraint *constraint = reinterpret_cast<btTypedConstraint*>(con);
+
+ constraint->setOverrideNumSolverIterations(num_solver_iterations);
+}
+
+void RB_constraint_set_breaking_threshold(rbConstraint *con, float threshold)
+{
+ btTypedConstraint *constraint = reinterpret_cast<btTypedConstraint*>(con);
+
+ constraint->setBreakingImpulseThreshold(threshold);
+}
+
+/* ********************************** */
diff --git a/intern/smoke/intern/FLUID_3D.cpp b/intern/smoke/intern/FLUID_3D.cpp
index 4eb11a46f5b..a1d39286a90 100644
--- a/intern/smoke/intern/FLUID_3D.cpp
+++ b/intern/smoke/intern/FLUID_3D.cpp
@@ -1055,7 +1055,7 @@ void FLUID_3D::project()
for (x = 1; x < _xRes - 1; x++, index++)
{
float vMask[3] = {1.0f, 1.0f, 1.0f}, vObst[3] = {0, 0, 0};
- float vR = 0.0f, vL = 0.0f, vT = 0.0f, vB = 0.0f, vD = 0.0f, vU = 0.0f;
+ // float vR = 0.0f, vL = 0.0f, vT = 0.0f, vB = 0.0f, vD = 0.0f, vU = 0.0f; // UNUSED
float pC = _pressure[index]; // center
float pR = _pressure[index + 1]; // right