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authorlazydodo <github@lazydodo.com>2016-09-15 02:50:16 +0300
committerlazydodo <github@lazydodo.com>2016-09-15 15:27:58 +0300
commitf339d5a8ce145b6a12ec8c8de7ed820b8f481978 (patch)
tree490b6d26935f4d3257afc0d0fbe5630e53332110 /make.bat
parent52181a26c68782878ff27c62d16acb871c66614a (diff)
[windows] add some helpers to make.bat to facilitate making release builds.
New features: 1) Release target that checks for both cuda 7.5 and 8 with WITH_CYCLES_CUDA_BINARIES=ON and CYCLES_CUDA_BINARIES_ARCH=sm_20;sm_21;sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 options set. 2) Option to switch between x86 and x64 builds, the default remains (auto detect the architecture) but can be overridden. 3) Option to switch between vs12(2013) and vs14(2015) default is 2013. Reviewers: juicyfruit, sergey Reviewed By: sergey Tags: #platform:_windows Differential Revision: https://developer.blender.org/D2180
Diffstat (limited to 'make.bat')
-rw-r--r--make.bat154
1 files changed, 108 insertions, 46 deletions
diff --git a/make.bat b/make.bat
index b4cbe8c11e9..99c1e7fe6e1 100644
--- a/make.bat
+++ b/make.bat
@@ -8,42 +8,6 @@ set BUILD_DIR=%BLENDER_DIR%..\build_windows
set BUILD_TYPE=Release
set BUILD_CMAKE_ARGS=
-REM Detect MSVC Installation
-if DEFINED VisualStudioVersion goto msvc_detect_finally
-set VALUE_NAME=ProductDir
-REM Check 64 bits
-set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\12.0\Setup\VC"
-for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
-if DEFINED MSVC_VC_DIR goto msvc_detect_finally
-REM Check 32 bits
-set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\12.0\Setup\VC"
-for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
-if DEFINED MSVC_VC_DIR goto msvc_detect_finally
-:msvc_detect_finally
-if DEFINED MSVC_VC_DIR call "%MSVC_VC_DIR%\vcvarsall.bat"
-
-
-REM Sanity Checks
-where /Q msbuild
-if %ERRORLEVEL% NEQ 0 (
- echo Error: "MSBuild" command not in the PATH.
- echo You must have MSVC installed and run this from the "Developer Command Prompt"
- echo ^(available from Visual Studio's Start menu entry^), aborting!
- goto EOF
-)
-where /Q cmake
-if %ERRORLEVEL% NEQ 0 (
- echo Error: "CMake" command not in the PATH.
- echo You must have CMake installed and added to your PATH, aborting!
- goto EOF
-)
-if NOT EXIST %BLENDER_DIR%..\lib\nul (
- echo Error: Path to libraries not found "%BLENDER_DIR%..\lib\"
- echo This is needed for building, aborting!
- goto EOF
-)
-
-
:argv_loop
if NOT "%1" == "" (
@@ -51,6 +15,7 @@ if NOT "%1" == "" (
if "%1" == "help" (
echo.
echo Convenience targets
+ echo - release
echo - debug
echo - full
echo - lite
@@ -61,6 +26,16 @@ if NOT "%1" == "" (
echo Utilities ^(not associated with building^)
echo - clean
echo - update
+ echo - nobuild ^(only generate project files^)
+ echo - showhash ^(Show git hashes of source tree^)
+ echo.
+ echo Configuration options
+ echo - packagename [newname] ^(override default cpack package name^)
+ echo - x86 ^(override host autodetect and build 32 bit code^)
+ echo - x64 ^(override host autodetect and build 64 bit code^)
+ echo - 2013 ^(build with visual studio 2013^)
+ echo - 2015 ^(build with visual studio 2015^) [EXPERIMENTAL]
+ echo.
goto EOF
)
@@ -90,7 +65,44 @@ if NOT "%1" == "" (
set BUILD_DIR=%BUILD_DIR%_bpy
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
-C"%BLENDER_DIR%\build_files\cmake\config\bpy_module.cmake"
-
+ ) else if "%1" == "release" (
+ if "%CUDA_PATH_V7_5%"=="" (
+ echo Cuda 7.5 Not found, aborting!
+ goto EOF
+ )
+ if "%CUDA_PATH_V8_0%"=="" (
+ echo Cuda 8.0 Not found, aborting!
+ goto EOF
+ )
+ set BUILD_DIR=%BUILD_DIR%_Release
+ set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
+ -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake" -DCUDA_NVCC_EXECUTABLE:FILEPATH=%CUDA_PATH_V7_5%/bin/nvcc.exe -DCUDA_NVCC8_EXECUTABLE:FILEPATH=%CUDA_PATH_V8_0%/bin/nvcc.exe
+ ) else if "%1" == "x86" (
+ set BUILD_ARCH=x86
+ set BUILD_DIR=%BUILD_DIR%_x86
+ ) else if "%1" == "x64" (
+ set BUILD_ARCH=x64
+ set BUILD_DIR=%BUILD_DIR%_x64
+ ) else if "%1" == "2015" (
+ set BUILD_VS_VER=14
+ set BUILD_VS_YEAR=2015
+ ) else if "%1" == "2013" (
+ set BUILD_VS_VER=12
+ set BUILD_VS_YEAR=2013
+ ) else if "%1" == "packagename" (
+ set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
+ shift /1
+ ) else if "%1" == "nobuild" (
+ set NOBUILD=1
+ ) else if "%1" == "showhash" (
+ for /f "delims=" %%i in ('git rev-parse HEAD') do echo Branch_hash=%%i
+ cd release/datafiles/locale
+ for /f "delims=" %%i in ('git rev-parse HEAD') do echo Locale_hash=%%i
+ cd %~dp0
+ cd release/scripts/addons
+ for /f "delims=" %%i in ('git rev-parse HEAD') do echo Addons_Hash=%%i
+ cd %~dp0
+ goto EOF
REM Non-Build Commands
) else if "%1" == "update" (
svn up ../lib/*
@@ -115,22 +127,71 @@ if NOT "%1" == "" (
shift /1
goto argv_loop
)
+if "%BUILD_ARCH%"=="" (
+ if "%PROCESSOR_ARCHITECTURE%" == "AMD64" (
+ set WINDOWS_ARCH= Win64
+ ) else if "%PROCESSOR_ARCHITEW6432%" == "AMD64" (
+ set WINDOWS_ARCH= Win64
+ ) else (
+ set WINDOWS_ARCH=
+ )
+) else if "%BUILD_ARCH%"=="x64" (
+ set WINDOWS_ARCH= Win64
+ ) else if "%BUILD_ARCH%"=="x86" (
+ set WINDOWS_ARCH=
+ )
-if "%PROCESSOR_ARCHITECTURE%" == "AMD64" (
- set WINDOWS_ARCH=Win64
-) else if "%PROCESSOR_ARCHITEW6432%" == "AMD64" (
- set WINDOWS_ARCH=Win64
-) else (
- set WINDOWS_ARCH=
+if "%BUILD_VS_VER%"=="" (
+ set BUILD_VS_VER=12
+ set BUILD_VS_YEAR=2013
)
-set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio 12 2013 %WINDOWS_ARCH%"
+set BUILD_DIR=%BUILD_DIR%_vc%BUILD_VS_VER%
+
+REM Detect MSVC Installation
+if DEFINED VisualStudioVersion goto msvc_detect_finally
+set VALUE_NAME=ProductDir
+REM Check 64 bits
+set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
+for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
+if DEFINED MSVC_VC_DIR goto msvc_detect_finally
+REM Check 32 bits
+set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
+for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v %VALUE_NAME% 2^>nul`) DO set MSVC_VC_DIR=%%C
+if DEFINED MSVC_VC_DIR goto msvc_detect_finally
+:msvc_detect_finally
+if DEFINED MSVC_VC_DIR call "%MSVC_VC_DIR%\vcvarsall.bat"
+
+REM Sanity Checks
+where /Q msbuild
+if %ERRORLEVEL% NEQ 0 (
+ echo Error: "MSBuild" command not in the PATH.
+ echo You must have MSVC installed and run this from the "Developer Command Prompt"
+ echo ^(available from Visual Studio's Start menu entry^), aborting!
+ goto EOF
+)
+where /Q cmake
+if %ERRORLEVEL% NEQ 0 (
+ echo Error: "CMake" command not in the PATH.
+ echo You must have CMake installed and added to your PATH, aborting!
+ goto EOF
+)
+if NOT EXIST %BLENDER_DIR%..\lib\nul (
+ echo Error: Path to libraries not found "%BLENDER_DIR%..\lib\"
+ echo This is needed for building, aborting!
+ goto EOF
+)
+
+set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%WINDOWS_ARCH%"
if NOT EXIST %BUILD_DIR%\nul (
mkdir %BUILD_DIR%
)
-REM Only configure on first run
-if NOT EXIST %BUILD_DIR%\Blender.sln (
+REM Only configure on first run or when called with nobuild
+if NOT EXIST %BUILD_DIR%\Blender.sln set MUST_CONFIGURE=1
+if "%NOBUILD%"=="1" set MUST_CONFIGURE=1
+
+if "%MUST_CONFIGURE%"=="1" (
cmake ^
%BUILD_CMAKE_ARGS% ^
-H%BLENDER_DIR% ^
@@ -142,6 +203,7 @@ if NOT EXIST %BUILD_DIR%\Blender.sln (
goto EOF
)
)
+if "%NOBUILD%"=="1" goto EOF
msbuild ^
%BUILD_DIR%\Blender.sln ^