diff options
author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-09-30 08:17:39 +0400 |
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committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-09-30 08:17:39 +0400 |
commit | 204f48c74e3a6f8a940aefea07f42e2a160d4171 (patch) | |
tree | 65244b94c0169095f2ea7402e21b0cc90c325a83 /release/scripts/freestyle/style_modules/freestyle_init.py | |
parent | 7e3a4c84e42b92c11e61a7102d29c4aa9b61291d (diff) |
soc-2008-mxcurioni: sending files in release/scripts/freestyle folder
Diffstat (limited to 'release/scripts/freestyle/style_modules/freestyle_init.py')
-rw-r--r-- | release/scripts/freestyle/style_modules/freestyle_init.py | 459 |
1 files changed, 459 insertions, 0 deletions
diff --git a/release/scripts/freestyle/style_modules/freestyle_init.py b/release/scripts/freestyle/style_modules/freestyle_init.py new file mode 100644 index 00000000000..504aad25b87 --- /dev/null +++ b/release/scripts/freestyle/style_modules/freestyle_init.py @@ -0,0 +1,459 @@ +from Blender.Mathutils import Vector +import Blender.Freestyle + +class BBox(Blender.Freestyle.BBox): + pass + +class BinaryPredicate0D(Blender.Freestyle.BinaryPredicate0D): + pass + +class BinaryPredicate1D(Blender.Freestyle.BinaryPredicate1D): + pass + +class FrsMaterial(Blender.Freestyle.FrsMaterial): + pass + +class Id(Blender.Freestyle.Id): + pass + +class IntegrationType(Blender.Freestyle.IntegrationType): + pass + +class Interface0D(Blender.Freestyle.Interface0D): + pass + +class Interface1D(Blender.Freestyle.Interface1D): + pass + +class Iterator(Blender.Freestyle.Iterator): + pass + +class MediumType(Blender.Freestyle.MediumType): + pass + +class Nature(Blender.Freestyle.Nature): + pass + +class FrsNoise(Blender.Freestyle.FrsNoise): + pass + +class Operators(Blender.Freestyle.Operators): + pass + +class SShape(Blender.Freestyle.SShape): + pass + +class StrokeAttribute(Blender.Freestyle.StrokeAttribute): + pass + +class StrokeShader(Blender.Freestyle.StrokeShader): + pass + +class UnaryFunction0D(Blender.Freestyle.UnaryFunction0D): + pass + +class UnaryFunction1D(Blender.Freestyle.UnaryFunction1D): + pass + +class UnaryPredicate0D(Blender.Freestyle.UnaryPredicate0D): + pass + +class UnaryPredicate1D(Blender.Freestyle.UnaryPredicate1D): + pass + +class ViewMap(Blender.Freestyle.ViewMap): + pass + +class ViewShape(Blender.Freestyle.ViewShape): + pass + +class FalseBP1D(Blender.Freestyle.FalseBP1D): + pass + +class Length2DBP1D(Blender.Freestyle.Length2DBP1D): + pass + +class SameShapeIdBP1D(Blender.Freestyle.SameShapeIdBP1D): + pass + +class TrueBP1D(Blender.Freestyle.TrueBP1D): + pass + +class ViewMapGradientNormBP1D(Blender.Freestyle.ViewMapGradientNormBP1D): + pass + +class CurvePoint(Blender.Freestyle.CurvePoint): + pass + +class SVertex(Blender.Freestyle.SVertex): + pass + +class ViewVertex(Blender.Freestyle.ViewVertex): + pass + +class FrsCurve(Blender.Freestyle.FrsCurve): + pass + +class FEdge(Blender.Freestyle.FEdge): + pass + +class Stroke(Blender.Freestyle.Stroke): + pass + +class ViewEdge(Blender.Freestyle.ViewEdge): + pass + +class AdjacencyIterator(Blender.Freestyle.AdjacencyIterator): + pass + +class ChainingIterator(Blender.Freestyle.ChainingIterator): + pass + +class ChainPredicateIterator(Blender.Freestyle.ChainPredicateIterator): + pass + +class ChainSilhouetteIterator(Blender.Freestyle.ChainSilhouetteIterator): + pass + +class CurvePointIterator(Blender.Freestyle.CurvePointIterator): + pass + +class Interface0DIterator(Blender.Freestyle.Interface0DIterator): + pass + +class orientedViewEdgeIterator(Blender.Freestyle.orientedViewEdgeIterator): + pass + +class StrokeVertexIterator(Blender.Freestyle.StrokeVertexIterator): + pass + +class SVertexIterator(Blender.Freestyle.SVertexIterator): + pass + +class ViewEdgeIterator(Blender.Freestyle.ViewEdgeIterator): + pass + +class BackboneStretcherShader(Blender.Freestyle.BackboneStretcherShader): + pass + +class BezierCurveShader(Blender.Freestyle.BezierCurveShader): + pass + +class CalligraphicShader(Blender.Freestyle.CalligraphicShader): + pass + +class ColorNoiseShader(Blender.Freestyle.ColorNoiseShader): + pass + +class ColorVariationPatternShader(Blender.Freestyle.ColorVariationPatternShader): + pass + +class ConstantColorShader(Blender.Freestyle.ConstantColorShader): + pass + +class ConstantThicknessShader(Blender.Freestyle.ConstantThicknessShader): + pass + +class ConstrainedIncreasingThicknessShader(Blender.Freestyle.ConstrainedIncreasingThicknessShader): + pass + +class fstreamShader(Blender.Freestyle.fstreamShader): + pass + +class GuidingLinesShader(Blender.Freestyle.GuidingLinesShader): + pass + +class IncreasingColorShader(Blender.Freestyle.IncreasingColorShader): + pass + +class IncreasingThicknessShader(Blender.Freestyle.IncreasingThicknessShader): + pass + +class PolygonalizationShader(Blender.Freestyle.PolygonalizationShader): + pass + +class SamplingShader(Blender.Freestyle.SamplingShader): + pass + +class SmoothingShader(Blender.Freestyle.SmoothingShader): + pass + +class SpatialNoiseShader(Blender.Freestyle.SpatialNoiseShader): + pass + +class streamShader(Blender.Freestyle.streamShader): + pass + +class StrokeTextureShader(Blender.Freestyle.StrokeTextureShader): + pass + +class TextureAssignerShader(Blender.Freestyle.TextureAssignerShader): + pass + +class ThicknessNoiseShader(Blender.Freestyle.ThicknessNoiseShader): + pass + +class ThicknessVariationPatternShader(Blender.Freestyle.ThicknessVariationPatternShader): + pass + +class TipRemoverShader(Blender.Freestyle.TipRemoverShader): + pass + +class UnaryFunction0DDouble(Blender.Freestyle.UnaryFunction0DDouble): + pass + +class UnaryFunction0DEdgeNature(Blender.Freestyle.UnaryFunction0DEdgeNature): + pass + +class UnaryFunction0DFloat(Blender.Freestyle.UnaryFunction0DFloat): + pass + +class UnaryFunction0DId(Blender.Freestyle.UnaryFunction0DId): + pass + +class UnaryFunction0DMaterial(Blender.Freestyle.UnaryFunction0DMaterial): + pass + +class UnaryFunction0DUnsigned(Blender.Freestyle.UnaryFunction0DUnsigned): + pass + +class UnaryFunction0DVec2f(Blender.Freestyle.UnaryFunction0DVec2f): + pass + +class UnaryFunction0DVec3f(Blender.Freestyle.UnaryFunction0DVec3f): + pass + +class UnaryFunction0DVectorViewShape(Blender.Freestyle.UnaryFunction0DVectorViewShape): + pass + +class UnaryFunction0DViewShape(Blender.Freestyle.UnaryFunction0DViewShape): + pass + +class UnaryFunction1DDouble(Blender.Freestyle.UnaryFunction1DDouble): + pass + +class UnaryFunction1DEdgeNature(Blender.Freestyle.UnaryFunction1DEdgeNature): + pass + +class UnaryFunction1DFloat(Blender.Freestyle.UnaryFunction1DFloat): + pass + +class UnaryFunction1DUnsigned(Blender.Freestyle.UnaryFunction1DUnsigned): + pass + +class UnaryFunction1DVec2f(Blender.Freestyle.UnaryFunction1DVec2f): + pass + +class UnaryFunction1DVec3f(Blender.Freestyle.UnaryFunction1DVec3f): + pass + +class UnaryFunction1DVectorViewShape(Blender.Freestyle.UnaryFunction1DVectorViewShape): + pass + +class UnaryFunction1DVoid(Blender.Freestyle.UnaryFunction1DVoid): + pass + +class FalseUP0D(Blender.Freestyle.FalseUP0D): + pass + +class TrueUP0D(Blender.Freestyle.TrueUP0D): + pass + +class ContourUP1D(Blender.Freestyle.ContourUP1D): + pass + +class DensityLowerThanUP1D(Blender.Freestyle.DensityLowerThanUP1D): + pass + +class EqualToChainingTimeStampUP1D(Blender.Freestyle.EqualToChainingTimeStampUP1D): + pass + +class EqualToTimeStampUP1D(Blender.Freestyle.EqualToTimeStampUP1D): + pass + +class ExternalContourUP1D(Blender.Freestyle.ExternalContourUP1D): + pass + +class FalseUP1D(Blender.Freestyle.FalseUP1D): + pass + +class QuantitativeInvisibilityUP1D(Blender.Freestyle.QuantitativeInvisibilityUP1D): + pass + +class ShapeUP1D(Blender.Freestyle.ShapeUP1D): + pass + +class TrueUP1D(Blender.Freestyle.TrueUP1D): + pass + +class StrokeVertex(Blender.Freestyle.StrokeVertex): + pass + +class NonTVertex(Blender.Freestyle.NonTVertex): + pass + +class TVertex(Blender.Freestyle.TVertex): + pass + +class Chain(Blender.Freestyle.Chain): + pass + +class FEdgeSharp(Blender.Freestyle.FEdgeSharp): + pass + +class FEdgeSmooth(Blender.Freestyle.FEdgeSmooth): + pass + +class Curvature2DAngleF0D(Blender.Freestyle.Curvature2DAngleF0D): + pass + +class DensityF0D(Blender.Freestyle.DensityF0D): + pass + +class GetProjectedXF0D(Blender.Freestyle.GetProjectedXF0D): + pass + +class GetProjectedYF0D(Blender.Freestyle.GetProjectedYF0D): + pass + +class GetProjectedZF0D(Blender.Freestyle.GetProjectedZF0D): + pass + +class GetXF0D(Blender.Freestyle.GetXF0D): + pass + +class GetYF0D(Blender.Freestyle.GetYF0D): + pass + +class GetZF0D(Blender.Freestyle.GetZF0D): + pass + +class LocalAverageDepthF0D(Blender.Freestyle.LocalAverageDepthF0D): + pass + +class ZDiscontinuityF0D(Blender.Freestyle.ZDiscontinuityF0D): + pass + +class GetCurvilinearAbscissaF0D(Blender.Freestyle.GetCurvilinearAbscissaF0D): + pass + +class GetParameterF0D(Blender.Freestyle.GetParameterF0D): + pass + +class GetViewMapGradientNormF0D(Blender.Freestyle.GetViewMapGradientNormF0D): + pass + +class ReadCompleteViewMapPixelF0D(Blender.Freestyle.ReadCompleteViewMapPixelF0D): + pass + +class ReadMapPixelF0D(Blender.Freestyle.ReadMapPixelF0D): + pass + +class ReadSteerableViewMapPixelF0D(Blender.Freestyle.ReadSteerableViewMapPixelF0D): + pass + +class ShapeIdF0D(Blender.Freestyle.ShapeIdF0D): + pass + +class MaterialF0D(Blender.Freestyle.MaterialF0D): + pass + +class CurveNatureF0D(Blender.Freestyle.CurveNatureF0D): + pass + +class QuantitativeInvisibilityF0D(Blender.Freestyle.QuantitativeInvisibilityF0D): + pass + +class Normal2DF0D(Blender.Freestyle.Normal2DF0D): + pass + +class VertexOrientation2DF0D(Blender.Freestyle.VertexOrientation2DF0D): + pass + +class VertexOrientation3DF0D(Blender.Freestyle.VertexOrientation3DF0D): + pass + +class GetOccludersF0D(Blender.Freestyle.GetOccludersF0D): + pass + +class GetOccludeeF0D(Blender.Freestyle.GetOccludeeF0D): + pass + +class GetShapeF0D(Blender.Freestyle.GetShapeF0D): + pass + +class Curvature2DAngleF1D(Blender.Freestyle.Curvature2DAngleF1D): + pass + +class DensityF1D(Blender.Freestyle.DensityF1D): + pass + +class GetCompleteViewMapDensityF1D(Blender.Freestyle.GetCompleteViewMapDensityF1D): + pass + +class GetDirectionalViewMapDensityF1D(Blender.Freestyle.GetDirectionalViewMapDensityF1D): + pass + +class GetProjectedXF1D(Blender.Freestyle.GetProjectedXF1D): + pass + +class GetProjectedYF1D(Blender.Freestyle.GetProjectedYF1D): + pass + +class GetProjectedZF1D(Blender.Freestyle.GetProjectedZF1D): + pass + +class GetSteerableViewMapDensityF1D(Blender.Freestyle.GetSteerableViewMapDensityF1D): + pass + +class GetViewMapGradientNormF1D(Blender.Freestyle.GetViewMapGradientNormF1D): + pass + +class GetXF1D(Blender.Freestyle.GetXF1D): + pass + +class GetYF1D(Blender.Freestyle.GetYF1D): + pass + +class GetZF1D(Blender.Freestyle.GetZF1D): + pass + +class LocalAverageDepthF1D(Blender.Freestyle.LocalAverageDepthF1D): + pass + +class ZDiscontinuityF1D(Blender.Freestyle.ZDiscontinuityF1D): + pass + +class CurveNatureF1D(Blender.Freestyle.CurveNatureF1D): + pass + +class QuantitativeInvisibilityF1D(Blender.Freestyle.QuantitativeInvisibilityF1D): + pass + +class Normal2DF1D(Blender.Freestyle.Normal2DF1D): + pass + +class Orientation2DF1D(Blender.Freestyle.Orientation2DF1D): + pass + +class Orientation3DF1D(Blender.Freestyle.Orientation3DF1D): + pass + +class GetOccludeeF1D(Blender.Freestyle.GetOccludeeF1D): + pass + +class GetOccludersF1D(Blender.Freestyle.GetOccludersF1D): + pass + +class GetShapeF1D(Blender.Freestyle.GetShapeF1D): + pass + +class ChainingTimeStampF1D(Blender.Freestyle.ChainingTimeStampF1D): + pass + +class IncrementChainingTimeStampF1D(Blender.Freestyle.IncrementChainingTimeStampF1D): + pass + +class TimeStampF1D(Blender.Freestyle.TimeStampF1D): + pass + |