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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-07-28 00:13:47 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2009-07-28 00:13:47 +0400
commit9f79d8ae6766e6a8b155674ad1b9e747f4b70235 (patch)
tree45820c2b179f49a04963a55b68692fb804db286e /release/scripts/freestyle/style_modules/freestyle_init.py
parentfe5b6a556c23159a42eaaa90609cbf0e9a0e1128 (diff)
* freestyle_init.py: Removed all classes for wrapping extension types.
This allows users to test the types of those objects that are returned by API functions, by means of usual Python idioms such as "type(I) is T" and "isinstance(I, T)". * Removed all occurrences of ViewVertex::castToTVertex() in the following modules and rewrote the code segments using it by means of the "type(I) is T" idiom mentioned above: ChainingIterators.py PredicatesU1D.py * Replaced all occurrences of vector.Vec2, vector.Vec3, Vec2f and Vec3f by Blender.Mathutils.Vector in the following modules: anisotropic_diffusion.py Functions0D.py shaders.py sketchy_topology_broken.py * shaders.py: Fixed NameError's concerning math.pow(). * shaders.py: Added a Python equivalent of getFEdge function, defined in source\blender\freestyle\intern\view_map\Functions0D.cpp as follows: FEdge* Functions0D::getFEdge(Interface0D& it1, Interface0D& it2) { return it1.getFEdge(it2); } * shaders.py: Replaced fe.qi() by fe.viewedge().qi(). * contour.py: Fixed the import statement for freestyle_init.py.
Diffstat (limited to 'release/scripts/freestyle/style_modules/freestyle_init.py')
-rw-r--r--release/scripts/freestyle/style_modules/freestyle_init.py460
1 files changed, 1 insertions, 459 deletions
diff --git a/release/scripts/freestyle/style_modules/freestyle_init.py b/release/scripts/freestyle/style_modules/freestyle_init.py
index a586f887a97..5103cde1048 100644
--- a/release/scripts/freestyle/style_modules/freestyle_init.py
+++ b/release/scripts/freestyle/style_modules/freestyle_init.py
@@ -1,460 +1,2 @@
+from Blender.Freestyle import *
from Blender.Mathutils import Vector
-import Blender.Freestyle
-
-class BBox(Blender.Freestyle.BBox):
- pass
-
-class BinaryPredicate0D(Blender.Freestyle.BinaryPredicate0D):
- pass
-
-class BinaryPredicate1D(Blender.Freestyle.BinaryPredicate1D):
- pass
-
-class FrsMaterial(Blender.Freestyle.FrsMaterial):
- pass
-
-class Id(Blender.Freestyle.Id):
- pass
-
-class IntegrationType(Blender.Freestyle.IntegrationType):
- pass
-
-class Interface0D(Blender.Freestyle.Interface0D):
- pass
-
-class Interface1D(Blender.Freestyle.Interface1D):
- pass
-
-class Iterator(Blender.Freestyle.Iterator):
- pass
-
-class MediumType(Blender.Freestyle.MediumType):
- pass
-
-class Nature(Blender.Freestyle.Nature):
- pass
-
-class FrsNoise(Blender.Freestyle.FrsNoise):
- pass
-
-class Operators(Blender.Freestyle.Operators):
- pass
-
-class SShape(Blender.Freestyle.SShape):
- pass
-
-class StrokeAttribute(Blender.Freestyle.StrokeAttribute):
- pass
-
-class StrokeShader(Blender.Freestyle.StrokeShader):
- def getName(self):
- return self.__class__.__name__
-
-class UnaryFunction0D(Blender.Freestyle.UnaryFunction0D):
- pass
-
-class UnaryFunction1D(Blender.Freestyle.UnaryFunction1D):
- pass
-
-class UnaryPredicate0D(Blender.Freestyle.UnaryPredicate0D):
- pass
-
-class UnaryPredicate1D(Blender.Freestyle.UnaryPredicate1D):
- pass
-
-class ViewMap(Blender.Freestyle.ViewMap):
- pass
-
-class ViewShape(Blender.Freestyle.ViewShape):
- pass
-
-class FalseBP1D(Blender.Freestyle.FalseBP1D):
- pass
-
-class Length2DBP1D(Blender.Freestyle.Length2DBP1D):
- pass
-
-class SameShapeIdBP1D(Blender.Freestyle.SameShapeIdBP1D):
- pass
-
-class TrueBP1D(Blender.Freestyle.TrueBP1D):
- pass
-
-class ViewMapGradientNormBP1D(Blender.Freestyle.ViewMapGradientNormBP1D):
- pass
-
-class CurvePoint(Blender.Freestyle.CurvePoint):
- pass
-
-class SVertex(Blender.Freestyle.SVertex):
- pass
-
-class ViewVertex(Blender.Freestyle.ViewVertex):
- pass
-
-class FrsCurve(Blender.Freestyle.FrsCurve):
- pass
-
-class FEdge(Blender.Freestyle.FEdge):
- pass
-
-class Stroke(Blender.Freestyle.Stroke):
- pass
-
-class ViewEdge(Blender.Freestyle.ViewEdge):
- pass
-
-class AdjacencyIterator(Blender.Freestyle.AdjacencyIterator):
- pass
-
-class ChainingIterator(Blender.Freestyle.ChainingIterator):
- pass
-
-class ChainPredicateIterator(Blender.Freestyle.ChainPredicateIterator):
- pass
-
-class ChainSilhouetteIterator(Blender.Freestyle.ChainSilhouetteIterator):
- pass
-
-class CurvePointIterator(Blender.Freestyle.CurvePointIterator):
- pass
-
-class Interface0DIterator(Blender.Freestyle.Interface0DIterator):
- pass
-
-class orientedViewEdgeIterator(Blender.Freestyle.orientedViewEdgeIterator):
- pass
-
-class StrokeVertexIterator(Blender.Freestyle.StrokeVertexIterator):
- pass
-
-class SVertexIterator(Blender.Freestyle.SVertexIterator):
- pass
-
-class ViewEdgeIterator(Blender.Freestyle.ViewEdgeIterator):
- pass
-
-class BackboneStretcherShader(Blender.Freestyle.BackboneStretcherShader):
- pass
-
-class BezierCurveShader(Blender.Freestyle.BezierCurveShader):
- pass
-
-class CalligraphicShader(Blender.Freestyle.CalligraphicShader):
- pass
-
-class ColorNoiseShader(Blender.Freestyle.ColorNoiseShader):
- pass
-
-class ColorVariationPatternShader(Blender.Freestyle.ColorVariationPatternShader):
- pass
-
-class ConstantColorShader(Blender.Freestyle.ConstantColorShader):
- pass
-
-class ConstantThicknessShader(Blender.Freestyle.ConstantThicknessShader):
- pass
-
-class ConstrainedIncreasingThicknessShader(Blender.Freestyle.ConstrainedIncreasingThicknessShader):
- pass
-
-class fstreamShader(Blender.Freestyle.fstreamShader):
- pass
-
-class GuidingLinesShader(Blender.Freestyle.GuidingLinesShader):
- pass
-
-class IncreasingColorShader(Blender.Freestyle.IncreasingColorShader):
- pass
-
-class IncreasingThicknessShader(Blender.Freestyle.IncreasingThicknessShader):
- pass
-
-class PolygonalizationShader(Blender.Freestyle.PolygonalizationShader):
- pass
-
-class SamplingShader(Blender.Freestyle.SamplingShader):
- pass
-
-class SmoothingShader(Blender.Freestyle.SmoothingShader):
- pass
-
-class SpatialNoiseShader(Blender.Freestyle.SpatialNoiseShader):
- pass
-
-class streamShader(Blender.Freestyle.streamShader):
- pass
-
-class StrokeTextureShader(Blender.Freestyle.StrokeTextureShader):
- pass
-
-class TextureAssignerShader(Blender.Freestyle.TextureAssignerShader):
- pass
-
-class ThicknessNoiseShader(Blender.Freestyle.ThicknessNoiseShader):
- pass
-
-class ThicknessVariationPatternShader(Blender.Freestyle.ThicknessVariationPatternShader):
- pass
-
-class TipRemoverShader(Blender.Freestyle.TipRemoverShader):
- pass
-
-class UnaryFunction0DDouble(Blender.Freestyle.UnaryFunction0DDouble):
- pass
-
-class UnaryFunction0DEdgeNature(Blender.Freestyle.UnaryFunction0DEdgeNature):
- pass
-
-class UnaryFunction0DFloat(Blender.Freestyle.UnaryFunction0DFloat):
- pass
-
-class UnaryFunction0DId(Blender.Freestyle.UnaryFunction0DId):
- pass
-
-class UnaryFunction0DMaterial(Blender.Freestyle.UnaryFunction0DMaterial):
- pass
-
-class UnaryFunction0DUnsigned(Blender.Freestyle.UnaryFunction0DUnsigned):
- pass
-
-class UnaryFunction0DVec2f(Blender.Freestyle.UnaryFunction0DVec2f):
- pass
-
-class UnaryFunction0DVec3f(Blender.Freestyle.UnaryFunction0DVec3f):
- pass
-
-class UnaryFunction0DVectorViewShape(Blender.Freestyle.UnaryFunction0DVectorViewShape):
- pass
-
-class UnaryFunction0DViewShape(Blender.Freestyle.UnaryFunction0DViewShape):
- pass
-
-class UnaryFunction1DDouble(Blender.Freestyle.UnaryFunction1DDouble):
- pass
-
-class UnaryFunction1DEdgeNature(Blender.Freestyle.UnaryFunction1DEdgeNature):
- pass
-
-class UnaryFunction1DFloat(Blender.Freestyle.UnaryFunction1DFloat):
- pass
-
-class UnaryFunction1DUnsigned(Blender.Freestyle.UnaryFunction1DUnsigned):
- pass
-
-class UnaryFunction1DVec2f(Blender.Freestyle.UnaryFunction1DVec2f):
- pass
-
-class UnaryFunction1DVec3f(Blender.Freestyle.UnaryFunction1DVec3f):
- pass
-
-class UnaryFunction1DVectorViewShape(Blender.Freestyle.UnaryFunction1DVectorViewShape):
- pass
-
-class UnaryFunction1DVoid(Blender.Freestyle.UnaryFunction1DVoid):
- pass
-
-class FalseUP0D(Blender.Freestyle.FalseUP0D):
- pass
-
-class TrueUP0D(Blender.Freestyle.TrueUP0D):
- pass
-
-class ContourUP1D(Blender.Freestyle.ContourUP1D):
- pass
-
-class DensityLowerThanUP1D(Blender.Freestyle.DensityLowerThanUP1D):
- pass
-
-class EqualToChainingTimeStampUP1D(Blender.Freestyle.EqualToChainingTimeStampUP1D):
- pass
-
-class EqualToTimeStampUP1D(Blender.Freestyle.EqualToTimeStampUP1D):
- pass
-
-class ExternalContourUP1D(Blender.Freestyle.ExternalContourUP1D):
- pass
-
-class FalseUP1D(Blender.Freestyle.FalseUP1D):
- pass
-
-class QuantitativeInvisibilityUP1D(Blender.Freestyle.QuantitativeInvisibilityUP1D):
- pass
-
-class ShapeUP1D(Blender.Freestyle.ShapeUP1D):
- pass
-
-class TrueUP1D(Blender.Freestyle.TrueUP1D):
- pass
-
-class StrokeVertex(Blender.Freestyle.StrokeVertex):
- pass
-
-class NonTVertex(Blender.Freestyle.NonTVertex):
- pass
-
-class TVertex(Blender.Freestyle.TVertex):
- pass
-
-class Chain(Blender.Freestyle.Chain):
- pass
-
-class FEdgeSharp(Blender.Freestyle.FEdgeSharp):
- pass
-
-class FEdgeSmooth(Blender.Freestyle.FEdgeSmooth):
- pass
-
-class Curvature2DAngleF0D(Blender.Freestyle.Curvature2DAngleF0D):
- pass
-
-class DensityF0D(Blender.Freestyle.DensityF0D):
- pass
-
-class GetProjectedXF0D(Blender.Freestyle.GetProjectedXF0D):
- pass
-
-class GetProjectedYF0D(Blender.Freestyle.GetProjectedYF0D):
- pass
-
-class GetProjectedZF0D(Blender.Freestyle.GetProjectedZF0D):
- pass
-
-class GetXF0D(Blender.Freestyle.GetXF0D):
- pass
-
-class GetYF0D(Blender.Freestyle.GetYF0D):
- pass
-
-class GetZF0D(Blender.Freestyle.GetZF0D):
- pass
-
-class LocalAverageDepthF0D(Blender.Freestyle.LocalAverageDepthF0D):
- pass
-
-class ZDiscontinuityF0D(Blender.Freestyle.ZDiscontinuityF0D):
- pass
-
-class GetCurvilinearAbscissaF0D(Blender.Freestyle.GetCurvilinearAbscissaF0D):
- pass
-
-class GetParameterF0D(Blender.Freestyle.GetParameterF0D):
- pass
-
-class GetViewMapGradientNormF0D(Blender.Freestyle.GetViewMapGradientNormF0D):
- pass
-
-class ReadCompleteViewMapPixelF0D(Blender.Freestyle.ReadCompleteViewMapPixelF0D):
- pass
-
-class ReadMapPixelF0D(Blender.Freestyle.ReadMapPixelF0D):
- pass
-
-class ReadSteerableViewMapPixelF0D(Blender.Freestyle.ReadSteerableViewMapPixelF0D):
- pass
-
-class ShapeIdF0D(Blender.Freestyle.ShapeIdF0D):
- pass
-
-class MaterialF0D(Blender.Freestyle.MaterialF0D):
- pass
-
-class CurveNatureF0D(Blender.Freestyle.CurveNatureF0D):
- pass
-
-class QuantitativeInvisibilityF0D(Blender.Freestyle.QuantitativeInvisibilityF0D):
- pass
-
-class Normal2DF0D(Blender.Freestyle.Normal2DF0D):
- pass
-
-class VertexOrientation2DF0D(Blender.Freestyle.VertexOrientation2DF0D):
- pass
-
-class VertexOrientation3DF0D(Blender.Freestyle.VertexOrientation3DF0D):
- pass
-
-class GetOccludersF0D(Blender.Freestyle.GetOccludersF0D):
- pass
-
-class GetOccludeeF0D(Blender.Freestyle.GetOccludeeF0D):
- pass
-
-class GetShapeF0D(Blender.Freestyle.GetShapeF0D):
- pass
-
-class Curvature2DAngleF1D(Blender.Freestyle.Curvature2DAngleF1D):
- pass
-
-class DensityF1D(Blender.Freestyle.DensityF1D):
- pass
-
-class GetCompleteViewMapDensityF1D(Blender.Freestyle.GetCompleteViewMapDensityF1D):
- pass
-
-class GetDirectionalViewMapDensityF1D(Blender.Freestyle.GetDirectionalViewMapDensityF1D):
- pass
-
-class GetProjectedXF1D(Blender.Freestyle.GetProjectedXF1D):
- pass
-
-class GetProjectedYF1D(Blender.Freestyle.GetProjectedYF1D):
- pass
-
-class GetProjectedZF1D(Blender.Freestyle.GetProjectedZF1D):
- pass
-
-class GetSteerableViewMapDensityF1D(Blender.Freestyle.GetSteerableViewMapDensityF1D):
- pass
-
-class GetViewMapGradientNormF1D(Blender.Freestyle.GetViewMapGradientNormF1D):
- pass
-
-class GetXF1D(Blender.Freestyle.GetXF1D):
- pass
-
-class GetYF1D(Blender.Freestyle.GetYF1D):
- pass
-
-class GetZF1D(Blender.Freestyle.GetZF1D):
- pass
-
-class LocalAverageDepthF1D(Blender.Freestyle.LocalAverageDepthF1D):
- pass
-
-class ZDiscontinuityF1D(Blender.Freestyle.ZDiscontinuityF1D):
- pass
-
-class CurveNatureF1D(Blender.Freestyle.CurveNatureF1D):
- pass
-
-class QuantitativeInvisibilityF1D(Blender.Freestyle.QuantitativeInvisibilityF1D):
- pass
-
-class Normal2DF1D(Blender.Freestyle.Normal2DF1D):
- pass
-
-class Orientation2DF1D(Blender.Freestyle.Orientation2DF1D):
- pass
-
-class Orientation3DF1D(Blender.Freestyle.Orientation3DF1D):
- pass
-
-class GetOccludeeF1D(Blender.Freestyle.GetOccludeeF1D):
- pass
-
-class GetOccludersF1D(Blender.Freestyle.GetOccludersF1D):
- pass
-
-class GetShapeF1D(Blender.Freestyle.GetShapeF1D):
- pass
-
-class ChainingTimeStampF1D(Blender.Freestyle.ChainingTimeStampF1D):
- pass
-
-class IncrementChainingTimeStampF1D(Blender.Freestyle.IncrementChainingTimeStampF1D):
- pass
-
-class TimeStampF1D(Blender.Freestyle.TimeStampF1D):
- pass
-