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authorBastien Montagne <montagne29@wanadoo.fr>2018-09-03 18:44:36 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-09-03 18:44:36 +0300
commita43ebc63fafeb3b945529117a2efacc80399d272 (patch)
treed8ab3e90e50177874f2423b3bc1486548dccd7dd /release/scripts/freestyle
parentb46e987a70682fcfc227ec71e9726c3ad6a230db (diff)
parent265ec400ab1945cd7bc78d50b7d8f184c01fdd10 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/blenkernel/intern/collision.c
Diffstat (limited to 'release/scripts/freestyle')
-rw-r--r--release/scripts/freestyle/modules/freestyle/shaders.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/freestyle/modules/freestyle/shaders.py b/release/scripts/freestyle/modules/freestyle/shaders.py
index bce6642220b..28b8aa9b23e 100644
--- a/release/scripts/freestyle/modules/freestyle/shaders.py
+++ b/release/scripts/freestyle/modules/freestyle/shaders.py
@@ -881,7 +881,7 @@ class pyBluePrintCirclesShader(StrokeShader):
# times as possible.
#
# This works because the phases and directions are only
- # dependant on the stroke length, and the chance that
+ # dependent on the stroke length, and the chance that
# stroke.resample() above produces strokes of the same length
# is quite high.
#