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authorAlexander Gavrilov <angavrilov@gmail.com>2019-12-23 12:46:05 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2020-02-12 14:08:07 +0300
commita1e50cfe6b4dbc360b6118c63a0dc7445023c37b (patch)
tree5d2f8800c204e07d95a758b9cf904d29c6bca66b /release/scripts/startup/bl_ui/properties_data_mesh.py
parentcd57c9e310e2482298ac61fc9424551bbe6eb61c (diff)
Weight Paint: add a pie menu for locking and unlocking vertex groups.
Provide different options for locking and unlocking vertex groups using bone selection, accessible via a pie menu triggered via the 'K' hotkey. To implement a variety of operations, extend the old operator with a new option to mask it by bone selection. If the X Mirror option is enabled, selection is automatically mirrored. This follows D6533 as the next step in improving accessibility of vertex group locking during weight painting. Differential Revision: https://developer.blender.org/D6618
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_mesh.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_data_mesh.py9
1 files changed, 6 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index 3edce6b3b52..d6aa986613d 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -55,9 +55,12 @@ class MESH_MT_vertex_group_context_menu(Menu):
layout.operator("object.vertex_group_remove", text="Delete All Unlocked Groups").all_unlocked = True
layout.operator("object.vertex_group_remove", text="Delete All Groups").all = True
layout.separator()
- layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock All").action = 'LOCK'
- layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="UnLock All").action = 'UNLOCK'
- layout.operator("object.vertex_group_lock", text="Lock Invert All").action = 'INVERT'
+ props = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock All")
+ props.action, props.mask = 'LOCK', 'ALL'
+ props = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="UnLock All")
+ props.action, props.mask = 'UNLOCK', 'ALL'
+ props = layout.operator("object.vertex_group_lock", text="Lock Invert All")
+ props.action, props.mask = 'INVERT', 'ALL'
class MESH_MT_shape_key_context_menu(Menu):