Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-21Attributes: add operator to convert generic attributes to other typesJacques Lucke
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2021-09-29Fix T91802: vertex color layer name collides with itselfJacques Lucke
2021-07-16Rename UI error message on attributes panel for name collisionsDalai Felinto
2021-07-13Refactor: Move vertex group names to object dataHans Goudey
2021-06-28Geometry Nodes: initial attribute list for meshesJacques Lucke
2021-06-28Fix name of UI emboss RNA enum itemHans Goudey
2021-06-23Voxel Remesher: Make smooth shading output automaticPablo Dobarro
2020-12-19Fix T83868: Button animation states no longer visible without embossHans Goudey
2020-10-24UI: Capitalization CorrectionsYevgeny Makarov
2020-10-07UI: Fix capitalization in various placesYevgeny Makarov
2020-10-02Cleanup: pep8 (indentation, spacing, long lines)Campbell Barton
2020-08-14Fix (unreported) sculpt vertex color panel visible for all object typesPhilipp Oeser
2020-08-12Fix T79708: ShapeKey value greyed outPhilipp Oeser
2020-07-24Fix shape key pin toggle drawing as disabled in edit-modeCampbell Barton
2020-07-09Sculpt: Make Sculpt Vertex Colors features experimentalPablo Dobarro
2020-06-23Sculpt Vertex Colors: Initial implementationPablo Dobarro
2020-04-17UI: Layout changes for new checkbox layout possibilitiesWilliam Reynish
2020-03-06Fix using wrong property name for preserve face sets when remeshingPablo Dobarro
2020-03-05Sculpt Face SetsPablo Dobarro
2020-02-12Weight Paint: add a pie menu for locking and unlocking vertex groups.Alexander Gavrilov
2019-12-12UI: Use property split layout for absolute shape keysWilliam Reynish
2019-10-29Cleanup: pep8, remove redundant parenthesisCampbell Barton
2019-10-29Cleanup: use "use_" prefix for booleansCampbell Barton
2019-09-27Voxel remesh: Enable adaptivityPablo Dobarro
2019-09-26Voxel Remesh: Fix poles and preserve volumePablo Dobarro
2019-09-20UI: Fix CapitalizationYevgeny Makarov
2019-09-13UI: don't show decorators in Remesh panelBrecht Van Lommel
2019-09-13Add QuadriFlow remesherSebastian Parborg
2019-09-09Cleanup: trailing space, remove tabs, pep8Campbell Barton
2019-08-14OpenVDB: Voxel RemesherPablo Dobarro
2019-07-12Fix AttributeError in mesh properties panel when mesh is pinnedSybren A. Stüvel
2019-07-01Revert "Rename operator 'Join Shapes' to 'Transfer Mix'."Brecht Van Lommel
2019-06-30Rename operator 'Join Shapes' to 'Transfer Mix'.Ines Almeida
2019-06-22Cleanup: redundant static set useCampbell Barton
2019-05-21Cleanup: pep8Campbell Barton
2019-05-18Fix for Python error due to file missing from last commitBrecht Van Lommel
2019-04-19Cleanup: mark unused arguments in UI scriptsCampbell Barton
2019-03-12Cleanup: rename specials -> context_menuCampbell Barton
2019-03-01UI: Make Auto Smooth panel open by defaultWilliam Reynish
2019-03-01UI: hierarchical nestingWilliam Reynish
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-10-31UI: Small tweaks to Shape Keys/Vertex Groups menusPablo Vazquez
2018-10-31UI: icon set updates by Andrzej Ambroz.William Reynish
2018-10-29UI: icon set updates Andrzej Ambroz, and various fixes.William Reynish
2018-10-18UI: closure some more panels by default, leaving open mostly 1 per tab.William Reynish
2018-10-08UI: new icon set by Andrzej Ambroz.Brecht Van Lommel
2018-08-28RNA: UILayout.split(..) 'percentage' to 'factor'Campbell Barton
2018-07-25UI: Sort panels in mesh contextPablo Vazquez