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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-12-23 08:04:03 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-12-23 08:04:03 +0300 |
commit | 9282d305bdc56522543129436db1e8a5d19cf39f (patch) | |
tree | b6d0cdcc7dd3f4113cf9e4f9813c40f44d29746e /release/scripts/startup/bl_ui/properties_data_mesh.py | |
parent | de724a258eda45d1fed2b2176006c3b2df8abea2 (diff) | |
parent | 646a96bf8edc211a06f3df652101c265ee166e8d (diff) |
Merge branch 'master' into texture_nodes_refactortexture_nodes_refactor
Conflicts:
source/blender/nodes/texture/nodes/node_texture_math.c
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_data_mesh.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_data_mesh.py | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index 909c6ab0b56..7178e176c3b 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -29,7 +29,7 @@ class MESH_MT_vertex_group_specials(Menu): def draw(self, context): layout = self.layout - layout.operator("object.vertex_group_sort", icon='SORTALPHA').sort_type = "NAME" + layout.operator("object.vertex_group_sort", icon='SORTALPHA', text="Sort by Name").sort_type = "NAME" layout.operator("object.vertex_group_sort", icon='ARMATURE_DATA', text="Sort by Bone Hierarchy").sort_type = "BONE_HIERARCHY" layout.operator("object.vertex_group_copy", icon='COPY_ID') layout.operator("object.vertex_group_copy_to_linked", icon='LINK_AREA') @@ -58,6 +58,8 @@ class MESH_MT_shape_key_specials(Menu): layout.operator("object.shape_key_mirror", text="Mirror Shape Key (Topology)", icon='ARROW_LEFTRIGHT').use_topology = True layout.operator("object.shape_key_add", icon='ZOOMIN', text="New Shape From Mix").from_mix = True layout.operator("object.shape_key_remove", icon='X', text="Delete All Shapes").all = True + layout.operator("object.shape_key_move", icon='TRIA_UP_BAR', text="Move To Top").type = 'TOP' + layout.operator("object.shape_key_move", icon='TRIA_DOWN_BAR', text="Move To Bottom").type = 'BOTTOM' class MESH_UL_vgroups(UIList): |