Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2017-06-01 17:31:56 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-06-01 17:31:56 +0300
commit237e17a957ea16d4f326f8babfdb49b8d954e529 (patch)
treebeb289cb17adf0d4b7ad3e539be0f727cb61476c /release/scripts/startup/bl_ui/properties_game.py
parent3bc8e88643667e4b5c45ca7cbe8e61934c82c702 (diff)
parente5d8b04abe0524ea31c1ef158a0cfba83e739b04 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_game.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_game.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 0d78bfc5d5e..7f33041e338 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -343,7 +343,7 @@ class RENDER_PT_game_stereo(RenderButtonsPanel, Panel):
stereo_mode = gs.stereo
# stereo options:
- layout.prop(gs, "stereo", expand=True)
+ layout.row().prop(gs, "stereo", expand=True)
# stereo:
if stereo_mode == 'STEREO':
@@ -392,7 +392,7 @@ class RENDER_PT_game_shading(RenderButtonsPanel, Panel):
gs = context.scene.game_settings
- layout.prop(gs, "material_mode", expand=True)
+ layout.row().prop(gs, "material_mode", expand=True)
if gs.material_mode == 'GLSL':
split = layout.split()