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authorWilliam Reynish <billrey>2018-08-23 18:21:55 +0300
committerPablo Vazquez <venomgfx@gmail.com>2018-08-23 18:21:55 +0300
commitc11997ccfcbf76bac8509d967d74cc608a5d15f8 (patch)
tree45ae1449dfd567b1d6ccd856bf5715ed15e10784 /release/scripts/startup/bl_ui/properties_physics_cloth.py
parent23c03bf0cc4fa85e4b5316b47beb3f8e7be2faa7 (diff)
UI: Physics panel minor adjustments
Flow panel had a wrong name when the checkmark was used in the header, fixed alignment in softbody panel & fixed wrong active state for Cloth Pin.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_cloth.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_cloth.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_cloth.py b/release/scripts/startup/bl_ui/properties_physics_cloth.py
index 0a7318864a3..86ded4f9d01 100644
--- a/release/scripts/startup/bl_ui/properties_physics_cloth.py
+++ b/release/scripts/startup/bl_ui/properties_physics_cloth.py
@@ -112,7 +112,7 @@ class PHYSICS_PT_cloth_pinning(PhysicButtonsPanel, Panel):
md = context.cloth
cloth = md.settings
- self.layout.active = cloth_panel_enabled(md) and cloth.use_pin_cloth
+ self.layout.active = cloth_panel_enabled(md)
self.layout.prop(cloth, "use_pin_cloth", text="")
def draw(self, context):