diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-11-14 04:17:34 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2017-11-14 04:17:34 +0300 |
commit | 289f9f42ff049a672b5235230435c16bc361b04e (patch) | |
tree | 7a4dbc888f0d50322f5d16f000c7c5ba90e14528 /release/scripts/startup/bl_ui/properties_render_layer.py | |
parent | f8b14305668ff7b1f3ba6f886b9e1881c764b201 (diff) |
Eevee: SSS: Add Quality settings.
Samples : pretty self explanatory.
Jitter Threshold : Reduce cache misses and improve performance (greatly) by lowering this value. This settings let user decide how many samples should be jittered (rotated) to reduce banding artifacts.
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_render_layer.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_render_layer.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index c4013480c74..1a2ed307c6d 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -344,6 +344,8 @@ class RENDERLAYER_PT_eevee_subsurface_scattering(RenderLayerButtonsPanel, Panel) layer_props = layer.engine_overrides['BLENDER_EEVEE'] col = layout.column() + col.template_override_property(layer_props, scene_props, "sss_samples") + col.template_override_property(layer_props, scene_props, "sss_jitter_threshold") class RENDERLAYER_PT_eevee_screen_space_reflections(RenderLayerButtonsPanel, Panel): |