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AgeCommit message (Expand)Author
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-14Eevee: SSS: Add Quality settings.Clément Foucault
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-16Fixup for recent workspace changes: Python filesDalai Felinto
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-03Eevee: Some changes to the Render / Render layers settings panel.Clément Foucault
2017-10-01Eevee : Add a setting for the number of indirect light bounce.Clément Foucault
2017-09-25Eevee: Implement Temporal Anti Aliasing / Super SamplingClément Foucault
2017-09-10Eevee: Shadow: Add high bitdepth option.Clément Foucault
2017-09-10Eevee: Add Variance Shadow MappingClément Foucault
2017-09-10Eevee: Shadows: Add UI buttons for size and methodClément Foucault
2017-08-19Eevee: Bloom: Add Bloom ColorClément Foucault
2017-08-19Eevee: Bloom: Add Clamp settingClément Foucault
2017-08-18Eevee: Rework GTAOClément Foucault
2017-08-10Eevee: Add Screen Space Refraction.Clément Foucault
2017-07-31Eevee: SSR: Change clamp to a real clamp and add Max Roughness.Clément Foucault
2017-07-31Eevee: SSR: Rewrote the raytracing algorithm.Clément Foucault
2017-07-24Eevee: SSR: Refactor multiple rays. Plus other changes...Clément Foucault
2017-07-24Eevee: SSR: Add two hit option.Clément Foucault
2017-07-24Eevee: SSR: Add Weight Normalization option.Clément Foucault
2017-07-24Eevee: SSR: Add fullscreen raytrace option and Screen border factor.Clément Foucault
2017-07-24Eevee: SSR: Add stride and thickness parameters.Clément Foucault
2017-07-24Eevee: SSR: Output ssr datas to buffers.Clément Foucault
2017-07-05Fix User Interface for VolumetricDalai Felinto
2017-07-05Eevee: Fixups.Clément Foucault
2017-07-05Eevee: Move volumetric to its own panel, new settings to comeDalai Felinto
2017-07-03Eevee: Initial implementation of Volumetrics.Clément Foucault
2017-06-22Eevee: Ambient Occlusion: Add UI properties.Clément Foucault
2017-05-16UI: Expose Views to eevee and clayDalai Felinto
2017-05-11Eevee: Add render properties and scene panel.Clément Foucault
2017-05-10Eevee: Post process parameters.Clément Foucault
2017-05-05Implement overridable scene render settingsDalai Felinto
2017-03-20Merge branch 'master' into blender2.8Campbell Barton
2017-03-19Moving classes to separate listing broke panel orderCampbell Barton
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2015-08-08Collapse multiview panel in render layers by defaultSergey Sharybin
2015-06-07Cleanup: use staticmethodsCampbell Barton
2015-05-18Fix T44708: UI label should use pluralJulian Eisel
2015-04-14Cleanup: don't use single sets for comparisonsCampbell Barton
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-01-29cleanup: pep8Campbell Barton
2015-01-15Review for the gsoc UI cleanup for the BGEInes Almeida
2014-04-24Code cleanup: unused python vars & importsCampbell Barton
2014-01-30Code cleanup: remove (now) redundant empty text with icon_onlyCampbell Barton
2014-01-27Revert the removal of Blender Internal Edge rendering, after artist feedback.Thomas Dinges
2013-11-24UI List: remove separate name text fields.Brecht Van Lommel
2013-11-23Add ctrl-click rename to most lists in Blender UI and templates/examples.Bastien Montagne